Player Matchup

Janus
Janus
Franerf
Janus
Level 116
God Stats
5W - 4L
1,481 SR
Queue Stats
45W - 26L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
NekuSpirit8844
Kuzenbo
Level 119
God Stats
2W - 1L
1,633 SR
Queue Stats
68W - 40L
1,634 Elo+
Party 1
Hou Yi
Hou Yi
danielrr750
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,463 Elo+
Party 1
Team Averages
Level 120
1,538 SR
1,579 Elo+

VS

Team Averages
Level 100
1,632 SR
1,471 Elo+
Skadi
Skadi
MistressEroticka
Skadi
Level 138
God Stats
11W - 6L
1,613 SR
Queue Stats
241W - 257L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Onoverwinnelijk
Morgan Le Fay
Level 59
God Stats
3W - 3L
1,685 SR
Queue Stats
8W - 11L
1,491 Elo+
Solo
Nike
Nike
madman1506
Nike
Level 103
God Stats
3W - 4L
1,598 SR
Queue Stats
148W - 189L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Franerf
Janus
13
4 / 1 / 10
8,490
772
7,070
6,793
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 2 / 11
8,209
746
8,360
10,882
8,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
12
7 / 1 / 5
9,240
840
4,834
7,416
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,263
660
6,576
9,784
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Onoverwinnelijk
Morgan Le Fay
11
1 / 5 / 3
7,953
723
6,903
7,517
2,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
7,758
705
6,925
9,117
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Franerf
Janus
4
1
10
9
L
1
6
1
0.25
W
4
2
11
4.75
L
Morgan Le Fay
Onoverwinnelijk
Morgan Le Fay
1
5
3
0.5
W
Hou Yi
7
1
5
9.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
20,404
25,091
Taken
26,418
12,501
Mitigated
12,231
2,123
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Franerf
Janus
7,070
0
0
602
6,793
1,857
912
1,441
5,202
32,170
0
L
6,576
1,504
0
350
9,784
3,153
508
5,512
4,082
0
27,436
W
8,360
2,987
648
415
10,882
8,295
647
3,449
7,215
15,897
0
L
Morgan Le Fay
Onoverwinnelijk
Morgan Le Fay
6,903
645
0
670
7,517
2,689
540
5,130
2,295
27,779
0
W
Hou Yi
4,834
1,970
0
458
7,416
2,349
1,434
2,013
5,223
0
23,514
L
6,925
926
0
1,053
9,117
6,389
232
4,276
4,611
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
22,974
113
Minions Killed
133
0
Camps Cleared
0
625,760
Distance Traveled
577,006
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,490
772
59
5
0
213,151
2
L
Skadi
7,263
660
52
5
0
188,205
2
W
Kuzenbo
8,209
746
15
1
0
231,612
1
L
Morgan Le Fay
7,953
723
48
4
0
178,669
1
W
Hou Yi
9,240
840
39
4
0
180,997
0
L
Nike
7,758
705
33
3
0
210,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role