Player Matchup

Sun Wukong
Sun Wukong
BigSkippy
Sun Wukong
Level 21
God Stats
15W - 13L
1,634 SR
Queue Stats
38W - 38L
1,506 Elo+
Solo
Bellona
Bellona
Jotasolo
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo
Cthulhu
Cthulhu
LuisZmg2
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,194 Elo+
Solo
Hachiman
Hachiman
TASA123
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,670 Elo+
Solo
Ra
Ra
TheKasia
Ra
Level 15
God Stats
6W - 6L
1,264 SR
Queue Stats
161W - 175L
1,383 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,434 Elo+

VS

Team Averages
Level 13
1,604 SR
1,504 Elo+
Pele
Pele
BloodyUnicorn86
Pele
Level 27
God Stats
7W - 2L
1,734 SR
Queue Stats
36W - 27L
1,521 Elo+
Solo
Thoth
Thoth
Sherlockme
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Cupid
Cupid
SilentCST
Cupid
Level 7
God Stats
4W - 2L
1,787 SR
Queue Stats
18W - 13L
1,584 Elo+
Solo
Ra
Ra
thunderK99
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Ymir
Ymir
wellwinter
Ymir
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 198L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigSkippy
Sun Wukong
18
10 / 9 / 7
13,325
1,110
16,282
26,439
24,394
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Jotasolo
Bellona
17
5 / 9 / 7
11,430
953
8,740
22,927
17,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
LuisZmg2
Cthulhu
19
2 / 7 / 17
12,456
1,038
17,888
25,330
24,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
TASA123
Hachiman
18
3 / 12 / 10
12,402
1,034
13,712
18,397
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 13 / 11
11,102
925
10,338
21,665
19,273
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 18
16,854
1,405
36,339
17,159
12,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
20
7 / 4 / 26
13,415
1,118
15,572
11,740
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
SilentCST
Cupid
20
15 / 3 / 25
15,045
1,254
30,706
14,780
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 10 / 20
11,440
953
9,407
13,671
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 43
13,541
1,128
15,230
15,400
20,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
182
21
Kills
50
50
Deaths
21
52
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigSkippy
Sun Wukong
10
9
7
1.5
W
25
2
18
17
L
Bellona
Jotasolo
Bellona
5
9
7
0.94
L
Cthulhu
LuisZmg2
Cthulhu
2
7
17
1.5
W
Thoth
7
4
26
5
W
Cupid
SilentCST
Cupid
15
3
25
9.17
L
Hachiman
TASA123
Hachiman
3
12
10
0.67
L
1
13
11
0.5
W
0
10
20
1
W
3
2
43
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,960
Damage
107,254
114,758
Taken
72,750
91,664
Mitigated
51,413
8,364
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigSkippy
Sun Wukong
16,282
3,675
0
2,456
26,439
24,394
0
7,760
18,679
0
31,230
W
36,339
11,666
0
7,062
17,159
12,898
0
7,078
10,081
0
66,311
L
Bellona
Jotasolo
Bellona
8,740
2,488
308
1,146
22,927
17,249
0
9,105
13,822
530
13,786
L
Cthulhu
LuisZmg2
Cthulhu
17,888
869
118
1,500
25,330
24,188
0
7,459
17,871
50,621
0
W
Thoth
15,572
1,695
522
798
11,740
4,688
0
5,192
6,548
27,554
0
W
Cupid
SilentCST
Cupid
30,706
17,791
91
6,102
14,780
7,237
0
5,536
9,244
0
52,395
L
Hachiman
TASA123
Hachiman
13,712
6,142
0
773
18,397
6,560
0
8,076
10,321
0
38,247
L
10,338
2,049
1,457
606
21,665
19,273
0
7,809
13,856
30,983
0
W
9,407
2,541
565
89
13,671
5,963
0
4,248
9,233
32,580
0
W
15,230
2,797
1,317
1,001
15,400
20,627
0
6,690
8,710
25,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
70,295
198
Minions Killed
216
7
Camps Cleared
5
943,926
Distance Traveled
1,019,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,325
1,110
31
3
0
200,503
0
W
Pele
16,854
1,405
54
5
2
253,430
0
L
Bellona
11,430
953
7
1
0
212,957
0
L
Cthulhu
12,456
1,038
77
6
2
207,434
0
W
Thoth
13,415
1,118
30
3
2
205,757
0
W
Cupid
15,045
1,254
44
4
1
220,981
0
L
Hachiman
12,402
1,034
38
3
4
170,361
0
L
Ra
11,102
925
45
4
1
152,671
1
W
Ra
11,440
953
63
5
0
141,194
0
W
Ymir
13,541
1,128
25
2
0
197,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role