Player Matchup

Khepri
Khepri
Ajax_137
Khepri
Level 41
God Stats
7W - 7L
1,623 SR
Queue Stats
345W - 371L
1,364 Elo+
Party 2
Da Ji
Da Ji
ChykieY
Da Ji
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
381W - 370L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
LnTcRanger
Danzaburou
Level 29
God Stats
3W - 3L
1,744 SR
Queue Stats
75W - 81L
1,436 Elo+
Party 2
Osiris
Osiris
NikoBeanz
Osiris
Level 21
God Stats
0W - 1L
1,677 SR
Queue Stats
140W - 152L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
RayTJ
Heimdallr
Level 119
God Stats
21W - 19L
1,652 SR
Queue Stats
322W - 323L
1,518 Elo+
Party 1
Team Averages
Level 66
1,639 SR
1,454 Elo+

VS

Team Averages
Level 58
1,483 SR
1,556 Elo+
Janus
Janus
Evasioned
Janus
Level 18
God Stats
4W - 1L
1,685 SR
Queue Stats
92W - 81L
1,588 Elo+
Party 3
Loki
Loki
Snоwy
Loki
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 31L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sorentas
Cu Chulainn
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,648 Elo+
Solo
Skadi
Skadi
Terfrider
Skadi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 115L
1,593 Elo+
Party 3
Nemesis
Nemesis
àrtist
Nemesis
Level 48
God Stats
2W - 2L
1,232 SR
Queue Stats
9W - 9L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ajax_137
Khepri
19
3 / 7 / 11
13,470
481
7,416
27,058
33,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
ChykieY
Da Ji
18
6 / 4 / 4
12,721
454
7,583
19,410
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LnTcRanger
Danzaburou
17
5 / 11 / 3
12,532
448
12,533
26,033
11,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
NikoBeanz
Osiris
18
0 / 10 / 4
11,740
419
7,070
24,235
17,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
RayTJ
Heimdallr
20
7 / 10 / 5
14,493
518
25,936
28,642
13,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Evasioned
Janus
20
4 / 5 / 11
14,362
513
17,558
16,719
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Snоwy
Loki
20
7 / 6 / 14
13,871
495
17,235
19,333
7,125
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Sorentas
Cu Chulainn
20
15 / 3 / 8
17,603
629
24,425
18,840
25,364
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Terfrider
Skadi
20
10 / 4 / 13
15,489
553
26,882
19,434
7,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
àrtist
Nemesis
20
6 / 3 / 12
14,673
524
15,931
21,902
11,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
21
Kills
42
42
Deaths
21
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ajax_137
Khepri
3
7
11
1.21
L
Da Ji
ChykieY
Da Ji
6
4
4
2
W
Janus
Evasioned
Janus
4
5
11
1.9
L
Danzaburou
LnTcRanger
Danzaburou
5
11
3
0.59
L
Osiris
NikoBeanz
Osiris
0
10
4
0.2
L
Heimdallr
RayTJ
Heimdallr
7
10
5
0.95
W
Loki
Snоwy
Loki
7
6
14
2.33
W
Cu Chulainn
Sorentas
Cu Chulainn
15
3
8
6.33
W
Skadi
Terfrider
Skadi
10
4
13
4.13
W
Nemesis
àrtist
Nemesis
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,538
Damage
102,031
125,378
Taken
96,228
84,051
Mitigated
58,061
24,469
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ajax_137
Khepri
7,416
510
0
3,743
27,058
33,252
90
6,329
20,281
41,860
0
L
Da Ji
ChykieY
Da Ji
7,583
1,596
0
4,084
19,410
8,401
0
2,023
17,325
0
54,896
W
Janus
Evasioned
Janus
17,558
596
380
3,186
16,719
5,979
1,679
1,056
15,663
89,241
0
L
Danzaburou
LnTcRanger
Danzaburou
12,533
5,004
0
4,733
26,033
11,187
2,300
1,455
24,450
0
70,260
L
Osiris
NikoBeanz
Osiris
7,070
3,651
0
5,446
24,235
17,891
2,340
3,582
20,569
35
54,810
L
Heimdallr
RayTJ
Heimdallr
25,936
12,806
0
6,463
28,642
13,320
515
6,079
22,223
0
113,980
W
Loki
Snоwy
Loki
17,235
4,809
832
653
19,333
7,125
0
1,260
18,073
0
71,962
W
Cu Chulainn
Sorentas
Cu Chulainn
24,425
7,900
0
3,358
18,840
25,364
3,555
1,828
17,012
16,845
107,711
W
Skadi
Terfrider
Skadi
26,882
13,337
0
3,961
19,434
7,616
4,795
1,962
17,472
0
118,972
W
Nemesis
àrtist
Nemesis
15,931
8,664
0
2,900
21,902
11,977
2,229
1,345
20,550
0
131,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,956
Gold Earned
75,998
561
Minions Killed
761
0
Camps Cleared
0
2,342,777
Distance Traveled
2,941,016
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,470
481
52
2
0
497,009
2
L
Da Ji
12,721
454
105
4
0
482,461
5
W
Janus
14,362
513
181
6
0
551,506
4
L
Danzaburou
12,532
448
116
4
0
416,752
0
L
Osiris
11,740
419
111
4
0
480,841
3
L
Heimdallr
14,493
518
177
6
0
465,714
3
W
Loki
13,871
495
86
3
0
622,073
5
W
Cu Chulainn
17,603
629
196
7
0
551,485
2
W
Skadi
15,489
553
149
5
0
551,583
5
W
Nemesis
14,673
524
149
5
0
664,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role