Player Matchup

Morgan Le Fay
Morgan Le Fay
Dunstabzugshaube
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JusticioS
Zeus
Level 58
God Stats
259W - 241L
1,477 SR
Queue Stats
259W - 246L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Matsu91
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,786 Elo+
Solo
Terra
Terra
alterdaus
Terra
Level 118
God Stats
1W - 0L
1,616 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 1
Neith
Neith
იShiroyasha
Neith
Level 155
God Stats
3W - 3L
1,477 SR
Queue Stats
15W - 16L
1,429 Elo+
Solo
Team Averages
Level 88
1,563 SR
1,531 Elo+

VS

Team Averages
Level 88
1,553 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EronBane44
Merlin
Level 73
God Stats
6W - 9L
1,453 SR
Queue Stats
84W - 88L
1,506 Elo+
Solo
Fenrir
Fenrir
Oliver232
Fenrir
Level 62
God Stats
1W - 2L
1,740 SR
Queue Stats
22W - 19L
1,548 Elo+
Solo
Cabrakan
Cabrakan
atomicpredator93
Cabrakan
Level 122
God Stats
7W - 8L
1,577 SR
Queue Stats
143W - 159L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Сольвент
Kukulkan
Level 25
God Stats
7W - 8L
1,495 SR
Queue Stats
10W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dunstabzugshaube
Morgan Le Fay
19
4 / 2 / 21
12,796
853
19,522
10,136
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
19
8 / 4 / 9
12,439
829
19,118
7,625
3,032
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Matsu91
Baron Samedi
17
2 / 2 / 13
10,855
724
5,313
9,182
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
alterdaus
Terra
19
8 / 3 / 11
12,601
840
8,825
13,995
16,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 0 / 6
11,499
767
4,867
6,276
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 8 / 5
9,940
663
10,780
17,903
19,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
EronBane44
Merlin
17
1 / 4 / 6
9,748
650
9,512
10,218
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Oliver232
Fenrir
17
4 / 7 / 4
10,828
722
8,579
16,868
6,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 4 / 5
10,223
682
3,945
11,467
13,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 6
8,727
582
4,283
11,757
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
28
Kills
11
11
Deaths
28
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
8
5
0.69
W
Morgan Le Fay
Dunstabzugshaube
Morgan Le Fay
4
2
21
7.25
L
Merlin
EronBane44
Merlin
1
4
6
1
W
Zeus
8
4
9
3.13
W
Baron Samedi
Matsu91
Baron Samedi
2
2
13
4.25
L
Fenrir
Oliver232
Fenrir
4
7
4
0.86
W
Terra
alterdaus
Terra
8
3
11
4.5
L
3
4
5
1.38
L
0
5
6
0.6
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,645
Damage
37,099
47,214
Taken
68,213
31,504
Mitigated
47,677
10,586
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,780
935
0
560
17,903
19,537
0
13,790
3,791
533
36,073
W
Morgan Le Fay
Dunstabzugshaube
Morgan Le Fay
19,522
1,635
0
2,716
10,136
4,386
1,425
3,103
7,033
58,249
0
L
Merlin
EronBane44
Merlin
9,512
570
0
96
10,218
3,772
0
7,931
2,157
44,148
0
W
Zeus
19,118
1,090
0
796
7,625
3,032
384
2,908
4,717
53,955
0
W
Baron Samedi
Matsu91
Baron Samedi
5,313
450
739
585
9,182
5,467
776
3,158
6,024
28,573
0
L
Fenrir
Oliver232
Fenrir
8,579
2,169
0
1,204
16,868
6,755
0
12,342
4,308
0
32,504
W
Terra
alterdaus
Terra
8,825
965
2,107
2,215
13,995
16,086
46
6,145
7,850
26,630
0
L
3,945
579
0
1,247
11,467
13,588
0
7,453
3,841
14,589
0
L
4,283
253
0
370
11,757
4,025
0
10,545
1,074
29,411
0
W
4,867
1,784
0
1,428
6,276
2,533
4,578
3,240
3,036
0
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,190
Gold Earned
49,466
344
Minions Killed
296
9
Camps Cleared
7
1,369,885
Distance Traveled
1,211,035
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,940
663
69
5
0
253,509
4
W
Morgan Le Fay
12,796
853
108
7
3
290,327
3
L
Merlin
9,748
650
78
5
0
258,058
3
W
Zeus
12,439
829
78
5
3
236,748
0
W
Baron Samedi
10,855
724
58
4
1
271,193
0
L
Fenrir
10,828
722
61
4
5
242,648
2
W
Terra
12,601
840
48
3
1
311,308
1
L
Cabrakan
10,223
682
24
2
2
236,425
7
L
Kukulkan
8,727
582
64
4
0
220,395
0
W
Neith
11,499
767
52
3
1
260,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role