Player Matchup

Horus
Horus
Lavendell
Horus
Level 20
God Stats
3W - 1L
1,544 SR
Queue Stats
32W - 27L
1,481 Elo+
Solo
Chronos
Chronos
LittleDebs82
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,543 Elo+
Party 3
Thanatos
Thanatos
S_hoto_Todoroki
Thanatos
Level 13
God Stats
17W - 8L
1,520 SR
Queue Stats
119W - 105L
1,528 Elo+
Party 2
Bellona
Bellona
Toxicheer
Bellona
Level 13
God Stats
5W - 4L
1,526 SR
Queue Stats
97W - 76L
1,488 Elo+
Party 3
Anubis
Anubis
XxjuxX_no-honor
Anubis
Level 47
God Stats
34W - 29L
1,710 SR
Queue Stats
269W - 254L
1,465 Elo+
Party 2
Team Averages
Level 20
1,560 SR
1,501 Elo+

VS

Team Averages
Level 33
1,483 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GekiiDo-
Neith
Level 27
God Stats
5W - 4L
1,413 SR
Queue Stats
88W - 110L
1,286 Elo+
Solo
Chang'e
Chang'e
I Diabl0 I6966
Chang'e
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 43L
1,552 Elo+
Solo
Thor
Thor
Oleek48
Thor
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lavendell
Horus
11
2 / 5 / 4
7,245
453
4,112
14,398
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
LittleDebs82
Chronos
15
6 / 3 / 5
9,183
574
10,885
12,804
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
12
9 / 7 / 5
8,986
562
11,725
14,547
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Toxicheer
Bellona
15
6 / 4 / 4
8,912
557
7,011
11,213
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 10
8,234
515
10,184
12,879
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
11 / 3 / 4
9,708
607
19,909
13,489
6,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
14
8 / 2 / 6
9,143
571
10,106
12,662
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
GekiiDo-
Neith
11
1 / 8 / 8
7,204
450
3,889
10,270
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 7
8,553
535
10,216
13,863
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Oleek48
Thor
13
0 / 7 / 7
7,497
469
2,399
13,673
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
55
26
Kills
23
25
Deaths
26
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
3
4
4.33
W
Pele
 
Pele
8
2
6
5.5
W
Neith
GekiiDo-
Neith
1
8
8
0.63
W
3
6
7
1.08
L
Horus
Lavendell
Horus
2
5
4
0.8
L
Chronos
LittleDebs82
Chronos
6
3
5
2.83
W
Thor
Oleek48
Thor
0
7
7
0.5
L
Thanatos
9
7
5
1.64
L
Bellona
Toxicheer
Bellona
6
4
4
2
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
46,519
65,841
Taken
63,957
34,636
Mitigated
21,955
21,831
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,909
332
0
3,731
13,489
6,237
0
3,536
9,953
63,574
0
W
Pele
 
Pele
10,106
2,427
0
4,593
12,662
5,094
48
2,710
9,952
0
44,161
W
Neith
GekiiDo-
Neith
3,889
1,508
0
1,051
10,270
3,002
1,433
4,177
6,093
0
20,133
W
10,216
287
1,168
4,806
13,863
3,825
102
6,062
7,801
48,634
0
L
Horus
Lavendell
Horus
4,112
2,090
665
2,025
14,398
9,196
18
8,056
6,342
0
11,359
L
Chronos
LittleDebs82
Chronos
10,885
3,279
0
3,452
12,804
4,691
1,980
4,762
8,042
50,581
0
W
Thor
Oleek48
Thor
2,399
683
0
3,766
13,673
3,797
104
4,584
9,089
0
40,713
L
Thanatos
11,725
3,244
0
7,870
14,547
6,544
0
4,863
9,684
0
37,647
L
Bellona
Toxicheer
Bellona
7,011
1,812
0
2,265
11,213
8,093
92
3,572
7,641
0
48,679
L
10,184
226
822
4,732
12,879
6,112
158
8,872
4,007
44,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
42,105
330
Minions Killed
358
0
Camps Cleared
0
1,408,775
Distance Traveled
1,474,843
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,708
607
99
6
0
377,358
0
W
Pele
9,143
571
65
4
0
278,704
1
W
Neith
7,204
450
31
2
0
250,081
0
W
Chang'e
8,553
535
90
6
0
272,858
6
L
Horus
7,245
453
13
1
0
299,883
1
L
Chronos
9,183
574
80
5
0
269,431
0
W
Thor
7,497
469
73
5
0
295,842
0
L
Thanatos
8,986
562
56
4
0
275,565
4
L
Bellona
8,912
557
112
7
0
300,894
0
L
Anubis
8,234
515
69
4
0
263,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role