Player Matchup

Arachne
Arachne
AlexKremnev
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,385 Elo+
Solo
Mercury
Mercury
Gaspor
Mercury
Level 68
God Stats
44W - 38L
1,521 SR
Queue Stats
199W - 205L
1,392 Elo+
Party 2
Medusa
Medusa
Rasahti
Medusa
Level 5
God Stats
3W - 7L
1,354 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 2
Neith
Neith
Rebelliousx33
Neith
Level 21
God Stats
12W - 15L
1,415 SR
Queue Stats
18W - 20L
1,429 Elo+
Solo
Yemoja
Yemoja
edward8620kenway
Yemoja
Level 8
God Stats
4W - 12L
1,402 SR
Queue Stats
17W - 35L
1,328 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,367 Elo+

VS

Team Averages
Level 23
1,545 SR
1,428 Elo+
Neith
Neith
DragonMum
Neith
Level 24
God Stats
41W - 34L
1,558 SR
Queue Stats
80W - 80L
1,473 Elo+
Party 1
Da Ji
Da Ji
Hyrokun
Da Ji
Level 18
God Stats
46W - 31L
1,584 SR
Queue Stats
54W - 43L
1,483 Elo+
Party 3
Arachne
Arachne
ReaperofSouls96
Arachne
Level 22
God Stats
12W - 11L
1,637 SR
Queue Stats
59W - 52L
1,487 Elo+
Party 3
Merlin
Merlin
Tervok
Merlin
Level 28
God Stats
5W - 3L
1,466 SR
Queue Stats
23W - 29L
1,378 Elo+
Party 1
Chaac
Chaac
dusnila
Chaac
Level 24
God Stats
11W - 9L
1,481 SR
Queue Stats
98W - 128L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexKremnev
Arachne
19
1 / 12 / 15
12,297
878
7,754
25,084
11,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Gaspor
Mercury
20
6 / 11 / 14
14,110
1,008
22,178
30,065
12,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Rasahti
Medusa
20
7 / 8 / 10
13,999
1,000
19,455
24,431
9,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 13
13,891
992
14,999
21,419
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 7 / 14
14,117
1,008
4,082
18,991
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DragonMum
Neith
20
12 / 1 / 28
16,126
1,152
20,143
7,712
4,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Hyrokun
Da Ji
20
13 / 4 / 23
15,745
1,125
36,762
16,277
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 8 / 30
14,360
1,026
12,056
21,653
10,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Tervok
Merlin
20
8 / 2 / 27
14,868
1,062
28,922
8,162
3,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
dusnila
Chaac
20
4 / 5 / 32
14,055
1,004
17,462
18,389
25,705
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
184
20
Kills
44
44
Deaths
20
66
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexKremnev
Arachne
1
12
15
0.71
W
Neith
DragonMum
Neith
12
1
28
26
L
Mercury
Gaspor
Mercury
6
11
14
1.18
W
Da Ji
Hyrokun
Da Ji
13
4
23
6.13
L
Medusa
Rasahti
Medusa
7
8
10
1.5
W
7
8
30
2.75
L
5
6
13
1.92
W
Merlin
Tervok
Merlin
8
2
27
10.75
W
Chaac
dusnila
Chaac
4
5
32
4
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,468
Damage
115,345
119,990
Taken
72,193
67,571
Mitigated
53,801
18,264
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexKremnev
Arachne
7,754
4,681
0
1,305
25,084
11,327
0
5,227
19,857
0
23,710
W
Neith
DragonMum
Neith
20,143
6,176
0
2,874
7,712
4,340
0
636
7,076
0
57,472
L
Mercury
Gaspor
Mercury
22,178
10,285
0
3,252
30,065
12,679
0
6,989
23,076
0
33,214
W
Da Ji
Hyrokun
Da Ji
36,762
7,607
0
856
16,277
9,202
0
241
16,036
0
48,891
L
Medusa
Rasahti
Medusa
19,455
13,353
0
4,210
24,431
9,767
0
7,039
17,392
0
60,548
W
12,056
8,237
0
2,777
21,653
10,637
0
1,323
20,330
0
20,278
L
14,999
7,132
783
4,974
21,419
8,751
0
4,689
16,730
0
37,253
W
Merlin
Tervok
Merlin
28,922
2,500
0
680
8,162
3,917
0
662
7,500
54,424
0
W
Chaac
dusnila
Chaac
17,462
2,860
0
5,779
18,389
25,705
0
1,220
17,169
0
60,061
L
4,082
1,270
2,610
1,130
18,991
25,047
0
4,978
14,013
46,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
75,154
289
Minions Killed
270
4
Camps Cleared
10
1,260,835
Distance Traveled
1,224,688
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,297
878
45
3
1
249,561
0
W
Neith
16,126
1,152
81
6
0
219,713
0
L
Mercury
14,110
1,008
24
2
2
321,495
0
W
Da Ji
15,745
1,125
23
2
7
252,138
0
L
Medusa
13,999
1,000
87
6
1
247,084
1
W
Arachne
14,360
1,026
16
1
1
260,490
0
L
Neith
13,891
992
57
4
0
248,004
1
W
Merlin
14,868
1,062
58
4
1
252,707
0
W
Chaac
14,055
1,004
92
7
1
239,640
0
L
Yemoja
14,117
1,008
76
5
0
194,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role