Player Matchup

Janus
Janus
BeybladeBri
Janus
Level 27
God Stats
3W - 3L
1,717 SR
Queue Stats
100W - 60L
1,655 Elo+
Solo
Tyr
Tyr
Burritoo_uwu
Tyr
Level 26
God Stats
50W - 37L
1,617 SR
Queue Stats
328W - 347L
1,569 Elo+
Solo
Cupid
Cupid
Railslide
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Sylvanus
Sylvanus
VioletFTW1822
Sylvanus
Level 15
God Stats
3W - 10L
1,179 SR
Queue Stats
36W - 61L
1,625 Elo+
Solo
Thor
Thor
theozito_
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,597 Elo+

VS

Team Averages
Level 15
1,634 SR
1,591 Elo+
Bellona
Bellona
CutieWithAHat
Bellona
Level 25
God Stats
6W - 1L
1,824 SR
Queue Stats
79W - 60L
1,645 Elo+
Solo
Aphrodite
Aphrodite
Hahaibeatyou505
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,641 Elo+
Party 1
Arachne
Arachne
iMightyMoonhead
Arachne
Level 26
God Stats
29W - 21L
1,616 SR
Queue Stats
68W - 76L
1,478 Elo+
Solo
Apollo
Apollo
loveablesquaw
Apollo
Level 8
God Stats
3W - 2L
1,691 SR
Queue Stats
9W - 8L
1,634 Elo+
Party 1
Hera
Hera
yisusgerard
Hera
Level 5
God Stats
6W - 4L
1,541 SR
Queue Stats
19W - 18L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,497
550
2,668
3,665
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 0
5,493
549
2,869
6,436
2,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Railslide
Cupid
4
0 / 8 / 0
3,735
374
1,393
5,512
883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
VioletFTW1822
Sylvanus
7
0 / 3 / 1
4,413
441
5,661
6,436
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
2
0 / 6 / 0
3,589
359
468
3,944
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
8 / 0 / 0
6,839
684
5,474
7,533
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Hahaibeatyou505
Aphrodite
10
4 / 0 / 4
5,862
586
3,764
6,453
2,893
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes

Shoes

+6%
Movement Speed

9
0 / 0 / 2
5,109
511
993
5,354
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
4 / 1 / 6
5,804
580
4,705
7,393
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,240
524
3,180
2,303
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
19
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
1
0
1
W
Bellona
8
0
0
8
W
Aphrodite
Hahaibeatyou505
Aphrodite
4
0
4
6
L
Cupid
Railslide
Cupid
0
8
0
0
L
Sylvanus
VioletFTW1822
Sylvanus
0
3
1
0.17
W
0
0
2
1
W
4
1
6
7
L
Thor
0
6
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
18,116
25,993
Taken
29,036
7,608
Mitigated
11,779
5,496
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,668
460
0
1,067
3,665
804
135
393
3,272
37,272
0
L
2,869
203
0
2,202
6,436
2,808
0
2,866
3,256
143
23,492
W
Bellona
5,474
2,575
0
4,270
7,533
4,054
0
1,864
5,669
0
38,475
W
Aphrodite
Hahaibeatyou505
Aphrodite
3,764
1,429
1,949
4,134
6,453
2,893
455
1,817
4,636
24,966
0
L
Cupid
Railslide
Cupid
1,393
1,050
48
140
5,512
883
0
773
4,739
0
3,977
L
Sylvanus
VioletFTW1822
Sylvanus
5,661
2,375
229
1,810
6,436
2,393
0
1,940
4,496
15,951
2,965
W
993
709
0
2,295
5,354
2,090
0
360
4,994
0
27,162
W
4,705
2,888
0
2,084
7,393
2,146
527
3,645
3,748
0
28,187
L
Thor
468
402
0
0
3,944
720
0
658
3,286
0
1,030
W
3,180
933
0
351
2,303
596
769
0
2,303
21,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,727
Gold Earned
28,854
180
Minions Killed
320
0
Camps Cleared
0
783,736
Distance Traveled
912,261
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,497
550
77
8
0
173,431
5
L
Tyr
5,493
549
61
6
0
204,029
4
W
Bellona
6,839
684
89
9
0
223,862
2
W
Aphrodite
5,862
586
53
5
0
156,118
0
L
Cupid
3,735
374
6
1
0
170,374
0
L
Sylvanus
4,413
441
32
3
0
130,891
2
W
Arachne
5,109
511
68
7
0
181,461
1
W
Apollo
5,804
580
60
6
0
174,642
3
L
Thor
3,589
359
4
0
0
105,011
0
W
Hera
5,240
524
50
5
0
176,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role