Player Matchup

Neith
Neith
I-Abysmal-I
Neith
Level 24
God Stats
5W - 0L
1,853 SR
Queue Stats
49W - 19L
2,001 Elo+
Solo
Khepri
Khepri
Ironcladhrt
Khepri
Level 6
God Stats
2W - 1L
1,855 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Bakasura
Bakasura
LaF Xypher
Bakasura
Level 28
God Stats
3W - 1L
1,548 SR
Queue Stats
65W - 59L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
ei-Lora
Gilgamesh
Level 29
God Stats
60W - 49L
1,541 SR
Queue Stats
221W - 251L
1,487 Elo+
Solo
Scylla
Scylla
tangy_relief
Scylla
Level 28
God Stats
35W - 45L
1,464 SR
Queue Stats
115W - 104L
1,572 Elo+
Solo
Team Averages
Level 23
1,652 SR
1,679 Elo+

VS

Team Averages
Level 15
1,567 SR
1,605 Elo+
Cupid
Cupid
Jirumaru
Cupid
Level 8
God Stats
7W - 11L
1,721 SR
Queue Stats
348W - 363L
1,787 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RainmanKami
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,540 SR
Queue Stats
12W - 12L
1,566 Elo+
Solo
Ymir
Ymir
TMT Everex
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
iPark_-
Tsukuyomi
Level 26
God Stats
0W - 3L
1,195 SR
Queue Stats
138W - 116L
1,523 Elo+
Solo
Bellona
Bellona
sololaneguy
Bellona
Level 23
God Stats
20W - 7L
1,878 SR
Queue Stats
164W - 140L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,356
706
5,957
4,009
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
1 / 1 / 8
5,153
573
1,714
3,983
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
LaF Xypher
Bakasura
10
5 / 1 / 1
5,996
666
4,202
5,766
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ei-Lora
Gilgamesh
11
0 / 1 / 1
5,840
649
1,835
4,815
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
3 / 1 / 2
5,472
608
4,349
4,291
1,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jirumaru
Cupid
8
0 / 2 / 0
4,764
529
1,474
6,599
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
RainmanKami
Morgan Le Fay
9
0 / 1 / 3
5,413
601
4,440
5,052
2,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
3,908
434
626
6,818
2,682
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
iPark_-
Tsukuyomi
9
3 / 5 / 0
5,742
638
4,497
7,331
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
sololaneguy
Bellona
9
1 / 1 / 0
5,432
604
2,838
5,624
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Khepri
1
1
8
5
L
Cupid
Jirumaru
Cupid
0
2
0
0
W
Bakasura
LaF Xypher
Bakasura
5
1
1
5.5
L
Morgan Le Fay
RainmanKami
Morgan Le Fay
0
1
3
1.5
L
0
5
0
0
W
Gilgamesh
ei-Lora
Gilgamesh
0
1
1
0.5
L
Tsukuyomi
iPark_-
Tsukuyomi
3
5
0
0.6
L
Bellona
sololaneguy
Bellona
1
1
0
1
W
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
13,875
22,864
Taken
31,424
8,347
Mitigated
11,283
6,955
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,957
2,467
0
1,292
4,009
1,266
0
164
3,845
0
38,972
W
Khepri
1,714
29
0
1,204
3,983
1,936
0
1,443
2,540
8,372
0
L
Cupid
Jirumaru
Cupid
1,474
865
35
2,737
6,599
1,609
0
352
6,247
0
25,040
W
Bakasura
LaF Xypher
Bakasura
4,202
2,731
0
1,640
5,766
2,405
0
2,185
3,581
0
22,161
L
Morgan Le Fay
RainmanKami
Morgan Le Fay
4,440
467
0
1,128
5,052
2,245
216
1,732
3,149
27,388
0
L
626
142
0
275
6,818
2,682
0
2,313
4,305
6,852
0
W
Gilgamesh
ei-Lora
Gilgamesh
1,835
227
0
2,020
4,815
1,551
656
0
4,815
0
24,413
L
Tsukuyomi
iPark_-
Tsukuyomi
4,497
1,560
0
1,920
7,331
2,085
0
1,429
5,742
0
23,210
L
Bellona
sololaneguy
Bellona
2,838
694
0
2,986
5,624
2,662
131
237
5,240
0
27,910
W
Scylla
4,349
350
127
672
4,291
1,189
0
1,274
3,017
28,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
25,259
254
Minions Killed
248
0
Camps Cleared
0
924,468
Distance Traveled
823,235
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,356
706
83
9
0
163,498
5
W
Khepri
5,153
573
12
1
0
182,460
4
L
Cupid
4,764
529
51
6
0
162,927
4
W
Bakasura
5,996
666
64
7
0
212,385
2
L
Morgan Le Fay
5,413
601
56
6
0
170,683
6
L
Ymir
3,908
434
20
2
0
155,345
0
W
Gilgamesh
5,840
649
52
6
0
181,504
2
L
Tsukuyomi
5,742
638
46
5
0
199,310
0
L
Bellona
5,432
604
75
8
0
134,970
1
W
Scylla
5,472
608
43
5
0
184,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role