Player Matchup

Artemis
Artemis
ItsLandenPlays
Artemis
Level 60
God Stats
1W - 0L
1,306 SR
Queue Stats
56W - 79L
1,334 Elo+
Party 1
Pele
Pele
Jxhly-
Pele
Level 35
God Stats
11W - 9L
1,582 SR
Queue Stats
78W - 87L
1,366 Elo+
Party 1
Chaac
Chaac
WARONPAWS
Chaac
Level 118
God Stats
103W - 78L
1,620 SR
Queue Stats
848W - 896L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
blueman803
Baron Samedi
Level 97
God Stats
33W - 24L
1,181 SR
Queue Stats
108W - 89L
1,400 Elo+
Solo
Anhur
Anhur
quadgie01
Anhur
Level 74
God Stats
2W - 2L
1,670 SR
Queue Stats
919W - 999L
1,375 Elo+
Solo
Team Averages
Level 77
1,472 SR
1,383 Elo+

VS

Team Averages
Level 95
1,400 SR
1,414 Elo+
Scylla
Scylla
Krissrocksx
Scylla
Level 93
God Stats
0W - 2L
1,337 SR
Queue Stats
26W - 48L
1,373 Elo+
Solo
Xing Tian
Xing Tian
Miraroa94
Xing Tian
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,538 Elo+
Solo
Neith
Neith
Zombie llx
Neith
Level 80
God Stats
16W - 16L
1,449 SR
Queue Stats
432W - 462L
1,263 Elo+
Solo
Freya
Freya
aSplinteredCell
Freya
Level 68
God Stats
4W - 9L
1,449 SR
Queue Stats
535W - 565L
1,397 Elo+
Solo
Janus
Janus
paulofla2674
Janus
Level 116
God Stats
0W - 2L
1,263 SR
Queue Stats
134W - 133L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
11,593
1,054
21,303
13,498
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Jxhly-
Pele
16
4 / 2 / 6
10,568
961
12,056
9,858
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
WARONPAWS
Chaac
17
1 / 0 / 15
10,567
961
9,122
8,960
6,759
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
blueman803
Baron Samedi
18
8 / 3 / 11
11,521
1,047
16,129
12,560
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
quadgie01
Anhur
17
4 / 2 / 9
10,794
981
9,856
7,545
3,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 8 / 4
10,253
932
9,190
16,460
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Miraroa94
Xing Tian
16
0 / 5 / 3
9,877
898
1,591
22,079
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
3 / 3 / 4
11,440
1,040
9,656
10,316
4,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 6
10,674
970
12,710
19,238
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 3
11,119
1,011
13,384
6,542
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
22
Kills
9
9
Deaths
22
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Pele
Jxhly-
Pele
4
2
6
3.5
L
Scylla
2
8
4
0.5
L
Xing Tian
Miraroa94
Xing Tian
0
5
3
0.3
W
Chaac
WARONPAWS
Chaac
1
0
15
8.5
L
Neith
3
3
4
1.67
L
0
5
6
0.6
W
Baron Samedi
blueman803
Baron Samedi
8
3
11
4.5
L
4
1
3
5.5
W
Anhur
quadgie01
Anhur
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,466
Damage
46,531
52,421
Taken
74,635
24,353
Mitigated
38,948
11,742
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,303
14,299
0
1,831
13,498
4,624
0
10,826
2,452
0
35,305
W
Pele
Jxhly-
Pele
12,056
3,870
0
725
9,858
3,664
0
7,363
2,495
0
31,317
L
Scylla
9,190
1,367
0
0
16,460
6,199
0
4,465
11,965
21,365
0
L
Xing Tian
Miraroa94
Xing Tian
1,591
77
0
1,968
22,079
18,173
0
4,054
18,025
5,926
0
W
Chaac
WARONPAWS
Chaac
9,122
151
0
5,616
8,960
6,759
0
4,694
4,210
0
34,169
L
Neith
9,656
4,009
0
2,801
10,316
4,398
0
2,101
8,215
0
40,889
L
12,710
4,796
0
2,975
19,238
7,859
0
3,833
15,375
25,087
0
W
Baron Samedi
blueman803
Baron Samedi
16,129
800
1,423
2,147
12,560
6,240
0
10,407
1,937
31,062
0
L
13,384
137
0
854
6,542
2,319
0
1,676
4,866
49,433
0
W
Anhur
quadgie01
Anhur
9,856
7,701
0
0
7,545
3,066
0
3,051
4,452
0
26,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,043
Gold Earned
53,363
226
Minions Killed
211
4
Camps Cleared
14
1,040,277
Distance Traveled
808,882
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,593
1,054
46
4
2
193,544
0
W
Pele
10,568
961
42
4
0
203,539
0
L
Scylla
10,253
932
41
4
1
147,105
0
L
Xing Tian
9,877
898
11
1
0
163,385
1
W
Chaac
10,567
961
57
5
0
272,819
4
L
Neith
11,440
1,040
40
4
11
142,431
0
L
Freya
10,674
970
32
3
2
177,021
0
W
Baron Samedi
11,521
1,047
37
3
0
198,915
0
L
Janus
11,119
1,011
87
8
0
178,940
0
W
Anhur
10,794
981
44
4
2
171,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role