Player Matchup

Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
H3i1agr
Izanami
Level 68
God Stats
39W - 16L
1,688 SR
Queue Stats
186W - 197L
1,465 Elo+
Party 1
Loki
Loki
PolarFoxyIV
Loki
Level 118
God Stats
5W - 0L
1,563 SR
Queue Stats
122W - 128L
1,494 Elo+
Party 2
Cerberus
Cerberus
Reddington72
Cerberus
Level 23
God Stats
15W - 18L
1,505 SR
Queue Stats
18W - 23L
1,401 Elo+
Party 1
Chaac
Chaac
phantom_slayer01
Chaac
Level 76
God Stats
2W - 1L
1,440 SR
Queue Stats
80W - 84L
1,491 Elo+
Party 2
Team Averages
Level 79
1,539 SR
1,470 Elo+

VS

Team Averages
Level 83
1,530 SR
1,411 Elo+
Bakasura
Bakasura
Arfee
Bakasura
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,184 Elo+
Solo
Fafnir
Fafnir
Dylberto
Fafnir
Level 80
God Stats
20W - 17L
1,633 SR
Queue Stats
161W - 217L
1,410 Elo+
Party 3
Eset
Eset
FrozenYokai
Eset
Level 129
God Stats
7W - 9L
1,446 SR
Queue Stats
387W - 423L
1,537 Elo+
Party 3
Medusa
Medusa
WhyWebb
Medusa
Level 73
God Stats
34W - 33L
1,655 SR
Queue Stats
265W - 341L
1,443 Elo+
Party 3
Zhong Kui
Zhong Kui
WickedWebb
Zhong Kui
Level 101
God Stats
13W - 18L
1,418 SR
Queue Stats
266W - 332L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 6 / 10
11,576
503
13,135
14,495
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
H3i1agr
Izanami
20
6 / 3 / 7
12,663
551
18,569
17,412
6,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 3 / 3
13,343
580
20,568
15,191
6,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Reddington72
Cerberus
16
0 / 4 / 9
10,339
450
4,669
14,983
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 2 / 9
10,782
469
10,537
17,745
22,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arfee
Bakasura
17
4 / 3 / 2
11,161
485
7,687
15,312
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Dylberto
Fafnir
17
3 / 4 / 8
11,382
495
9,547
18,083
24,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 8 / 5
10,743
467
11,939
16,687
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
WhyWebb
Medusa
18
6 / 5 / 5
11,549
502
14,647
16,082
6,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
WickedWebb
Zhong Kui
19
2 / 5 / 2
11,489
500
11,326
23,748
20,099
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
25
Kills
18
18
Deaths
25
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
6
10
1.5
L
Bakasura
Arfee
Bakasura
4
3
2
1.67
L
Fafnir
Dylberto
Fafnir
3
4
8
1.75
L
3
8
5
0.69
W
Izanami
H3i1agr
Izanami
6
3
7
3.17
W
15
3
3
5.5
W
Cerberus
Reddington72
Cerberus
0
4
9
1.13
L
Medusa
WhyWebb
Medusa
6
5
5
1.7
L
Zhong Kui
WickedWebb
Zhong Kui
2
5
2
0.6
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,478
Damage
55,146
79,826
Taken
89,912
53,233
Mitigated
65,300
21,025
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,135
1,590
1,407
3,875
14,495
5,627
1,131
6,954
7,431
79,232
0
L
Bakasura
Arfee
Bakasura
7,687
5,459
0
4,400
15,312
7,994
0
2,001
13,311
0
53,342
L
Fafnir
Dylberto
Fafnir
9,547
2,630
0
2,560
18,083
24,519
175
6,303
11,780
35,684
0
L
11,939
779
404
3,607
16,687
6,575
0
3,953
12,734
72,632
0
W
Izanami
H3i1agr
Izanami
18,569
14,673
0
7,794
17,412
6,659
3,841
7,314
10,098
0
114,512
W
20,568
5,760
0
375
15,191
6,012
2,482
5,632
9,034
0
95,550
W
Cerberus
Reddington72
Cerberus
4,669
897
135
3,377
14,983
12,217
254
5,605
9,204
25,283
0
L
Medusa
WhyWebb
Medusa
14,647
5,836
0
4,795
16,082
6,113
947
4,899
11,183
0
81,913
L
Zhong Kui
WickedWebb
Zhong Kui
11,326
2,029
0
6,944
23,748
20,099
862
952
22,796
74,842
0
W
10,537
2,147
0
4,062
17,745
22,718
604
7,475
9,875
134
55,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
56,324
613
Minions Killed
588
0
Camps Cleared
0
2,025,866
Distance Traveled
2,071,674
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,576
503
121
5
0
401,566
1
L
Bakasura
11,161
485
122
5
0
508,205
0
L
Fafnir
11,382
495
49
2
0
442,556
4
L
Eset
10,743
467
123
5
0
380,392
5
W
Izanami
12,663
551
197
9
0
391,371
4
W
Loki
13,343
580
139
6
0
484,035
1
W
Cerberus
10,339
450
56
2
0
394,720
3
L
Medusa
11,549
502
150
7
0
414,908
3
L
Zhong Kui
11,489
500
144
6
0
325,613
1
W
Chaac
10,782
469
100
4
0
354,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role