Player Matchup

Kumbhakarna
Kumbhakarna
BALGRON
Kumbhakarna
Level 90
God Stats
6W - 10L
1,322 SR
Queue Stats
292W - 287L
1,486 Elo+
Party 3
Bakasura
Bakasura
Balaam_Hellfire
Bakasura
Level 47
God Stats
6W - 9L
1,439 SR
Queue Stats
267W - 284L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Itachiii6738
Heimdallr
Level 49
God Stats
4W - 7L
1,596 SR
Queue Stats
412W - 385L
1,549 Elo+
Solo
Chang'e
Chang'e
Kubbixx
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 334L
1,470 Elo+
Party 3
Zeus
Zeus
Zerkumo
Zeus
Level 69
God Stats
9W - 5L
1,581 SR
Queue Stats
183W - 152L
1,444 Elo+
Solo
Team Averages
Level 64
1,487 SR
1,473 Elo+

VS

Team Averages
Level 92
1,524 SR
1,478 Elo+
Zhong Kui
Zhong Kui
R_Lynchy_
Zhong Kui
Level 128
God Stats
15W - 14L
1,442 SR
Queue Stats
487W - 468L
1,427 Elo+
Solo
Camazotz
Camazotz
Tillifou
Camazotz
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 57L
1,560 Elo+
Party 1
Tiamat
Tiamat
VODK-RAYQWEEZ
Tiamat
Level 79
God Stats
3W - 1L
1,284 SR
Queue Stats
26W - 26L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frassenation
Ah Muzen Cab
Level 82
God Stats
3W - 2L
1,626 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Athena
Athena
xwaaxel8791
Athena
Level 83
God Stats
5W - 0L
1,769 SR
Queue Stats
13W - 13L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BALGRON
Kumbhakarna
9
0 / 1 / 2
6,710
516
2,434
10,247
4,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
11
1 / 7 / 0
6,337
487
4,344
10,499
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Itachiii6738
Heimdallr
11
1 / 4 / 1
6,787
522
5,622
7,668
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kubbixx
Chang'e
12
1 / 3 / 1
7,133
549
5,160
8,592
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Zerkumo
Zeus
11
2 / 4 / 0
7,299
561
6,859
6,435
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
R_Lynchy_
Zhong Kui
15
4 / 2 / 2
8,408
647
6,531
8,934
6,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Tillifou
Camazotz
14
7 / 1 / 7
8,042
619
7,091
10,251
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 5
7,149
550
4,422
4,453
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
frassenation
Ah Muzen Cab
11
4 / 0 / 1
6,937
534
7,541
9,060
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
11
1 / 1 / 6
6,895
530
4,119
7,662
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BALGRON
Kumbhakarna
0
1
2
1
L
Bakasura
1
7
0
0.14
L
Heimdallr
Itachiii6738
Heimdallr
1
4
1
0.38
L
Chang'e
Kubbixx
Chang'e
1
3
1
0.5
W
Zhong Kui
R_Lynchy_
Zhong Kui
4
2
2
2.5
W
Camazotz
Tillifou
Camazotz
7
1
7
10.5
W
3
1
5
5.5
L
Zeus
Zerkumo
Zeus
2
4
0
0.5
W
Ah Muzen Cab
frassenation
Ah Muzen Cab
4
0
1
4.5
W
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
29,704
43,441
Taken
40,360
15,907
Mitigated
19,642
8,690
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BALGRON
Kumbhakarna
2,434
575
99
1,099
10,247
4,102
0
3,577
6,580
14,772
0
L
Bakasura
4,344
2,730
0
2,290
10,499
4,636
0
2,675
7,738
0
28,968
L
Heimdallr
Itachiii6738
Heimdallr
5,622
3,703
0
750
7,668
2,398
0
1,163
6,475
0
38,684
L
Chang'e
Kubbixx
Chang'e
5,160
799
0
2,909
8,592
2,975
0
5,521
3,071
40,217
0
W
Zhong Kui
R_Lynchy_
Zhong Kui
6,531
751
0
6,067
8,934
6,730
138
5,160
3,686
53,561
0
W
Camazotz
Tillifou
Camazotz
7,091
2,115
0
5,232
10,251
3,608
0
3,297
6,604
0
42,204
W
4,422
275
0
2,095
4,453
2,389
0
2,566
1,593
29,503
0
L
Zeus
Zerkumo
Zeus
6,859
796
0
1,543
6,435
1,796
652
1,722
4,505
36,370
0
W
Ah Muzen Cab
frassenation
Ah Muzen Cab
7,541
3,101
0
5,067
9,060
2,723
627
1,440
7,137
0
49,428
W
Athena
4,119
1,382
575
2,757
7,662
4,192
296
1,509
6,101
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
37,431
364
Minions Killed
376
0
Camps Cleared
0
1,205,732
Distance Traveled
1,311,987
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,710
516
30
2
0
243,396
4
L
Bakasura
6,337
487
77
6
0
291,698
3
L
Heimdallr
6,787
522
87
7
0
220,396
4
L
Chang'e
7,133
549
98
8
0
227,956
2
W
Zhong Kui
8,408
647
120
9
0
216,187
8
W
Camazotz
8,042
619
86
7
0
324,092
2
W
Tiamat
7,149
550
59
5
0
220,975
2
L
Zeus
7,299
561
72
6
0
222,286
4
W
Ah Muzen Cab
6,937
534
74
6
0
300,767
0
W
Athena
6,895
530
37
3
0
249,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role