Player Matchup

Mercury
Mercury
JaximusTheKing
Mercury
Level 103
God Stats
2W - 1L
1,302 SR
Queue Stats
118W - 116L
1,453 Elo+
Solo
Ymir
Ymir
Kamikaze_X0
Ymir
Level 82
God Stats
31W - 18L
1,551 SR
Queue Stats
179W - 118L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SQUUAD--KiLL3R
Morgan Le Fay
Level 108
God Stats
17W - 9L
1,572 SR
Queue Stats
147W - 113L
1,508 Elo+
Party 1
Team Averages
Level 98
1,475 SR
1,505 Elo+

VS

Team Averages
Level 108
1,551 SR
1,486 Elo+
Cthulhu
Cthulhu
CountFlacula
Cthulhu
Level 66
God Stats
0W - 2L
1,749 SR
Queue Stats
320W - 397L
1,407 Elo+
Party 2
Bastet
Bastet
Twopackforsure
Bastet
Level 102
God Stats
3W - 3L
1,487 SR
Queue Stats
22W - 15L
1,494 Elo+
Solo
Ra
Ra
dinkleburg_gotya
Ra
Level 157
God Stats
9W - 6L
1,416 SR
Queue Stats
258W - 303L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
12,160
676
8,284
11,711
4,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 10
12,929
718
8,269
14,490
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SQUUAD--KiLL3R
Morgan Le Fay
17
5 / 1 / 9
12,162
676
20,098
12,066
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountFlacula
Cthulhu
14
0 / 6 / 1
9,717
540
7,366
20,411
30,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 5 / 0
10,005
556
7,055
13,079
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 0
10,435
580
10,378
11,818
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CountFlacula
Cthulhu
0
6
1
0.08
W
5
0
7
8.5
W
5
0
10
10
W
Morgan Le Fay
SQUUAD--KiLL3R
Morgan Le Fay
5
1
9
9.5
L
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
24,799
38,267
Taken
45,308
28,029
Mitigated
42,281
8,835
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CountFlacula
Cthulhu
7,366
913
0
701
20,411
30,866
0
12,515
7,896
24,310
0
W
8,284
3,199
597
1,963
11,711
4,601
1,286
4,814
6,897
0
40,314
W
8,269
1,423
0
1,835
14,490
17,869
544
6,364
8,126
37,091
0
W
Morgan Le Fay
SQUUAD--KiLL3R
Morgan Le Fay
20,098
1,082
462
3,978
12,066
5,559
1,299
6,566
5,500
69,627
0
L
7,055
1,376
0
1,025
13,079
5,023
0
8,379
4,700
0
34,285
L
10,378
157
5,956
3,261
11,818
6,392
0
7,473
4,345
68,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
30,157
218
Minions Killed
197
0
Camps Cleared
0
1,094,778
Distance Traveled
918,674
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,717
540
32
2
0
298,459
0
W
Mercury
12,160
676
81
5
0
386,506
4
W
Ymir
12,929
718
47
3
0
357,527
4
W
Morgan Le Fay
12,162
676
90
5
0
350,745
3
L
Bastet
10,005
556
51
3
0
276,285
3
L
Ra
10,435
580
114
6
0
343,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role