Player Matchup

King Arthur
King Arthur
BloodShot752
King Arthur
Level 6
God Stats
5W - 5L
1,171 SR
Queue Stats
9W - 10L
1,087 Elo+
Party 1
Nemesis
Nemesis
Larry2146
Nemesis
Level 8
God Stats
14W - 14L
1,500 SR
Queue Stats
526W - 682L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Reock720
Kukulkan
Level 28
God Stats
2W - 3L
1,330 SR
Queue Stats
13W - 12L
1,405 Elo+
Party 1
Artemis
Artemis
TK_Sora65
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,087 Elo+
Party 1
Tyr
Tyr
VoidableOwl566
Tyr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Solo
Team Averages
Level 16
1,400 SR
1,208 Elo+

VS

Team Averages
Level 9
1,430 SR
1,402 Elo+
Fenrir
Fenrir
EnzoAylan
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Set
Set
côtedeporc333
Set
Level 7
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 6L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
nooga12
Danzaburou
Level 17
God Stats
5W - 9L
1,458 SR
Queue Stats
9W - 17L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
somvin3r
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
spivey_wyatt
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodShot752
King Arthur
13
1 / 6 / 9
9,026
501
3,634
17,891
8,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Larry2146
Nemesis
13
2 / 5 / 3
9,065
504
2,647
12,634
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Reock720
Kukulkan
18
21 / 1 / 2
12,906
717
17,483
7,852
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TK_Sora65
Artemis
15
1 / 6 / 6
9,874
549
5,707
10,204
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 3 / 6
10,175
565
7,813
8,241
3,788
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnzoAylan
Fenrir
10
2 / 10 / 2
7,133
396
3,524
13,329
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 11 / 1
6,959
387
1,117
11,036
4,043
Short Bow

Short Bow

+15%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
nooga12
Danzaburou
12
7 / 2 / 1
8,709
484
4,510
7,661
3,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
somvin3r
Sun Wukong
13
8 / 10 / 3
8,776
488
11,126
18,114
10,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
5
0 / 3 / 0
5,526
307
449
2,053
565
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
35
Kills
18
21
Deaths
36
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodShot752
King Arthur
1
6
9
0.92
L
Fenrir
EnzoAylan
Fenrir
2
10
2
0.3
W
Nemesis
Larry2146
Nemesis
2
5
3
0.7
W
Kukulkan
Reock720
Kukulkan
21
1
2
22
W
Artemis
TK_Sora65
Artemis
1
6
6
0.67
W
10
3
6
4.33
L
1
11
1
0.14
L
Danzaburou
nooga12
Danzaburou
7
2
1
3.75
L
Sun Wukong
somvin3r
Sun Wukong
8
10
3
0.95
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
20,726
56,822
Taken
52,193
24,609
Mitigated
24,051
9,768
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodShot752
King Arthur
3,634
1,682
0
2,975
17,891
8,649
968
0
17,891
0
24,603
L
Fenrir
EnzoAylan
Fenrir
3,524
1,026
0
1,694
13,329
5,430
406
5,923
7,278
0
21,971
W
Nemesis
Larry2146
Nemesis
2,647
964
0
2,254
12,634
4,644
1,682
0
11,892
0
47,393
W
Kukulkan
Reock720
Kukulkan
17,483
1,914
747
1,113
7,852
3,502
5,701
449
7,403
82,951
0
W
Artemis
TK_Sora65
Artemis
5,707
3,591
0
2,223
10,204
4,026
4,406
0
10,204
0
45,116
W
7,813
3,830
0
456
8,241
3,788
1,664
0
8,241
0
24,820
L
1,117
692
0
520
11,036
4,043
82
4,432
6,360
0
14,153
L
Danzaburou
nooga12
Danzaburou
4,510
2,020
0
2,749
7,661
3,166
2,285
1,597
5,976
0
35,692
L
Sun Wukong
somvin3r
Sun Wukong
11,126
5,985
0
423
18,114
10,847
0
3,496
14,496
0
33,754
L
Merlin
449
129
0
96
2,053
565
0
1,261
600
8,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
37,103
388
Minions Killed
209
0
Camps Cleared
0
1,576,209
Distance Traveled
988,782
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,026
501
28
2
0
330,326
0
L
Fenrir
7,133
396
56
3
0
233,839
1
W
Nemesis
9,065
504
69
4
0
361,007
0
W
Kukulkan
12,906
717
168
9
0
326,703
2
W
Artemis
9,874
549
86
5
0
276,422
0
W
Tyr
10,175
565
37
2
0
281,751
0
L
Set
6,959
387
19
1
0
232,401
0
L
Danzaburou
8,709
484
70
4
0
175,220
1
L
Sun Wukong
8,776
488
46
3
0
266,375
3
L
Merlin
5,526
307
18
1
0
80,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role