Player Matchup

Pele
Pele
ChrisUK12
Pele
Level 160
God Stats
5W - 5L
1,174 SR
Queue Stats
493W - 452L
1,574 Elo+
Party 1
Merlin
Merlin
Nabzilla
Merlin
Level 160
God Stats
10W - 8L
1,587 SR
Queue Stats
704W - 631L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Nakdimon
Cabrakan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,510 Elo+
Party 4
Skadi
Skadi
Saesenthessiss
Skadi
Level 156
God Stats
2W - 2L
1,315 SR
Queue Stats
158W - 158L
1,480 Elo+
Party 4
Eset
Eset
SkywalkerNielsen
Eset
Level 15
God Stats
1W - 0L
1,745 SR
Queue Stats
106W - 108L
1,347 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,483 Elo+

VS

Team Averages
Level 44
1,550 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BloodDZN
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 3
Erlang Shen
Erlang Shen
IIDrakieII3130
Erlang Shen
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 61L
1,632 Elo+
Party 2
Ratatoskr
Ratatoskr
Jonathan4814
Ratatoskr
Level 26
God Stats
2W - 3L
1,750 SR
Queue Stats
125W - 105L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
qwe123
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 9 / 11
12,821
754
17,014
22,905
13,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Nabzilla
Merlin
20
7 / 2 / 17
13,170
775
14,680
11,852
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Nakdimon
Cabrakan
18
4 / 6 / 15
11,869
698
10,795
21,701
24,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 5 / 14
13,258
780
22,376
17,949
8,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 3 / 18
12,509
736
13,255
14,750
6,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 3 / 12
13,039
767
15,006
10,481
5,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
4 / 8 / 11
11,851
697
13,612
12,686
5,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
IIDrakieII3130
Erlang Shen
19
7 / 5 / 11
11,405
671
11,287
23,115
24,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Jonathan4814
Ratatoskr
19
6 / 6 / 14
11,704
688
17,417
21,588
20,108
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
qwe123
Sun Wukong
16
1 / 8 / 12
10,292
605
13,628
19,281
11,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
85
29
Kills
25
25
Deaths
30
75
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
3
12
4.33
L
Zeus
4
8
11
1.19
W
Pele
7
9
11
1.39
L
Erlang Shen
IIDrakieII3130
Erlang Shen
7
5
11
2.5
L
Ratatoskr
Jonathan4814
Ratatoskr
6
6
14
2.17
W
Merlin
Nabzilla
Merlin
7
2
17
7.75
W
Cabrakan
Nakdimon
Cabrakan
4
6
15
1.92
W
8
5
14
3
W
3
3
18
4
L
Sun Wukong
qwe123
Sun Wukong
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,120
Damage
70,950
89,157
Taken
87,151
59,434
Mitigated
65,832
33,799
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,006
2,055
3,515
1,954
10,481
5,235
222
4,309
6,172
44,197
0
L
Zeus
13,612
2,055
0
864
12,686
5,281
620
4,458
8,228
27,398
0
W
Pele
17,014
4,774
150
4,121
22,905
13,241
362
7,810
15,025
0
36,928
L
Erlang Shen
IIDrakieII3130
Erlang Shen
11,287
3,697
2,699
7,804
23,115
24,095
40
10,551
12,564
0
18,954
L
Ratatoskr
Jonathan4814
Ratatoskr
17,417
2,911
2,549
7,803
21,588
20,108
288
10,552
11,036
0
35,323
W
Merlin
Nabzilla
Merlin
14,680
1,218
2,971
3,539
11,852
6,206
748
4,296
7,556
34,365
0
W
Cabrakan
Nakdimon
Cabrakan
10,795
1,141
2,864
4,145
21,701
24,455
524
5,793
15,908
15,793
0
W
22,376
11,634
1,259
3,893
17,949
8,935
2,537
6,069
11,880
0
47,901
W
13,255
1,325
5,487
5,370
14,750
6,597
1,720
4,650
10,100
39,133
0
L
Sun Wukong
qwe123
Sun Wukong
13,628
2,774
1,288
3,641
19,281
11,113
0
8,860
10,421
0
23,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
58,291
199
Minions Killed
173
0
Camps Cleared
0
1,559,288
Distance Traveled
1,457,358
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,039
767
72
4
0
286,067
1
L
Zeus
11,851
697
35
2
0
252,921
0
W
Pele
12,821
754
31
2
0
339,814
1
L
Erlang Shen
11,405
671
13
1
0
296,830
0
L
Ratatoskr
11,704
688
23
1
0
348,699
0
W
Merlin
13,170
775
40
2
0
294,362
1
W
Cabrakan
11,869
698
0
0
0
326,427
0
W
Skadi
13,258
780
74
4
0
290,416
2
W
Eset
12,509
736
54
3
0
308,269
0
L
Sun Wukong
10,292
605
30
2
0
272,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role