Player Matchup

Artio
Artio
 
Artio
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ColeW-07
Ullr
Level 51
God Stats
12W - 16L
1,500 SR
Queue Stats
590W - 544L
1,448 Elo+
Solo
Apollo
Apollo
KostToretto1320
Apollo
Level 109
God Stats
4W - 7L
1,468 SR
Queue Stats
23W - 19L
1,562 Elo+
Solo
Achilles
Achilles
chocoleyrool
Achilles
Level 81
God Stats
3W - 3L
1,540 SR
Queue Stats
229W - 241L
1,402 Elo+
Solo
Fenrir
Fenrir
ian-il-gallo
Fenrir
Level 113
God Stats
66W - 70L
1,476 SR
Queue Stats
343W - 393L
1,391 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,461 Elo+

VS

Team Averages
Level 84
1,532 SR
1,377 Elo+
Zhong Kui
Zhong Kui
Chatsolide93
Zhong Kui
Level 104
God Stats
4W - 7L
1,274 SR
Queue Stats
32W - 36L
1,384 Elo+
Solo
Bacchus
Bacchus
LeaveMeAlone408
Bacchus
Level 49
God Stats
5W - 1L
1,789 SR
Queue Stats
57W - 67L
1,356 Elo+
Solo
Janus
Janus
bull9797
Janus
Level 65
God Stats
2W - 1L
1,718 SR
Queue Stats
37W - 48L
1,346 Elo+
Solo
Ne Zha
Ne Zha
gizzy4life91
Ne Zha
Level 104
God Stats
3W - 4L
1,413 SR
Queue Stats
120W - 156L
1,405 Elo+
Solo
Izanami
Izanami
sonof_hades13
Izanami
Level 100
God Stats
38W - 30L
1,466 SR
Queue Stats
241W - 275L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 4
5,915
423
4,583
10,427
6,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
1 / 3 / 2
6,479
463
2,835
7,943
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 2
6,562
469
2,279
9,273
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
chocoleyrool
Achilles
13
3 / 2 / 1
7,584
542
5,734
8,676
5,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
12
2 / 0 / 3
7,347
525
3,624
9,576
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chatsolide93
Zhong Kui
14
4 / 3 / 0
8,394
600
8,421
10,966
8,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
6,178
441
2,973
7,685
6,503
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
bull9797
Janus
12
2 / 0 / 2
7,516
537
4,129
4,771
1,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
2 / 1 / 4
7,232
517
6,175
8,128
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
13
5 / 2 / 1
7,976
570
5,288
6,906
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
6
Kills
13
13
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
4
1
W
Zhong Kui
Chatsolide93
Zhong Kui
4
3
0
1.33
L
Ullr
1
3
2
0.67
L
0
6
2
0.17
W
0
1
3
1.5
W
Janus
bull9797
Janus
2
0
2
3
L
Achilles
chocoleyrool
Achilles
3
2
1
1.75
W
Ne Zha
2
1
4
4
L
Fenrir
2
0
3
3.5
W
Izanami
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
26,986
45,895
Taken
38,456
20,568
Mitigated
23,309
13,203
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,583
189
502
5,032
10,427
6,001
78
2,309
8,118
25,386
0
W
Zhong Kui
Chatsolide93
Zhong Kui
8,421
1,757
0
5,368
10,966
8,546
1,982
0
10,966
47,674
0
L
Ullr
2,835
1,218
0
2,013
7,943
2,466
108
1,188
6,755
0
32,028
L
2,279
1,166
0
1,419
9,273
3,145
0
4,563
4,710
0
21,881
W
2,973
634
0
1,560
7,685
6,503
345
1,786
5,899
10,802
0
W
Janus
bull9797
Janus
4,129
440
0
1,473
4,771
1,471
129
222
4,549
43,414
0
L
Achilles
chocoleyrool
Achilles
5,734
1,987
0
1,428
8,676
5,654
360
5,579
3,097
0
32,910
W
Ne Zha
6,175
1,567
0
2,035
8,128
4,696
633
1,340
6,788
0
36,552
L
Fenrir
3,624
1,028
0
2,809
9,576
3,302
414
1,884
7,692
0
41,597
W
Izanami
5,288
3,407
0
1,149
6,906
2,093
1,833
1,235
5,671
0
51,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
37,296
288
Minions Killed
342
0
Camps Cleared
0
1,312,019
Distance Traveled
1,292,267
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,915
423
42
3
0
291,713
4
W
Zhong Kui
8,394
600
107
8
0
236,341
9
L
Ullr
6,479
463
60
4
0
262,515
0
L
Apollo
6,562
469
50
4
0
249,339
2
W
Bacchus
6,178
441
17
1
0
258,847
2
W
Janus
7,516
537
67
5
0
269,898
5
L
Achilles
7,584
542
59
4
0
230,290
0
W
Ne Zha
7,232
517
57
4
0
292,887
0
L
Fenrir
7,347
525
77
6
0
278,162
0
W
Izanami
7,976
570
94
7
0
234,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role