Player Matchup

Ymir
Ymir
Antique_Mayox
Ymir
Level 27
God Stats
21W - 14L
1,525 SR
Queue Stats
83W - 74L
1,480 Elo+
Solo
Neith
Neith
MrKode12
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
bubi3055
Hades
Level 28
God Stats
5W - 9L
1,486 SR
Queue Stats
86W - 90L
1,423 Elo+
Solo
Tiamat
Tiamat
huntlas24
Tiamat
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 76L
1,387 Elo+
Solo
Kali
Kali
switchyd
Kali
Level 11
God Stats
0W - 1L
1,686 SR
Queue Stats
11W - 17L
1,283 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,414 Elo+

VS

Team Averages
Level 14
1,524 SR
1,382 Elo+
Artemis
Artemis
Astrolien-Unilon
Artemis
Level 29
God Stats
7W - 2L
1,598 SR
Queue Stats
62W - 56L
1,469 Elo+
Solo
Nike
Nike
CanIBeYourWaifu
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,214 Elo+
Party 1
Ah Puch
Ah Puch
Douchekop
Ah Puch
Level 27
God Stats
1W - 1L
1,522 SR
Queue Stats
21W - 21L
1,511 Elo+
Solo
Thanatos
Thanatos
Pilsner_2
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
zenzero_telico
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,094
507
3,316
14,337
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
MrKode12
Neith
11
5 / 7 / 3
7,074
505
7,410
11,676
3,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
bubi3055
Hades
9
1 / 6 / 0
5,989
428
4,436
8,459
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
huntlas24
Tiamat
9
1 / 9 / 2
6,167
441
2,080
11,397
4,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
0 / 2 / 3
6,490
464
2,456
11,718
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
8,232
588
11,812
8,227
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 4
7,648
546
3,756
6,683
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Douchekop
Ah Puch
15
11 / 1 / 3
9,305
665
13,571
6,075
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Pilsner_2
Thanatos
14
9 / 1 / 5
8,795
628
6,387
7,471
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 8
6,219
444
4,287
10,945
4,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
29
29
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
7
2
6
5
W
2
0
4
4
W
Ah Puch
Douchekop
Ah Puch
11
1
3
12.5
L
Neith
MrKode12
Neith
5
7
3
0.93
W
Thanatos
Pilsner_2
Thanatos
9
1
5
11.5
L
Hades
bubi3055
Hades
1
6
0
0.17
L
Tiamat
huntlas24
Tiamat
1
9
2
0.22
L
Kali
0
2
3
0.75
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
39,813
57,587
Taken
39,401
24,401
Mitigated
15,823
12,401
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
778
195
1,973
14,337
10,354
243
4,352
9,793
29,156
0
W
11,812
6,924
0
2,658
8,227
2,450
694
1,549
6,678
0
48,782
W
3,756
947
0
360
6,683
3,788
176
3,031
3,652
0
40,437
W
Ah Puch
Douchekop
Ah Puch
13,571
975
0
2,162
6,075
2,295
448
1,154
4,921
58,087
0
L
Neith
MrKode12
Neith
7,410
3,098
174
2,693
11,676
3,431
641
2,075
9,527
0
26,638
W
Thanatos
Pilsner_2
Thanatos
6,387
3,006
0
7,383
7,471
3,214
0
2,169
5,302
0
48,893
L
Hades
bubi3055
Hades
4,436
397
0
1,926
8,459
3,044
0
799
7,277
18,745
0
L
Tiamat
huntlas24
Tiamat
2,080
644
95
728
11,397
4,023
180
8,063
2,847
15,172
0
L
Kali
2,456
1,140
0
4,617
11,718
3,549
0
1,822
9,854
0
32,456
W
4,287
1,145
0
517
10,945
4,076
160
1,929
9,016
18,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
40,199
230
Minions Killed
383
0
Camps Cleared
0
1,106,305
Distance Traveled
1,305,381
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,094
507
50
4
0
233,912
0
W
Artemis
8,232
588
73
5
0
225,627
2
W
Nike
7,648
546
72
5
0
272,260
2
W
Ah Puch
9,305
665
116
8
0
275,525
5
L
Neith
7,074
505
44
3
0
192,718
0
W
Thanatos
8,795
628
95
7
0
285,777
0
L
Hades
5,989
428
36
3
0
193,281
2
L
Tiamat
6,167
441
28
2
0
243,743
0
L
Kali
6,490
464
72
5
0
242,651
1
W
Ymir
6,219
444
27
2
0
246,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role