Player Matchup

Neith
Neith
Kiing_Keemy
Neith
Level 100
God Stats
3W - 2L
1,527 SR
Queue Stats
6W - 6L
1,395 Elo+
Solo
Cthulhu
Cthulhu
LoneWolfe2020
Cthulhu
Level 15
God Stats
4W - 8L
1,220 SR
Queue Stats
29W - 65L
1,097 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Look_Of_Judgment
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,153 SR
Queue Stats
24W - 45L
1,209 Elo+
Party 2
Team Averages
Level 46
1,300 SR
1,234 Elo+

VS

Team Averages
Level 42
1,432 SR
1,360 Elo+
Medusa
Medusa
JamminButtons f
Medusa
Level 63
God Stats
4W - 4L
1,447 SR
Queue Stats
25W - 34L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
RansydSalt1
Cthulhu
Level 35
God Stats
3W - 4L
1,558 SR
Queue Stats
25W - 34L
1,474 Elo+
Party 1
Scylla
Scylla
thefaceslasher1
Scylla
Level 27
God Stats
1W - 2L
1,290 SR
Queue Stats
43W - 58L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
6,015
501
0
1,457
374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
2 / 7 / 3
7,726
644
4,169
13,890
9,603
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Look_Of_Judgment
Morgan Le Fay
13
4 / 6 / 2
8,385
699
7,852
9,684
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
9,521
793
9,943
9,318
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
RansydSalt1
Cthulhu
13
3 / 1 / 10
9,039
753
5,261
6,917
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 5
9,090
758
3,927
5,405
1,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
0
2
0
0
L
Cthulhu
2
7
3
0.5
L
Morgan Le Fay
Look_Of_Judgment
Morgan Le Fay
4
6
2
0.83
W
Cthulhu
RansydSalt1
Cthulhu
3
1
10
8
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
19,131
25,031
Taken
21,640
13,841
Mitigated
9,308
2,604
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,943
6,035
696
2,277
9,318
3,223
918
4,777
4,255
0
29,000
L
0
0
0
0
1,457
374
0
180
1,247
0
1,386
L
Cthulhu
4,169
188
207
1,098
13,890
9,603
0
4,753
8,939
14,767
0
L
Morgan Le Fay
Look_Of_Judgment
Morgan Le Fay
7,852
645
0
1,299
9,684
3,864
0
3,817
5,657
29,759
0
W
Cthulhu
RansydSalt1
Cthulhu
5,261
502
336
1,226
6,917
4,448
672
3,477
3,160
21,405
0
W
3,927
723
0
850
5,405
1,637
670
2,941
2,204
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
27,650
78
Minions Killed
116
0
Camps Cleared
0
367,697
Distance Traveled
555,056
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,521
793
30
3
0
178,925
0
L
Neith
6,015
501
3
0
0
28,772
0
L
Cthulhu
7,726
644
30
3
0
161,388
2
L
Morgan Le Fay
8,385
699
45
4
0
177,537
1
W
Cthulhu
9,039
753
32
3
0
171,163
0
W
Scylla
9,090
758
54
5
0
204,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role