Player Matchup

Anhur
Anhur
Eoieopda
Anhur
Level 28
God Stats
13W - 28L
1,409 SR
Queue Stats
44W - 70L
1,321 Elo+
Solo
Nemesis
Nemesis
Multiiple_-
Nemesis
Level 29
God Stats
3W - 4L
1,599 SR
Queue Stats
125W - 139L
1,428 Elo+
Solo
Hera
Hera
SinisterSirenYT
Hera
Level 27
God Stats
0W - 4L
1,517 SR
Queue Stats
40W - 59L
1,482 Elo+
Solo
Sobek
Sobek
Voxchnikov
Sobek
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
l ITz l Knight
Apollo
Level 24
God Stats
5W - 3L
1,702 SR
Queue Stats
26W - 22L
1,524 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,451 Elo+

VS

Team Averages
Level 28
1,544 SR
1,433 Elo+
Bakasura
Bakasura
Ace_Rouge25
Bakasura
Level 29
God Stats
13W - 13L
1,471 SR
Queue Stats
126W - 116L
1,447 Elo+
Party 1
Anubis
Anubis
JustdatSenju
Anubis
Level 29
God Stats
4W - 1L
1,787 SR
Queue Stats
37W - 42L
1,442 Elo+
Solo
Chang'e
Chang'e
SolarHook635
Chang'e
Level 29
God Stats
13W - 11L
1,498 SR
Queue Stats
120W - 102L
1,470 Elo+
Party 1
Izanami
Izanami
TheMacManusBros
Izanami
Level 27
God Stats
18W - 10L
1,517 SR
Queue Stats
362W - 322L
1,443 Elo+
Solo
Ullr
Ullr
lilcal_3001
Ullr
Level 25
God Stats
10W - 9L
1,444 SR
Queue Stats
53W - 59L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eoieopda
Anhur
17
4 / 5 / 1
11,530
501
11,546
19,616
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Multiiple_-
Nemesis
20
7 / 1 / 0
12,626
549
9,665
13,037
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 1
10,190
443
11,816
16,326
4,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
0 / 3 / 4
9,258
403
2,277
14,227
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 6 / 1
9,010
392
5,388
10,897
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ace_Rouge25
Bakasura
20
9 / 2 / 4
13,624
592
13,044
18,430
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
19
5 / 4 / 5
12,963
564
10,940
10,632
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
SolarHook635
Chang'e
15
1 / 4 / 3
10,563
459
4,383
13,484
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 4 / 9
14,581
634
18,017
15,886
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 7
11,522
501
7,159
9,763
6,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
15
Kills
21
21
Deaths
15
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ace_Rouge25
Bakasura
9
2
4
5.5
L
Anhur
Eoieopda
Anhur
4
5
1
0.9
W
Anubis
5
4
5
1.88
L
Nemesis
Multiiple_-
Nemesis
7
1
0
7
L
2
6
1
0.42
W
Chang'e
SolarHook635
Chang'e
1
4
3
0.63
W
4
4
9
2.13
L
Sobek
0
3
4
0.67
L
2
6
1
0.42
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
53,543
74,103
Taken
68,195
31,478
Mitigated
34,852
15,326
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ace_Rouge25
Bakasura
13,044
9,927
0
4,711
18,430
8,024
1,857
3,890
14,540
0
88,082
L
Anhur
Eoieopda
Anhur
11,546
6,137
0
6,646
19,616
6,614
350
3,169
16,237
0
74,036
W
Anubis
10,940
337
0
4,778
10,632
5,145
1,910
4,575
6,057
75,260
0
L
Nemesis
Multiiple_-
Nemesis
9,665
3,571
0
5,028
13,037
5,495
1,148
2,840
9,143
0
84,893
L
11,816
3,072
0
1,347
16,326
4,617
787
4,681
11,136
80,969
0
W
Chang'e
SolarHook635
Chang'e
4,383
420
1,453
5,470
13,484
8,421
1,390
815
12,669
41,944
0
W
18,017
14,002
0
5,608
15,886
6,360
7,441
3,411
12,475
0
126,669
L
Sobek
2,277
178
0
465
14,227
11,044
0
4,078
9,542
9,119
0
L
5,388
2,209
0
1,840
10,897
3,708
1,008
555
10,317
0
34,953
W
7,159
3,975
231
3,625
9,763
6,902
2,143
1,402
8,361
0
57,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
63,253
529
Minions Killed
630
0
Camps Cleared
0
1,926,730
Distance Traveled
2,051,598
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,624
592
163
7
0
511,046
2
L
Anhur
11,530
501
143
6
0
329,774
2
W
Anubis
12,963
564
113
5
0
329,969
5
L
Nemesis
12,626
549
146
6
0
515,308
3
L
Hera
10,190
443
145
6
0
382,033
0
W
Chang'e
10,563
459
56
2
0
380,275
4
W
Izanami
14,581
634
199
9
0
426,710
0
L
Sobek
9,258
403
15
1
0
453,896
3
L
Apollo
9,010
392
80
3
0
245,719
0
W
Ullr
11,522
501
99
4
0
403,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role