Player Matchup

Nemesis
Nemesis
ErenD
Nemesis
Level 89
God Stats
0W - 1L
1,145 SR
Queue Stats
5W - 5L
1,709 Elo+
Party 2
Apollo
Apollo
RatohnhatekonTR
Apollo
Level 75
God Stats
4W - 1L
1,556 SR
Queue Stats
16W - 20L
1,365 Elo+
Party 2
Hercules
Hercules
YasinErdem
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,365 Elo+
Party 2
Ymir
Ymir
niemaproblematr
Ymir
Level 3
God Stats
2W - 2L
1,832 SR
Queue Stats
3W - 4L
1,747 Elo+
Party 2
Ra
Ra
tulkastehanu
Ra
Level 7
God Stats
2W - 4L
1,560 SR
Queue Stats
4W - 11L
1,429 Elo+
Party 2
Team Averages
Level 38
1,519 SR
1,523 Elo+

VS

Team Averages
Level 26
1,538 SR
1,649 Elo+
Fenrir
Fenrir
FEMINISTWARRIOR
Fenrir
Level 27
God Stats
7W - 5L
1,545 SR
Queue Stats
39W - 36L
1,504 Elo+
Solo
Ares
Ares
NotProfessor13
Ares
Level 24
God Stats
8W - 1L
1,833 SR
Queue Stats
18W - 10L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
RomaniaSmells
Danzaburou
Level 32
God Stats
2W - 0L
1,312 SR
Queue Stats
20W - 12L
1,666 Elo+
Party 1
He Bo
He Bo
easybro933
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,739 Elo+
Solo
Erlang Shen
Erlang Shen
zCiclon
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 131L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErenD
Nemesis
7
0 / 4 / 1
4,888
444
3,380
9,091
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 0
5,583
508
2,129
6,521
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
YasinErdem
Hercules
8
0 / 3 / 0
4,859
442
2,501
7,002
4,678
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 1
4,776
434
2,893
8,659
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 8 / 0
4,372
397
1,799
6,879
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,061
642
3,128
4,987
2,589
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 9
6,779
616
3,947
4,778
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RomaniaSmells
Danzaburou
13
8 / 0 / 1
7,859
714
8,113
6,408
2,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
12
7 / 1 / 4
7,547
686
5,403
4,761
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
zCiclon
Erlang Shen
11
7 / 0 / 5
7,340
667
7,472
7,642
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
26
26
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ErenD
Nemesis
0
4
1
0.13
W
1
0
2
2
W
3
1
9
7.5
L
2
5
0
0.4
W
Danzaburou
RomaniaSmells
Danzaburou
8
0
1
8.5
L
Hercules
YasinErdem
Hercules
0
3
0
0
W
He Bo
7
1
4
9
L
0
6
1
0.08
L
0
8
0
0
W
Erlang Shen
zCiclon
Erlang Shen
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
28,063
38,152
Taken
28,576
15,670
Mitigated
12,510
7,882
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ErenD
Nemesis
3,380
1,763
0
3,036
9,091
2,855
0
391
8,700
0
22,529
W
3,128
1,083
0
2,532
4,987
2,589
778
0
4,987
0
32,930
W
3,947
342
0
905
4,778
2,799
153
1,808
2,970
8,082
0
L
2,129
1,032
0
1,266
6,521
1,654
0
988
5,533
0
18,597
W
Danzaburou
RomaniaSmells
Danzaburou
8,113
4,387
0
1,433
6,408
2,327
1,477
1,127
5,281
0
52,052
L
Hercules
YasinErdem
Hercules
2,501
1,282
0
1,852
7,002
4,678
0
1,542
5,404
0
14,314
W
He Bo
5,403
230
0
691
4,761
1,433
834
633
4,128
39,470
0
L
2,893
845
0
841
8,659
4,556
0
2,403
6,218
5,851
0
L
1,799
158
62
825
6,879
1,927
0
3,752
2,947
14,236
0
W
Erlang Shen
zCiclon
Erlang Shen
7,472
4,564
0
1,440
7,642
3,362
0
1,124
6,518
0
37,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
36,586
162
Minions Killed
355
0
Camps Cleared
0
992,845
Distance Traveled
1,111,336
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,888
444
54
5
0
230,239
0
W
Fenrir
7,061
642
94
9
0
230,394
5
W
Ares
6,779
616
9
1
0
235,694
5
L
Apollo
5,583
508
47
4
0
184,603
0
W
Danzaburou
7,859
714
88
8
0
198,355
0
L
Hercules
4,859
442
30
3
0
194,949
1
W
He Bo
7,547
686
89
8
0
209,139
0
L
Ymir
4,776
434
6
1
0
223,137
0
L
Ra
4,372
397
25
2
0
159,917
0
W
Erlang Shen
7,340
667
75
7
0
237,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role