Player Matchup

Pele
Pele
Hades of Wrath
Pele
Level 29
God Stats
6W - 14L
1,419 SR
Queue Stats
56W - 68L
1,354 Elo+
Solo
Thor
Thor
Near Angel51
Thor
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Cabrakan
Cabrakan
TCM_Garc
Cabrakan
Level 27
God Stats
3W - 5L
1,369 SR
Queue Stats
152W - 183L
1,395 Elo+
Party 1
Izanami
Izanami
VictorCM22
Izanami
Level 26
God Stats
8W - 8L
1,596 SR
Queue Stats
112W - 151L
1,374 Elo+
Party 1
Agni
Agni
inksanez25
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,361 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,342 Elo+

VS

Team Averages
Level 14
1,429 SR
1,381 Elo+
Olorun
Olorun
Abysmal_Soldier
Olorun
Level 20
God Stats
2W - 3L
1,292 SR
Queue Stats
108W - 115L
1,311 Elo+
Party 2
Ares
Ares
Draxxis64
Ares
Level 18
God Stats
6W - 5L
1,485 SR
Queue Stats
26W - 26L
1,347 Elo+
Party 2
Agni
Agni
MechPlayGame
Agni
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
135W - 104L
1,519 Elo+
Solo
Chernobog
Chernobog
The Amo 230
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,431 Elo+
Solo
Hades
Hades
solowarrior007
Hades
Level 17
God Stats
22W - 15L
1,367 SR
Queue Stats
82W - 100L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 8 / 2
10,270
541
14,726
19,193
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 11 / 4
6,755
356
3,257
17,360
7,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
TCM_Garc
Cabrakan
12
6 / 9 / 5
8,281
436
11,539
17,899
9,625
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VictorCM22
Izanami
12
0 / 6 / 11
8,386
441
7,428
14,310
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 10 / 4
8,266
435
10,518
12,226
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
8,791
463
8,163
11,138
5,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
12
2 / 7 / 14
8,905
469
3,592
19,005
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
22 / 2 / 4
12,102
637
24,380
10,898
4,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
The Amo 230
Chernobog
19
10 / 2 / 19
11,895
626
18,702
17,763
9,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 6 / 15
10,413
548
13,378
17,248
10,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
20
Kills
44
44
Deaths
20
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Ares
2
7
14
1.29
L
10
8
2
1.38
W
22
2
4
12
L
1
11
4
0.27
L
Cabrakan
TCM_Garc
Cabrakan
6
9
5
0.94
W
Chernobog
The Amo 230
Chernobog
10
2
19
9.75
L
Izanami
VictorCM22
Izanami
0
6
11
0.92
L
3
10
4
0.5
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,468
Damage
68,215
80,988
Taken
76,052
34,230
Mitigated
53,575
10,784
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,163
4,003
2,355
5,323
11,138
5,439
2,199
3,610
7,412
43,887
0
W
Ares
3,592
240
0
975
19,005
24,173
433
6,499
12,282
10,714
0
L
14,726
5,557
695
3,180
19,193
8,142
498
10,753
8,440
0
48,494
W
24,380
1,449
0
1,469
10,898
4,670
2,008
1,457
9,389
70,765
0
L
3,257
452
0
1,057
17,360
7,088
0
12,673
4,687
0
12,777
L
Cabrakan
TCM_Garc
Cabrakan
11,539
1,492
839
2,341
17,899
9,625
258
10,852
7,047
16,586
0
W
Chernobog
The Amo 230
Chernobog
18,702
11,886
0
7,352
17,763
9,098
4,926
5,800
11,570
0
92,259
L
Izanami
VictorCM22
Izanami
7,428
5,646
272
2,140
14,310
5,192
834
9,298
5,012
0
52,575
L
10,518
787
0
260
12,226
4,183
744
5,937
6,289
32,404
0
W
13,378
2,695
70
4,192
17,248
10,195
1,100
3,667
13,342
48,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,958
Gold Earned
52,106
268
Minions Killed
425
0
Camps Cleared
0
1,519,902
Distance Traveled
1,646,992
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,791
463
80
4
0
324,642
0
W
Ares
8,905
469
11
1
0
291,611
3
L
Pele
10,270
541
67
4
0
320,319
0
W
Agni
12,102
637
124
7
0
333,392
0
L
Thor
6,755
356
16
1
0
285,212
0
L
Cabrakan
8,281
436
17
1
0
309,299
1
W
Chernobog
11,895
626
151
8
0
345,886
1
L
Izanami
8,386
441
109
6
0
321,632
0
L
Agni
8,266
435
59
3
0
283,440
0
W
Hades
10,413
548
59
3
0
351,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role