Player Matchup

Nemesis
Nemesis
Dr Savage8809
Nemesis
Level 23
God Stats
26W - 32L
1,439 SR
Queue Stats
126W - 135L
1,438 Elo+
Solo
Loki
Loki
Mielviolet
Loki
Level 26
God Stats
67W - 83L
1,532 SR
Queue Stats
312W - 409L
1,366 Elo+
Party 1
Cupid
Cupid
Miniyorch
Cupid
Level 16
God Stats
2W - 6L
1,176 SR
Queue Stats
18W - 38L
1,108 Elo+
Party 1
Sobek
Sobek
bigyoshi3000
Sobek
Level 6
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
eburr2
Merlin
Level 29
God Stats
4W - 4L
1,588 SR
Queue Stats
194W - 212L
1,382 Elo+
Solo
Team Averages
Level 20
1,395 SR
1,359 Elo+

VS

Team Averages
Level 12
1,371 SR
1,422 Elo+
Ares
Ares
GhostAdventure7
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Horrificbunny
Neith
Level 12
God Stats
3W - 6L
1,451 SR
Queue Stats
5W - 14L
1,260 Elo+
Solo
Thor
Thor
UwUHack
Thor
Level 4
God Stats
1W - 0L
1,220 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
foriamyoursavior
The Morrigan
Level 10
God Stats
10W - 6L
1,427 SR
Queue Stats
33W - 20L
1,506 Elo+
Solo
Ganesha
Ganesha
guardbro
Ganesha
Level 29
God Stats
6W - 12L
1,256 SR
Queue Stats
57W - 66L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
7 / 4 / 2
6,370
531
6,817
8,735
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 2
5,620
468
2,345
5,867
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cupid
Miniyorch
Cupid
1
0 / 0 / 0
3,759
313
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 8 / 2
5,716
476
1,355
9,266
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
eburr2
Merlin
8
0 / 3 / 0
5,160
430
1,248
4,341
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 6
6,457
538
3,060
8,516
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 2
6,100
508
1,813
2,063
571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
UwUHack
Thor
10
4 / 5 / 3
6,781
565
5,208
6,221
1,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
foriamyoursavior
The Morrigan
15
7 / 0 / 2
8,613
718
6,233
4,749
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
guardbro
Ganesha
11
0 / 0 / 4
6,954
580
1,405
4,668
1,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
14
18
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
7
4
2
2
W
2
7
6
0.71
W
1
0
2
2
L
1
3
2
0.67
L
Cupid
Miniyorch
Cupid
0
0
0
0
W
Thor
UwUHack
Thor
4
5
3
1.1
L
3
8
2
0.5
L
Merlin
eburr2
Merlin
0
3
0
0
W
The Morrigan
foriamyoursavior
The Morrigan
7
0
2
8
W
Ganesha
guardbro
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,765
Damage
17,719
28,209
Taken
26,217
12,398
Mitigated
11,396
3,641
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,817
3,169
0
658
8,735
3,028
0
3,324
5,411
0
24,961
W
3,060
966
0
669
8,516
5,355
96
665
7,851
13,690
0
W
1,813
957
0
599
2,063
571
2,753
86
1,977
0
25,119
L
2,345
562
0
450
5,867
2,331
0
2,174
3,693
0
21,706
L
Cupid
Miniyorch
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Thor
UwUHack
Thor
5,208
2,472
0
0
6,221
1,632
214
288
5,933
0
22,282
L
1,355
177
0
1,328
9,266
5,869
0
2,266
7,000
14,496
0
L
Merlin
eburr2
Merlin
1,248
144
0
1,205
4,341
1,170
52
1,888
2,453
18,842
0
W
The Morrigan
foriamyoursavior
The Morrigan
6,233
2,058
0
2,588
4,749
1,915
633
1,107
3,440
48,732
7,788
W
Ganesha
guardbro
Ganesha
1,405
153
129
713
4,668
1,923
1,156
243
4,413
26,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
34,905
159
Minions Killed
273
0
Camps Cleared
0
809,840
Distance Traveled
1,027,238
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,370
531
49
4
0
203,517
0
W
Ares
6,457
538
20
2
0
225,618
2
W
Neith
6,100
508
81
7
0
184,162
1
L
Loki
5,620
468
48
4
0
251,502
1
L
Cupid
3,759
313
0
0
0
13,226
0
W
Thor
6,781
565
39
3
0
187,210
3
L
Sobek
5,716
476
29
2
0
192,527
2
L
Merlin
5,160
430
33
3
0
149,068
0
W
The Morrigan
8,613
718
109
9
0
212,843
2
W
Ganesha
6,954
580
24
2
0
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role