Player Matchup

Jing Wei
Jing Wei
Bronze III
Baradock
Jing Wei
Bronze III
Level 126
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 2L
1,405 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Mcjunnior
Ratatoskr
Gold IV
Level 148
God Stats
1W - 3L
1,480 SR
Queue Stats
38W - 38L
1,372 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Pipeeeeee
Gilgamesh
Gold II
Level 86
God Stats
0W - 3L
1,499 SR
Queue Stats
53W - 59L
1,585 MMR
Party 1
Geb
Geb
Gold III
SirenCeol
Geb
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,466 MMR
Solo
Chang'e
Chang'e
Platinum V
znyckyj
Chang'e
Platinum V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 218L
1,659 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,464 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,687 SR
1,497 MMR
Ares
Ares
Gold V
REIDASDESGRAÇA
Ares
Gold V
Level 125
God Stats
7W - 3L
1,520 SR
Queue Stats
67W - 88L
1,436 MMR
Solo
Nike
Nike
Gold III
RafinhaEgito
Nike
Gold III
Level 89
God Stats
5W - 0L
1,821 SR
Queue Stats
64W - 68L
1,435 MMR
Solo
Nemesis
Nemesis
Gold I
RuimComSorte
Nemesis
Gold I
Level 125
God Stats
7W - 8L
1,671 SR
Queue Stats
575W - 573L
1,573 MMR
Solo
Scylla
Scylla
Platinum V
TioHawKerSx
Scylla
Platinum V
Level 158
God Stats
9W - 4L
1,764 SR
Queue Stats
230W - 241L
1,683 MMR
Solo
Medusa
Medusa
Gold V
oOepsilonOo
Medusa
Gold V
Level 114
God Stats
5W - 3L
1,657 SR
Queue Stats
18W - 20L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baradock
Jing Wei
9
0 / 2 / 1
5,279
480
1,579
5,392
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Mcjunnior
Ratatoskr
8
2 / 0 / 3
5,350
486
1,990
4,097
1,134
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Pipeeeeee
Gilgamesh
10
2 / 0 / 2
5,664
515
5,246
5,410
1,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 5
4,926
448
2,090
8,426
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
znyckyj
Chang'e
10
2 / 2 / 1
5,582
507
4,089
6,288
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAthenaApolloPersephone

VS

Bans
DanzaburouSetRamaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,116
465
3,348
7,114
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
5,823
529
3,503
5,419
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
RuimComSorte
Nemesis
11
2 / 1 / 3
6,449
586
4,674
7,533
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
1 / 0 / 2
6,716
611
3,228
3,325
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 1 / 1
6,974
634
4,859
5,558
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
6
Kills
8
8
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Baradock
Jing Wei
0
2
1
0.25
L
Ratatoskr
Mcjunnior
Ratatoskr
2
0
3
3.5
L
Gilgamesh
Pipeeeeee
Gilgamesh
2
0
2
3
W
1
2
4
1.5
W
1
2
0
0.5
W
Nemesis
RuimComSorte
Nemesis
2
1
3
3.5
L
0
4
5
0.63
W
Scylla
1
0
2
2
W
Medusa
3
1
1
3.5
L
Chang'e
znyckyj
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
19,612
29,613
Taken
28,949
9,480
Mitigated
10,712
9,574
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Baradock
Jing Wei
1,579
1,095
0
1,427
5,392
1,389
0
442
4,950
0
26,604
L
Ratatoskr
Mcjunnior
Ratatoskr
1,990
711
0
2,156
4,097
1,134
0
518
3,579
0
19,474
L
Gilgamesh
Pipeeeeee
Gilgamesh
5,246
1,856
0
1,879
5,410
1,961
0
0
5,080
136
26,414
W
3,348
132
0
1,440
7,114
2,845
0
2,264
4,754
16,098
0
W
3,503
105
0
800
5,419
2,579
850
226
5,183
0
27,094
W
Nemesis
RuimComSorte
Nemesis
4,674
2,111
0
1,071
7,533
2,536
0
1,212
6,241
0
40,486
L
2,090
168
0
1,138
8,426
3,350
0
3,757
4,579
9,985
0
W
Scylla
3,228
816
0
1,053
3,325
1,029
0
1,527
1,664
42,697
0
W
Medusa
4,859
1,463
0
2,344
5,558
1,723
866
630
4,928
0
48,798
L
Chang'e
znyckyj
Chang'e
4,089
85
267
2,707
6,288
1,646
0
1,645
4,489
28,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
31,078
244
Minions Killed
372
0
Camps Cleared
0
988,905
Distance Traveled
1,061,124
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,279
480
67
6
0
190,383
2
L
Ratatoskr
5,350
486
57
5
0
167,201
2
L
Gilgamesh
5,664
515
48
4
0
211,943
3
W
Ares
5,116
465
33
3
0
203,390
5
W
Nike
5,823
529
68
6
0
219,069
2
W
Nemesis
6,449
586
81
7
0
230,505
3
L
Geb
4,926
448
7
1
0
219,449
5
W
Scylla
6,716
611
96
9
0
207,781
6
W
Medusa
6,974
634
94
9
0
200,379
3
L
Chang'e
5,582
507
65
6
0
199,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role