Player Matchup

Fenrir
Fenrir
Ilnside
Fenrir
Level 21
God Stats
3W - 4L
1,717 SR
Queue Stats
49W - 43L
1,499 Elo+
Solo
Artemis
Artemis
Lua_Gala99
Artemis
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 199L
1,598 Elo+
Solo
Ymir
Ymir
MadOnion85
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 70L
1,283 Elo+
Solo
Cerberus
Cerberus
PericlesSz
Cerberus
Level 3
God Stats
1W - 2L
1,292 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo
Chang'e
Chang'e
espinhoso08
Chang'e
Level 27
God Stats
6W - 5L
1,511 SR
Queue Stats
355W - 431L
1,390 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,376 Elo+

VS

Team Averages
Level 15
1,514 SR
1,401 Elo+
Baba Yaga
Baba Yaga
Joao Carlos 444
Baba Yaga
Level 19
God Stats
1W - 2L
1,464 SR
Queue Stats
26W - 36L
1,279 Elo+
Solo
Izanami
Izanami
MKZ00
Izanami
Level 6
God Stats
4W - 2L
1,817 SR
Queue Stats
7W - 5L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
Zangao01
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,355 Elo+
Solo
Ymir
Ymir
jaodoidao945
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,223 Elo+
Solo
Ne Zha
Ne Zha
kidlolicon
Ne Zha
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 66L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ilnside
Fenrir
14
8 / 6 / 3
9,289
516
10,810
14,032
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Lua_Gala99
Artemis
12
3 / 6 / 2
7,834
435
5,923
9,463
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 2
7,238
402
2,528
8,495
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PericlesSz
Cerberus
13
1 / 5 / 5
8,018
445
4,263
12,115
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
espinhoso08
Chang'e
15
3 / 5 / 1
9,225
513
6,900
12,966
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Joao Carlos 444
Baba Yaga
15
1 / 3 / 6
9,052
503
8,486
9,184
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MKZ00
Izanami
15
4 / 4 / 5
9,699
539
7,675
9,913
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Zangao01
Gilgamesh
17
12 / 4 / 1
11,438
635
14,941
20,539
9,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 7
9,332
518
5,709
10,359
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
kidlolicon
Ne Zha
16
4 / 2 / 2
9,686
538
4,679
12,012
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
25
25
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ilnside
Fenrir
8
6
3
1.58
W
Baba Yaga
Joao Carlos 444
Baba Yaga
1
3
6
1.33
L
Artemis
Lua_Gala99
Artemis
3
6
2
0.67
W
Izanami
MKZ00
Izanami
4
4
5
1.63
L
1
3
2
0.67
L
Cerberus
PericlesSz
Cerberus
1
5
5
0.7
W
Gilgamesh
Zangao01
Gilgamesh
12
4
1
3.13
L
Chang'e
espinhoso08
Chang'e
3
5
1
0.7
W
4
4
7
1.88
W
Ne Zha
kidlolicon
Ne Zha
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
41,490
57,071
Taken
62,007
26,384
Mitigated
28,037
12,648
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ilnside
Fenrir
10,810
2,629
0
3,355
14,032
5,545
330
2,991
11,041
0
54,348
W
Baba Yaga
Joao Carlos 444
Baba Yaga
8,486
523
0
3,231
9,184
3,383
956
3,393
5,610
54,829
0
L
Artemis
Lua_Gala99
Artemis
5,923
2,085
0
480
9,463
2,943
748
1,618
7,845
0
34,136
W
Izanami
MKZ00
Izanami
7,675
5,664
0
2,537
9,913
3,051
2,767
0
9,913
0
56,615
L
2,528
926
0
972
8,495
4,356
52
394
8,101
14,621
0
L
Cerberus
PericlesSz
Cerberus
4,263
490
0
2,989
12,115
8,509
336
3,286
8,829
36,542
0
W
Gilgamesh
Zangao01
Gilgamesh
14,941
4,904
0
6,559
20,539
9,811
494
6,586
13,483
0
67,466
L
Chang'e
espinhoso08
Chang'e
6,900
446
844
4,008
12,966
5,031
590
5,906
7,060
48,344
0
W
5,709
863
0
692
10,359
7,396
450
1,537
8,664
29,957
0
W
Ne Zha
kidlolicon
Ne Zha
4,679
1,592
0
4,743
12,012
4,396
780
1,290
10,646
0
60,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
49,207
362
Minions Killed
467
0
Camps Cleared
0
1,456,077
Distance Traveled
1,560,854
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,289
516
93
5
0
349,344
1
W
Baba Yaga
9,052
503
95
5
0
313,757
0
L
Artemis
7,834
435
56
3
0
224,597
3
W
Izanami
9,699
539
104
6
0
297,595
0
L
Ymir
7,238
402
26
1
0
298,986
2
L
Cerberus
8,018
445
95
5
0
275,253
0
W
Gilgamesh
11,438
635
91
5
0
317,596
0
L
Chang'e
9,225
513
92
5
0
307,897
0
W
Ymir
9,332
518
61
3
0
283,377
0
W
Ne Zha
9,686
538
116
6
0
348,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role