Player Matchup

Serqet
Serqet
Tillifou
Serqet
Level 89
God Stats
2W - 0L
1,808 SR
Queue Stats
72W - 57L
1,551 Elo+
Party 2
Janus
Janus
VODK-RAYQWEEZ
Janus
Level 78
God Stats
1W - 1L
1,287 SR
Queue Stats
26W - 26L
1,372 Elo+
Party 2
King Arthur
King Arthur
Zerkumo
King Arthur
Level 69
God Stats
20W - 13L
1,537 SR
Queue Stats
183W - 152L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frassenation
Ah Muzen Cab
Level 82
God Stats
3W - 2L
1,537 SR
Queue Stats
5W - 4L
1,455 Elo+
Party 4
Athena
Athena
xwaaxel8791
Athena
Level 83
God Stats
5W - 0L
1,699 SR
Queue Stats
13W - 13L
1,455 Elo+
Party 4
Team Averages
Level 80
1,573 SR
1,453 Elo+

VS

Team Averages
Level 84
1,432 SR
1,402 Elo+
Fafnir
Fafnir
CRAXZY_-_
Fafnir
Level 68
God Stats
2W - 6L
1,451 SR
Queue Stats
28W - 24L
1,465 Elo+
Party 1
Bellona
Bellona
Radiant-Angel74
Bellona
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,421 Elo+
Party 1
Loki
Loki
Zeuxkrai
Loki
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 186L
1,375 Elo+
Party 3
Jormungandr
Jormungandr
elpapasitodelamo
Jormungandr
Level 98
God Stats
6W - 7L
1,380 SR
Queue Stats
327W - 339L
1,383 Elo+
Party 3
Sol
Sol
mclosape
Sol
Level 100
God Stats
1W - 4L
1,331 SR
Queue Stats
291W - 330L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Tillifou
Serqet
12
4 / 3 / 4
6,924
629
3,451
7,979
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 3
6,775
616
2,532
1,910
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Zerkumo
King Arthur
12
5 / 1 / 1
7,485
680
8,543
7,688
3,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
frassenation
Ah Muzen Cab
10
2 / 0 / 2
6,023
548
6,864
6,128
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 2 / 2
5,685
517
3,652
6,349
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CRAXZY_-_
Fafnir
8
0 / 1 / 2
5,539
504
3,193
8,627
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 2
4,395
400
2,473
6,693
5,732
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
4 / 5 / 1
6,834
621
3,905
8,101
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
elpapasitodelamo
Jormungandr
10
0 / 3 / 0
5,132
467
4,513
8,915
6,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
6,120
556
2,898
4,603
1,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CRAXZY_-_
Fafnir
0
1
2
1
L
0
2
2
0.5
W
Serqet
Tillifou
Serqet
4
3
4
2
W
1
0
3
2.5
W
King Arthur
Zerkumo
King Arthur
5
1
1
5.5
L
Loki
4
5
1
0.9
L
Jormungandr
elpapasitodelamo
Jormungandr
0
3
0
0
W
Ah Muzen Cab
frassenation
Ah Muzen Cab
2
0
2
3
L
1
1
2
2
W
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
16,982
30,054
Taken
36,939
10,922
Mitigated
20,711
10,063
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CRAXZY_-_
Fafnir
3,193
679
663
1,390
8,627
5,006
0
1,507
7,120
20,575
0
L
2,473
587
639
1,335
6,693
5,732
0
1,872
4,821
0
11,310
W
Serqet
Tillifou
Serqet
3,451
902
0
850
7,979
2,652
0
1,392
6,587
0
36,901
W
2,532
0
0
669
1,910
548
168
660
1,250
38,530
0
W
King Arthur
Zerkumo
King Arthur
8,543
1,766
0
3,064
7,688
3,142
364
4,488
3,200
0
40,153
L
Loki
3,905
970
318
2,590
8,101
2,489
0
781
6,923
0
36,706
L
Jormungandr
elpapasitodelamo
Jormungandr
4,513
1,361
24
562
8,915
6,236
0
147
8,768
27,033
0
W
Ah Muzen Cab
frassenation
Ah Muzen Cab
6,864
3,633
0
3,395
6,128
1,742
0
2,073
4,055
0
36,847
L
2,898
251
0
577
4,603
1,248
0
1,719
2,670
24,765
0
W
Athena
3,652
1,265
465
1,620
6,349
2,838
0
1,991
4,358
13,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
28,020
335
Minions Killed
237
0
Camps Cleared
0
1,035,572
Distance Traveled
985,505
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,539
504
38
3
0
210,924
4
L
Bellona
4,395
400
28
3
0
185,426
2
W
Serqet
6,924
629
74
7
0
233,969
1
W
Janus
6,775
616
96
9
0
219,136
2
W
King Arthur
7,485
680
81
7
0
198,092
4
L
Loki
6,834
621
77
7
0
214,765
2
L
Jormungandr
5,132
467
44
4
0
176,018
0
W
Ah Muzen Cab
6,023
548
64
6
0
175,128
1
L
Sol
6,120
556
50
5
0
198,372
0
W
Athena
5,685
517
20
2
0
209,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role