Player Matchup

Morgan Le Fay
Morgan Le Fay
Adiel0_0
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 107L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CooCooBirdy
Ah Muzen Cab
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
Qwozy-_-
Fenrir
Level 67
God Stats
3W - 0L
1,713 SR
Queue Stats
44W - 44L
1,408 Elo+
Party 1
Team Averages
Level 69
1,571 SR
1,460 Elo+

VS

Team Averages
Level 106
1,598 SR
1,598 Elo+
Cthulhu
Cthulhu
GaryTheSmith
Cthulhu
Level 151
God Stats
1W - 1L
1,623 SR
Queue Stats
180W - 113L
1,610 Elo+
Party 2
Fenrir
Fenrir
NikolisBMW
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Tiamat
Tiamat
joshordan
Tiamat
Level 160
God Stats
8W - 7L
1,671 SR
Queue Stats
253W - 160L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adiel0_0
Morgan Le Fay
15
4 / 2 / 7
10,217
730
11,646
10,254
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CooCooBirdy
Ah Muzen Cab
16
6 / 0 / 5
10,533
752
13,566
7,170
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Qwozy-_-
Fenrir
12
1 / 2 / 7
9,778
698
3,088
10,961
8,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaryTheSmith
Cthulhu
12
1 / 2 / 2
8,788
628
9,686
12,437
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NikolisBMW
Fenrir
12
1 / 6 / 2
8,465
605
5,720
11,473
6,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
joshordan
Tiamat
13
2 / 3 / 2
8,660
619
5,328
9,611
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Adiel0_0
Morgan Le Fay
4
2
7
3.75
W
Ah Muzen Cab
CooCooBirdy
Ah Muzen Cab
6
0
5
8.5
L
Cthulhu
GaryTheSmith
Cthulhu
1
2
2
1
L
Fenrir
NikolisBMW
Fenrir
1
6
2
0.33
W
Fenrir
Qwozy-_-
Fenrir
1
2
7
2.25
L
Tiamat
joshordan
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
20,734
28,385
Taken
33,521
15,195
Mitigated
22,598
9,717
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Adiel0_0
Morgan Le Fay
11,646
1,447
136
4,251
10,254
4,118
591
6,056
4,198
42,872
0
W
Ah Muzen Cab
CooCooBirdy
Ah Muzen Cab
13,566
7,137
0
4,216
7,170
2,827
2,427
3,665
3,505
0
65,453
L
Cthulhu
GaryTheSmith
Cthulhu
9,686
32
0
2,088
12,437
10,548
0
4,183
8,254
29,274
0
L
Fenrir
NikolisBMW
Fenrir
5,720
1,287
0
1,333
11,473
6,468
0
4,455
7,018
0
20,941
W
Fenrir
Qwozy-_-
Fenrir
3,088
585
0
1,114
10,961
8,250
29
5,293
5,668
0
8,023
L
Tiamat
joshordan
Tiamat
5,328
149
0
1,845
9,611
5,582
0
3,008
6,603
36,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
25,913
192
Minions Killed
156
0
Camps Cleared
0
798,118
Distance Traveled
741,728
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,217
730
79
6
0
234,667
0
W
Ah Muzen Cab
10,533
752
105
8
0
304,934
0
L
Cthulhu
8,788
628
32
2
0
276,694
4
L
Fenrir
8,465
605
55
4
0
245,563
4
W
Fenrir
9,778
698
8
1
0
258,517
2
L
Tiamat
8,660
619
69
5
0
219,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role