Player Matchup

Gilgamesh
Gilgamesh
IKargosh
Gilgamesh
Level 13
God Stats
15W - 7L
1,410 SR
Queue Stats
40W - 37L
1,316 Elo+
Party 2
Thanatos
Thanatos
MarmiteEnFeu
Thanatos
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 24L
1,459 Elo+
Party 1
Yemoja
Yemoja
Peve753
Yemoja
Level 15
God Stats
14W - 15L
1,394 SR
Queue Stats
20W - 27L
1,321 Elo+
Party 2
Izanami
Izanami
maxmilky
Izanami
Level 7
God Stats
12W - 14L
1,412 SR
Queue Stats
147W - 121L
1,355 Elo+
Solo
Sol
Sol
stormolorin
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,288 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,348 Elo+

VS

Team Averages
Level 21
1,379 SR
1,387 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
E1jir0_Kirish1ma
Nemesis
Level 5
God Stats
2W - 10L
1,196 SR
Queue Stats
14W - 30L
1,193 Elo+
Party 3
Pele
Pele
HeHu_Yvo
Pele
Level 18
God Stats
2W - 2L
1,419 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 4
Cthulhu
Cthulhu
Pigmann2004
Cthulhu
Level 43
God Stats
19W - 26L
1,486 SR
Queue Stats
97W - 109L
1,408 Elo+
Party 4
Tsukuyomi
Tsukuyomi
z3Sil3ncez
Tsukuyomi
Level 9
God Stats
0W - 4L
1,291 SR
Queue Stats
16W - 31L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKargosh
Gilgamesh
20
20 / 0 / 4
14,563
633
20,688
14,578
8,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
MarmiteEnFeu
Thanatos
17
10 / 4 / 5
11,963
520
11,985
17,322
6,206
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Peve753
Yemoja
16
2 / 1 / 4
12,394
539
9,401
14,567
13,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
maxmilky
Izanami
19
3 / 1 / 4
12,532
545
7,545
12,514
4,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 6
12,092
526
7,070
13,060
4,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 9 / 2
9,520
414
16,049
13,575
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 13 / 2
8,940
389
3,764
15,653
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
12
2 / 8 / 1
8,556
372
3,755
14,910
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Pigmann2004
Cthulhu
15
1 / 4 / 2
9,381
408
12,072
22,187
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
z3Sil3ncez
Tsukuyomi
13
0 / 9 / 3
8,693
378
2,874
16,654
5,262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
40
Kills
8
9
Deaths
43
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
9
2
0.56
L
1
13
2
0.15
L
Pele
2
8
1
0.31
W
Gilgamesh
IKargosh
Gilgamesh
20
0
4
22
W
Thanatos
MarmiteEnFeu
Thanatos
10
4
5
3.13
W
Yemoja
Peve753
Yemoja
2
1
4
4
L
Cthulhu
Pigmann2004
Cthulhu
1
4
2
0.5
W
Izanami
maxmilky
Izanami
3
1
4
5
W
5
3
6
2.67
L
Tsukuyomi
z3Sil3ncez
Tsukuyomi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,689
Damage
38,514
72,041
Taken
82,979
37,337
Mitigated
34,934
29,569
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,049
5,792
0
1,659
13,575
4,263
69
2,858
10,717
52,435
0
L
3,764
1,053
0
586
15,653
6,910
1,811
3,307
12,346
0
26,900
L
Pele
3,755
578
0
202
14,910
5,108
0
2,373
12,537
0
44,377
W
Gilgamesh
IKargosh
Gilgamesh
20,688
4,919
0
1,197
14,578
8,697
4,807
3,275
11,183
65
103,421
W
Thanatos
MarmiteEnFeu
Thanatos
11,985
3,102
0
14,005
17,322
6,206
541
5,376
11,565
0
54,858
W
Yemoja
Peve753
Yemoja
9,401
1,515
2,917
3,126
14,567
13,026
204
7,246
6,811
53,948
0
L
Cthulhu
Pigmann2004
Cthulhu
12,072
1,109
128
7,359
22,187
13,391
294
6,850
15,337
52,450
0
W
Izanami
maxmilky
Izanami
7,545
5,339
0
1,923
12,514
4,786
4,572
4,600
7,554
0
81,156
W
7,070
2,504
426
5,975
13,060
4,622
4,518
6,544
6,456
55,277
0
L
Tsukuyomi
z3Sil3ncez
Tsukuyomi
2,874
1,023
13
2,114
16,654
5,262
768
1,083
15,571
0
39,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
45,090
552
Minions Killed
363
0
Camps Cleared
0
2,000,486
Distance Traveled
1,892,147
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,520
414
82
4
0
343,168
2
L
Nemesis
8,940
389
53
2
0
356,036
0
L
Pele
8,556
372
75
3
0
428,235
2
W
Gilgamesh
14,563
633
144
6
0
465,011
5
W
Thanatos
11,963
520
93
4
0
368,896
1
W
Yemoja
12,394
539
66
3
0
407,016
7
L
Cthulhu
9,381
408
74
3
0
413,631
3
W
Izanami
12,532
545
154
7
0
409,896
7
W
Sol
12,092
526
95
4
0
349,667
2
L
Tsukuyomi
8,693
378
79
3
0
351,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role