Player Matchup

Ares
Ares
DeadFeetSkin
Ares
Level 13
God Stats
5W - 5L
1,368 SR
Queue Stats
6W - 10L
1,294 Elo+
Party 3
Osiris
Osiris
EagerTheBeaver
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
STlNE
Zhong Kui
Level 31
God Stats
15W - 10L
1,666 SR
Queue Stats
115W - 107L
1,382 Elo+
Party 3
Susano
Susano
呆呆的锤子
Susano
Level 14
God Stats
1W - 2L
1,249 SR
Queue Stats
13W - 21L
1,235 Elo+
Party 1
Neith
Neith
小生不材
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,235 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,302 Elo+

VS

Team Averages
Level 23
1,484 SR
1,321 Elo+
Mulan
Mulan
BUCKRING
Mulan
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 323L
1,370 Elo+
Solo
Izanami
Izanami
EpiQweel
Izanami
Level 19
God Stats
20W - 16L
1,779 SR
Queue Stats
40W - 46L
1,337 Elo+
Party 2
Janus
Janus
Slonius78
Janus
Level 42
God Stats
2W - 6L
1,244 SR
Queue Stats
9W - 38L
1,177 Elo+
Party 2
Ymir
Ymir
herb1563
Ymir
Level 26
God Stats
9W - 11L
1,499 SR
Queue Stats
265W - 307L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Жаболитик
Gilgamesh
Level 18
God Stats
5W - 7L
1,401 SR
Queue Stats
25W - 44L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,927
349
2,549
9,075
4,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 1
8,013
471
3,122
10,511
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
STlNE
Zhong Kui
15
10 / 2 / 1
10,230
602
10,558
7,145
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 0
7,322
431
3,061
9,364
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 2
7,612
448
8,203
9,560
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BUCKRING
Mulan
15
3 / 3 / 0
8,771
516
3,686
8,986
5,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
EpiQweel
Izanami
16
12 / 2 / 4
10,438
614
13,714
14,473
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Slonius78
Janus
10
1 / 9 / 2
7,236
426
4,237
9,201
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Ymir
13
3 / 0 / 7
8,807
518
3,404
6,791
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 0 / 2
8,276
487
2,292
8,555
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
14
Kills
21
21
Deaths
14
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
BUCKRING
Mulan
3
3
0
1
W
0
6
1
0.08
W
2
4
1
0.63
L
Izanami
EpiQweel
Izanami
12
2
4
7
W
Zhong Kui
STlNE
Zhong Kui
10
2
1
5.25
L
Janus
Slonius78
Janus
1
9
2
0.22
L
Ymir
3
0
7
6.5
L
2
0
2
3
W
2
3
0
0.67
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
27,333
45,655
Taken
48,006
21,088
Mitigated
24,305
10,157
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BUCKRING
Mulan
3,686
936
0
2,788
8,986
5,497
869
1,759
7,227
0
42,395
W
2,549
593
0
291
9,075
4,941
0
1,628
7,447
8,264
0
W
3,122
1,027
0
3,844
10,511
5,862
690
1,317
8,754
0
42,204
L
Izanami
EpiQweel
Izanami
13,714
9,585
0
6,795
14,473
5,730
2,813
4,200
10,273
0
84,840
W
Zhong Kui
STlNE
Zhong Kui
10,558
321
0
2,256
7,145
4,387
614
2,640
4,137
44,645
0
L
Janus
Slonius78
Janus
4,237
353
0
0
9,201
2,981
261
4,486
4,715
31,565
0
L
Ymir
3,404
490
0
1,051
6,791
5,863
182
1,503
5,288
22,510
0
L
2,292
656
0
4,011
8,555
4,234
0
1,159
7,396
0
34,851
W
3,061
1,225
0
2,226
9,364
3,150
490
226
9,126
0
33,138
W
8,203
4,751
0
1,540
9,560
2,748
850
1,365
8,195
0
49,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
43,528
343
Minions Killed
422
0
Camps Cleared
0
1,460,895
Distance Traveled
1,386,911
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,771
516
99
6
0
302,179
1
W
Ares
5,927
349
13
1
0
327,437
2
W
Osiris
8,013
471
87
5
0
258,509
2
L
Izanami
10,438
614
156
9
0
278,081
1
W
Zhong Kui
10,230
602
83
5
0
344,296
4
L
Janus
7,236
426
65
4
0
222,503
1
L
Ymir
8,807
518
31
2
0
294,185
0
L
Gilgamesh
8,276
487
71
4
0
289,963
0
W
Susano
7,322
431
69
4
0
278,061
0
W
Neith
7,612
448
91
5
0
252,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role