Player Matchup

Anubis
Anubis
El-_SoLiTaRio_pR
Anubis
Level 12
God Stats
5W - 13L
1,341 SR
Queue Stats
6W - 13L
1,230 Elo+
Solo
Arachne
Arachne
Hellcatfury2929
Arachne
Level 17
God Stats
7W - 2L
1,349 SR
Queue Stats
22W - 28L
1,260 Elo+
Solo
Ymir
Ymir
KnownID
Ymir
Level 8
God Stats
42W - 30L
1,291 SR
Queue Stats
427W - 447L
1,088 Elo+
Solo
Merlin
Merlin
Os8Raven
Merlin
Level 31
God Stats
7W - 9L
1,482 SR
Queue Stats
527W - 539L
1,391 Elo+
Solo
Artemis
Artemis
sweatybullets
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,294 Elo+

VS

Team Averages
Level 14
1,448 SR
1,381 Elo+
Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jmoneyirv
Xbalanque
Level 18
God Stats
3W - 3L
1,471 SR
Queue Stats
54W - 57L
1,231 Elo+
Party 1
Fenrir
Fenrir
Kosmic95
Fenrir
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
86W - 74L
1,362 Elo+
Party 1
Thoth
Thoth
Qwueenz
Thoth
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
hashirama1245
Guan Yu
Level 8
God Stats
2W - 4L
1,269 SR
Queue Stats
6W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,357
446
6,438
10,504
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 2
5,944
283
832
3,074
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
KnownID
Ymir
13
0 / 9 / 6
8,428
401
6,527
17,446
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Os8Raven
Merlin
17
12 / 11 / 0
11,777
561
14,948
18,631
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
2
0 / 0 / 1
4,057
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 7 / 8
10,774
513
9,330
13,145
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Jmoneyirv
Xbalanque
15
3 / 7 / 8
10,088
480
6,950
14,424
4,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kosmic95
Fenrir
20
12 / 4 / 5
12,738
607
12,132
14,307
5,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thoth
Qwueenz
Thoth
16
5 / 3 / 7
10,385
495
3,776
8,685
2,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
17
1 / 0 / 2
10,575
504
3,647
12,706
12,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
13
Kills
26
26
Deaths
21
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
7
8
1.29
L
1
4
2
0.5
L
0
2
2
0.5
W
Xbalanque
Jmoneyirv
Xbalanque
3
7
8
1
L
Ymir
KnownID
Ymir
0
9
6
0.33
W
Fenrir
Kosmic95
Fenrir
12
4
5
3.63
L
Merlin
Os8Raven
Merlin
12
11
0
1.09
W
Thoth
Qwueenz
Thoth
5
3
7
2.83
W
Guan Yu
1
0
2
2
L
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
35,835
49,655
Taken
63,267
22,375
Mitigated
31,544
7,497
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,330
7,041
0
1,438
13,145
5,219
5,620
3,595
8,981
0
48,264
L
6,438
439
0
2,927
10,504
3,691
0
414
10,090
40,091
0
L
832
687
0
156
3,074
935
0
463
2,611
0
5,329
W
Xbalanque
Jmoneyirv
Xbalanque
6,950
2,855
0
1,002
14,424
4,864
3,867
5,628
8,274
0
53,426
L
Ymir
KnownID
Ymir
6,527
1,077
0
826
17,446
10,477
0
1,002
16,444
33,194
2,286
W
Fenrir
Kosmic95
Fenrir
12,132
4,312
0
6,059
14,307
5,864
176
4,758
9,415
0
86,903
L
Merlin
Os8Raven
Merlin
14,948
1,376
0
3,588
18,631
7,272
0
1,897
16,734
65,387
0
W
Thoth
Qwueenz
Thoth
3,776
114
0
836
8,685
2,752
1,645
4,783
3,512
44,794
0
W
Guan Yu
3,647
550
475
5,255
12,706
12,845
1,698
7,708
4,896
0
54,767
L
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
54,560
252
Minions Killed
475
0
Camps Cleared
0
929,735
Distance Traveled
1,939,809
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,774
513
83
4
0
363,327
0
L
Anubis
9,357
446
77
4
0
251,303
3
L
Arachne
5,944
283
9
0
0
93,652
1
W
Xbalanque
10,088
480
88
4
0
359,425
0
L
Ymir
8,428
401
54
3
0
250,639
1
W
Fenrir
12,738
607
140
7
0
409,493
0
L
Merlin
11,777
561
112
5
0
334,141
1
W
Thoth
10,385
495
69
3
0
365,421
0
W
Guan Yu
10,575
504
95
5
0
442,143
0
L
Artemis
4,057
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role