Player Matchup

Khepri
Khepri
Gorokozo
Khepri
Level 44
God Stats
13W - 18L
1,451 SR
Queue Stats
160W - 176L
1,395 Elo+
Solo
Danzaburou
Danzaburou
IamUrStepSis
Danzaburou
Level 115
God Stats
15W - 2L
1,663 SR
Queue Stats
486W - 368L
1,699 Elo+
Party 1
Osiris
Osiris
Lucxry
Osiris
Level 30
God Stats
41W - 16L
1,899 SR
Queue Stats
573W - 279L
1,706 Elo+
Party 1
Anubis
Anubis
Myth-Orpheus
Anubis
Level 28
God Stats
6W - 7L
1,372 SR
Queue Stats
167W - 190L
1,492 Elo+
Party 3
Pele
Pele
tristi25
Pele
Level 80
God Stats
12W - 9L
1,515 SR
Queue Stats
309W - 336L
1,418 Elo+
Party 3
Team Averages
Level 59
1,580 SR
1,542 Elo+

VS

Team Averages
Level 68
1,498 SR
1,467 Elo+
Neith
Neith
EdgeMavrick13
Neith
Level 103
God Stats
21W - 27L
1,498 SR
Queue Stats
95W - 96L
1,456 Elo+
Party 2
Pele
Pele
Fiyah1477
Pele
Level 42
God Stats
16W - 19L
1,494 SR
Queue Stats
337W - 347L
1,448 Elo+
Solo
Cerberus
Cerberus
TehJoshii
Cerberus
Level 128
God Stats
2W - 4L
1,507 SR
Queue Stats
286W - 276L
1,499 Elo+
Party 2
Hades
Hades
i-RunItDownMid
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
xXDinVichXx
Cthulhu
Level 57
God Stats
4W - 6L
1,492 SR
Queue Stats
576W - 551L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gorokozo
Khepri
11
0 / 2 / 7
6,827
455
3,585
9,428
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IamUrStepSis
Danzaburou
15
4 / 2 / 1
9,457
630
7,914
7,677
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Lucxry
Osiris
17
9 / 0 / 2
10,233
682
13,440
13,615
11,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
12
2 / 6 / 1
7,415
494
2,615
8,909
3,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
2 / 3 / 7
7,977
532
8,022
15,099
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,339
423
4,001
5,698
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
13
4 / 2 / 2
8,098
540
4,695
8,212
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
TehJoshii
Cerberus
11
0 / 6 / 0
6,692
446
7,944
15,642
10,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 4
8,642
576
11,813
11,146
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xXDinVichXx
Cthulhu
10
1 / 4 / 6
6,761
451
7,455
12,716
10,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
17
Kills
13
13
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Pele
4
2
2
2.5
W
Khepri
Gorokozo
Khepri
0
2
7
1.75
W
Danzaburou
IamUrStepSis
Danzaburou
4
2
1
2.25
W
Osiris
Lucxry
Osiris
9
0
2
10
W
Anubis
2
6
1
0.42
L
Cerberus
TehJoshii
Cerberus
0
6
0
0
L
8
2
4
5
W
Pele
2
3
7
1.83
L
Cthulhu
xXDinVichXx
Cthulhu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
35,908
54,728
Taken
53,414
27,137
Mitigated
32,375
13,734
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,001
1,059
0
1,298
5,698
1,862
0
1,245
4,453
0
30,006
L
Pele
4,695
914
0
4,274
8,212
2,674
0
203
8,009
0
46,945
W
Khepri
Gorokozo
Khepri
3,585
220
0
1,492
9,428
4,056
0
5,631
3,797
22,825
0
W
Danzaburou
IamUrStepSis
Danzaburou
7,914
1,936
0
1,424
7,677
2,998
2,516
2,439
5,238
0
72,988
W
Osiris
Lucxry
Osiris
13,440
3,561
0
3,544
13,615
11,471
0
5,797
7,818
5,437
55,532
W
Anubis
2,615
172
0
3,128
8,909
3,732
826
4,347
4,562
37,276
0
L
Cerberus
TehJoshii
Cerberus
7,944
606
0
6,726
15,642
10,031
0
1,335
14,307
36,969
0
L
11,813
1,399
431
4,150
11,146
7,027
870
2,108
9,038
53,156
0
W
Pele
8,022
2,458
0
4,146
15,099
4,880
294
8,998
6,101
0
45,968
L
Cthulhu
xXDinVichXx
Cthulhu
7,455
331
146
712
12,716
10,781
0
2,403
10,313
23,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
36,532
438
Minions Killed
397
0
Camps Cleared
0
1,383,086
Distance Traveled
1,326,079
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,339
423
57
4
0
248,056
4
L
Pele
8,098
540
108
7
0
304,117
0
W
Khepri
6,827
455
39
3
0
280,476
3
W
Danzaburou
9,457
630
134
9
0
249,364
5
W
Osiris
10,233
682
97
6
0
313,956
2
W
Anubis
7,415
494
75
5
0
225,211
0
L
Cerberus
6,692
446
96
6
0
218,711
0
L
Hades
8,642
576
107
7
0
248,557
2
W
Pele
7,977
532
93
6
0
314,079
2
L
Cthulhu
6,761
451
29
2
0
306,638
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role