Player Matchup

Nox
Nox
DevilCamoun
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 1
Neith
Neith
ErnieErnsten
Neith
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,424 Elo+
Party 1
Odin
Odin
KvngBill
Odin
Level 15
God Stats
0W - 4L
1,280 SR
Queue Stats
51W - 62L
1,483 Elo+
Party 3
Khepri
Khepri
bigflapppttv
Khepri
Level 29
God Stats
6W - 8L
1,354 SR
Queue Stats
133W - 127L
1,561 Elo+
Party 3
Thor
Thor
jakeith
Thor
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
126W - 113L
1,554 Elo+
Party 3
Team Averages
Level 20
1,478 SR
1,483 Elo+

VS

Team Averages
Level 28
1,526 SR
1,483 Elo+
Odin
Odin
JackoryMcSimms
Odin
Level 29
God Stats
2W - 4L
1,284 SR
Queue Stats
26W - 32L
1,434 Elo+
Party 2
Neith
Neith
Twlvgage
Neith
Level 23
God Stats
60W - 52L
1,497 SR
Queue Stats
291W - 285L
1,515 Elo+
Solo
Cthulhu
Cthulhu
XxZenythxX
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,438 Elo+
Party 2
Da Ji
Da Ji
cblaw96
Da Ji
Level 27
God Stats
33W - 16L
1,603 SR
Queue Stats
249W - 236L
1,596 Elo+
Solo
Tiamat
Tiamat
erebusatm
Tiamat
Level 44
God Stats
3W - 1L
1,744 SR
Queue Stats
26W - 32L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,664
436
553
4,674
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,196
477
5,836
7,282
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
12
2 / 4 / 0
6,927
533
3,758
8,815
5,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
11
2 / 1 / 2
6,430
495
5,604
9,444
4,952
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
jakeith
Thor
9
1 / 4 / 3
5,793
446
4,126
8,851
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,271
559
3,474
7,435
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Twlvgage
Neith
11
0 / 2 / 3
6,111
470
6,369
8,599
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
XxZenythxX
Cthulhu
10
1 / 1 / 1
6,336
487
5,909
7,661
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
cblaw96
Da Ji
13
8 / 2 / 2
7,868
605
5,809
9,991
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
erebusatm
Tiamat
13
5 / 0 / 3
7,920
609
6,452
4,820
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
16
16
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
3
1
0.83
W
2
2
0
1
L
Odin
2
4
0
0.5
W
Neith
Twlvgage
Neith
0
2
3
0.75
W
Cthulhu
XxZenythxX
Cthulhu
1
1
1
1.5
L
Khepri
2
1
2
3
W
Da Ji
cblaw96
Da Ji
8
2
2
4.5
W
Tiamat
erebusatm
Tiamat
5
0
3
6.5
L
Thor
jakeith
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
28,013
39,066
Taken
38,506
16,661
Mitigated
19,739
8,688
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
553
34
0
445
4,674
1,516
552
1,570
3,104
25,922
0
L
5,836
2,228
0
1,415
7,282
2,318
0
3,622
3,660
0
31,605
W
3,474
758
0
2,515
7,435
5,852
661
0
7,435
0
29,288
L
Odin
3,758
1,513
0
1,500
8,815
5,170
0
180
8,155
0
27,900
W
Neith
Twlvgage
Neith
6,369
2,559
0
4,598
8,599
2,335
772
2,103
6,106
0
37,450
W
Cthulhu
XxZenythxX
Cthulhu
5,909
906
612
2,066
7,661
5,034
0
1,651
5,704
18,956
0
L
Khepri
5,604
77
624
2,730
9,444
4,952
0
3,835
5,609
17,800
0
W
Da Ji
cblaw96
Da Ji
5,809
1,352
0
3,164
9,991
3,711
50
758
9,111
0
40,737
W
Tiamat
erebusatm
Tiamat
6,452
370
0
2,146
4,820
2,807
420
725
3,993
38,828
0
L
Thor
jakeith
Thor
4,126
889
0
1,974
8,851
2,705
0
3,154
5,697
0
21,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
35,506
231
Minions Killed
314
0
Camps Cleared
0
1,083,410
Distance Traveled
1,177,636
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,664
436
54
4
0
171,778
3
L
Neith
6,196
477
62
5
0
200,289
2
W
Odin
7,271
559
61
5
0
242,306
4
L
Odin
6,927
533
64
5
0
206,999
0
W
Neith
6,111
470
66
5
0
210,572
0
W
Cthulhu
6,336
487
23
2
0
241,993
0
L
Khepri
6,430
495
14
1
0
270,838
3
W
Da Ji
7,868
605
80
6
0
231,953
2
W
Tiamat
7,920
609
84
6
0
250,812
1
L
Thor
5,793
446
37
3
0
233,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role