Player Matchup

Ymir
Ymir
CarryMeFae
Ymir
Level 26
God Stats
7W - 2L
1,706 SR
Queue Stats
141W - 121L
1,526 Elo+
Party 3
Achilles
Achilles
Matabancos
Achilles
Level 93
God Stats
27W - 38L
1,503 SR
Queue Stats
453W - 518L
1,390 Elo+
Party 2
Da Ji
Da Ji
TheEnderCtm
Da Ji
Level 124
God Stats
2W - 0L
1,139 SR
Queue Stats
222W - 221L
1,457 Elo+
Party 2
Chang'e
Chang'e
faerisu
Chang'e
Level 96
God Stats
6W - 8L
1,452 SR
Queue Stats
126W - 124L
1,519 Elo+
Party 3
Neith
Neith
xDancorx
Neith
Level 29
God Stats
3W - 7L
1,464 SR
Queue Stats
79W - 74L
1,431 Elo+
Party 2
Team Averages
Level 74
1,453 SR
1,465 Elo+

VS

Team Averages
Level 41
1,545 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FullScrotum
Medusa
Level 43
God Stats
16W - 22L
1,563 SR
Queue Stats
237W - 235L
1,443 Elo+
Solo
Scylla
Scylla
Mgiants
Scylla
Level 36
God Stats
0W - 2L
1,438 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 1
Yemoja
Yemoja
qickles
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 1
Osiris
Osiris
tehDougy
Osiris
Level 65
God Stats
1W - 2L
1,725 SR
Queue Stats
190W - 208L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,462
587
5,113
5,369
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Matabancos
Achilles
11
4 / 2 / 3
6,526
593
4,830
7,464
6,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 0 / 5
6,736
612
6,721
7,130
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
faerisu
Chang'e
11
2 / 0 / 4
6,359
578
3,615
4,349
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
xDancorx
Neith
11
3 / 1 / 6
6,311
574
5,953
6,722
2,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 1
5,419
493
2,120
9,290
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
0 / 4 / 1
5,036
458
3,489
7,435
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Mgiants
Scylla
10
1 / 2 / 0
5,348
486
2,815
5,160
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
qickles
Yemoja
7
1 / 5 / 0
5,209
474
2,647
7,611
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
tehDougy
Osiris
8
1 / 5 / 1
5,232
476
3,896
9,000
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
4
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
W
5
1
5
7.5
L
Medusa
0
4
1
0.13
W
Achilles
Matabancos
Achilles
4
2
3
2.75
L
Scylla
Mgiants
Scylla
1
2
0
0.5
W
6
0
5
8.5
W
Chang'e
faerisu
Chang'e
2
0
4
4
L
Yemoja
qickles
Yemoja
1
5
0
0.2
L
Osiris
tehDougy
Osiris
1
5
1
0.3
W
Neith
xDancorx
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
14,967
31,034
Taken
38,496
15,012
Mitigated
14,370
15,545
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,120
502
0
3,743
9,290
2,978
0
749
8,541
0
23,214
W
5,113
968
0
2,010
5,369
2,929
192
1,487
3,848
19,317
0
L
Medusa
3,489
931
0
1,752
7,435
1,739
0
1,821
5,614
0
24,737
W
Achilles
Matabancos
Achilles
4,830
1,096
0
1,959
7,464
6,286
0
448
7,016
0
25,802
L
Scylla
Mgiants
Scylla
2,815
217
0
1,246
5,160
1,446
0
2,557
2,603
25,480
0
W
6,721
1,567
0
4,394
7,130
2,331
0
750
6,366
0
34,055
W
Chang'e
faerisu
Chang'e
3,615
361
708
2,706
4,349
1,434
168
1,884
2,251
35,707
0
L
Yemoja
qickles
Yemoja
2,647
359
396
1,315
7,611
3,805
0
2,641
4,970
9,301
0
L
Osiris
tehDougy
Osiris
3,896
1,711
0
2,396
9,000
4,402
0
960
8,040
0
22,965
W
Neith
xDancorx
Neith
5,953
2,108
0
3,768
6,722
2,032
1,454
631
6,091
0
33,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
26,244
288
Minions Killed
227
0
Camps Cleared
0
1,034,950
Distance Traveled
986,001
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,419
493
63
6
0
206,899
0
W
Ymir
6,462
587
22
2
0
225,728
2
L
Medusa
5,036
458
48
4
0
190,349
2
W
Achilles
6,526
593
42
4
0
180,874
3
L
Scylla
5,348
486
66
6
0
192,521
2
W
Da Ji
6,736
612
79
7
0
218,676
3
W
Chang'e
6,359
578
69
6
0
214,226
3
L
Yemoja
5,209
474
11
1
0
198,077
1
L
Osiris
5,232
476
39
4
0
198,155
3
W
Neith
6,311
574
76
7
0
195,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role