Player Matchup

Neith
Neith
Dovahkiin Ag
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DucksPuttinPop
Amaterasu
Level 105
God Stats
2W - 5L
1,452 SR
Queue Stats
21W - 40L
1,369 Elo+
Solo
Thor
Thor
I1 Panther I1
Thor
Level 108
God Stats
6W - 6L
1,489 SR
Queue Stats
176W - 206L
1,335 Elo+
Party 1
Ah Puch
Ah Puch
JoeZebra0412
Ah Puch
Level 123
God Stats
12W - 8L
1,662 SR
Queue Stats
106W - 121L
1,384 Elo+
Solo
Athena
Athena
xLBSx CKYMERA
Athena
Level 83
God Stats
41W - 56L
1,423 SR
Queue Stats
129W - 160L
1,315 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,380 Elo+

VS

Team Averages
Level 96
1,631 SR
1,451 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Lief709
Mulan
Level 85
God Stats
1W - 3L
1,803 SR
Queue Stats
16W - 12L
1,475 Elo+
Party 2
Medusa
Medusa
LuckyEwe71220
Medusa
Level 87
God Stats
0W - 1L
1,418 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
He Bo
He Bo
VicWax99
He Bo
Level 117
God Stats
0W - 1L
1,710 SR
Queue Stats
49W - 52L
1,489 Elo+
Party 2
Discordia
Discordia
YNW_JORDAN2
Discordia
Level 85
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 23L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
11,693
731
11,891
14,880
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
DucksPuttinPop
Amaterasu
17
5 / 5 / 7
12,005
750
9,827
16,168
8,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 4 / 9
13,008
813
12,677
16,666
7,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
JoeZebra0412
Ah Puch
20
3 / 3 / 5
12,196
762
17,689
10,304
4,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 3 / 12
11,684
730
10,545
26,451
28,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 2 / 8
10,735
671
7,890
16,873
15,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
Lief709
Mulan
17
0 / 4 / 11
10,761
673
11,549
19,065
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 7 / 6
13,170
823
23,918
18,854
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
VicWax99
He Bo
18
6 / 4 / 7
12,059
754
17,399
12,063
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
YNW_JORDAN2
Discordia
16
2 / 3 / 8
10,393
650
9,760
8,680
3,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
20
Kills
18
18
Deaths
20
39
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
8
3
W
3
3
6
2
W
Amaterasu
DucksPuttinPop
Amaterasu
5
5
7
1.7
W
6
4
9
2.63
W
Ah Puch
JoeZebra0412
Ah Puch
3
3
5
1.83
L
Mulan
Lief709
Mulan
0
4
11
1.38
L
8
7
6
1.57
L
He Bo
VicWax99
He Bo
6
4
7
2.38
L
Discordia
YNW_JORDAN2
Discordia
2
3
8
2
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,629
Damage
70,516
84,469
Taken
75,535
56,380
Mitigated
52,847
16,031
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,890
456
1,026
6,573
16,873
15,343
282
6,229
10,644
36,574
0
W
11,891
4,992
0
1,938
14,880
6,792
1,045
6,786
8,094
0
39,550
W
Amaterasu
DucksPuttinPop
Amaterasu
9,827
4,688
0
219
16,168
8,949
2,742
8,005
8,163
0
29,818
W
12,677
3,368
0
2,812
16,666
7,836
70
5,833
10,833
0
40,394
W
Ah Puch
JoeZebra0412
Ah Puch
17,689
325
1,182
2,820
10,304
4,630
738
3,631
6,673
68,289
0
L
Mulan
Lief709
Mulan
11,549
3,341
0
3,253
19,065
19,502
0
6,935
12,130
0
26,179
L
23,918
11,682
0
5,092
18,854
8,404
2,366
6,073
12,781
0
68,520
L
He Bo
VicWax99
He Bo
17,399
1,084
357
4,143
12,063
6,089
449
4,713
7,350
41,858
0
L
Discordia
YNW_JORDAN2
Discordia
9,760
1,563
0
1,563
8,680
3,509
306
4,284
4,396
35,854
0
W
10,545
2,484
604
6,456
26,451
28,173
11
11,416
15,035
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
57,118
341
Minions Killed
390
7
Camps Cleared
7
1,365,507
Distance Traveled
1,328,020
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,735
671
88
6
3
283,187
0
W
Neith
11,693
731
78
5
0
247,010
0
W
Amaterasu
12,005
750
57
4
3
311,561
2
W
Thor
13,008
813
55
3
2
286,110
0
W
Ah Puch
12,196
762
126
8
1
255,443
3
L
Mulan
10,761
673
49
3
0
293,975
1
L
Medusa
13,170
823
122
8
2
236,252
4
L
He Bo
12,059
754
46
3
1
258,416
1
L
Discordia
10,393
650
85
5
1
256,190
0
W
Athena
11,684
730
25
2
1
265,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role