Player Matchup

Ah Puch
Ah Puch
LeninSenpai
Ah Puch
Level 49
God Stats
6W - 4L
1,554 SR
Queue Stats
49W - 50L
1,341 Elo+
Solo
Neith
Neith
MakiMaxi454
Neith
Level 89
God Stats
25W - 25L
1,534 SR
Queue Stats
61W - 66L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
OrlandoIzzyYT
Kuzenbo
Level 50
God Stats
2W - 0L
1,856 SR
Queue Stats
55W - 61L
1,372 Elo+
Party 1
Thanatos
Thanatos
Ytryme23-YT
Thanatos
Level 44
God Stats
1W - 1L
1,317 SR
Queue Stats
37W - 42L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
xPabloEscobarx22
Amaterasu
Level 25
God Stats
1W - 0L
1,704 SR
Queue Stats
14W - 18L
1,336 Elo+
Party 1
Team Averages
Level 51
1,593 SR
1,363 Elo+

VS

Team Averages
Level 49
1,480 SR
1,428 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Assassin_jfn8
Odin
Level 47
God Stats
4W - 5L
1,619 SR
Queue Stats
432W - 520L
1,282 Elo+
Solo
Ymir
Ymir
Beefsal
Ymir
Level 47
God Stats
4W - 11L
1,331 SR
Queue Stats
245W - 295L
1,423 Elo+
Solo
Eset
Eset
CookieEdits15
Eset
Level 47
God Stats
0W - 1L
1,276 SR
Queue Stats
199W - 221L
1,398 Elo+
Solo
Anhur
Anhur
darkshaodw645
Anhur
Level 37
God Stats
0W - 1L
1,671 SR
Queue Stats
33W - 44L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeninSenpai
Ah Puch
16
7 / 4 / 5
10,158
598
10,632
12,847
4,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 1 / 7
8,725
513
10,122
8,898
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
13
4 / 4 / 7
8,883
523
6,869
13,113
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Ytryme23-YT
Thanatos
17
12 / 1 / 3
10,244
603
12,066
12,535
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
13
1 / 5 / 3
8,005
471
5,710
14,498
7,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 5 / 1
9,139
538
9,557
15,319
5,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 5
8,014
471
5,033
9,175
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Beefsal
Ymir
14
3 / 3 / 3
9,908
583
8,717
15,666
10,291
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 2
7,173
422
4,269
11,630
3,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 8 / 2
8,457
497
8,920
15,316
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
28
Kills
14
15
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
5
1
0.9
L
2
3
5
1.5
L
Ymir
Beefsal
Ymir
3
3
3
1.5
L
1
9
2
0.22
W
Ah Puch
LeninSenpai
Ah Puch
7
4
5
2.38
W
4
1
7
7.5
W
Kuzenbo
4
4
7
1.88
W
Thanatos
Ytryme23-YT
Thanatos
12
1
3
13.5
L
4
8
2
0.63
W
Amaterasu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
36,496
61,891
Taken
67,106
29,321
Mitigated
33,761
30,810
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,557
2,859
215
4,320
15,319
5,837
875
103
15,216
0
52,019
L
5,033
2,332
0
1,210
9,175
8,493
948
2,109
7,066
0
32,005
L
Ymir
Beefsal
Ymir
8,717
2,054
612
3,233
15,666
10,291
256
4,529
11,137
47,638
0
L
4,269
53
0
635
11,630
3,153
523
6,595
5,035
23,331
0
W
Ah Puch
LeninSenpai
Ah Puch
10,632
697
0
5,102
12,847
4,603
1,873
5,424
7,423
56,074
0
W
10,122
2,310
0
4,125
8,898
2,845
969
1,743
7,155
0
49,222
W
Kuzenbo
6,869
1,980
575
2,190
13,113
9,207
387
3,531
9,582
25,773
0
W
Thanatos
Ytryme23-YT
Thanatos
12,066
4,416
1,392
12,338
12,535
5,026
636
1,919
10,616
0
61,535
L
8,920
3,255
99
3,060
15,316
5,987
1,212
4,165
11,151
0
43,070
W
Amaterasu
5,710
3,125
318
4,770
14,498
7,640
594
369
14,129
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
42,691
370
Minions Killed
372
0
Camps Cleared
0
1,602,737
Distance Traveled
1,438,597
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,139
538
94
6
0
299,389
0
L
Odin
8,014
471
56
3
0
323,196
2
L
Ymir
9,908
583
90
5
0
274,290
4
L
Eset
7,173
422
55
3
0
249,481
5
W
Ah Puch
10,158
598
94
6
0
293,150
0
W
Neith
8,725
513
90
5
0
305,274
3
W
Kuzenbo
8,883
523
28
2
0
334,630
5
W
Thanatos
10,244
603
106
6
0
372,150
4
L
Anhur
8,457
497
77
5
0
292,241
3
W
Amaterasu
8,005
471
52
3
0
297,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role