Player Matchup

Anhur
Anhur
 
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Daddy Palpp
Cthulhu
Level 23
God Stats
7W - 9L
1,683 SR
Queue Stats
166W - 198L
1,364 Elo+
Solo
Olorun
Olorun
TrixxterAct
Olorun
Level 106
God Stats
4W - 4L
1,356 SR
Queue Stats
201W - 218L
1,510 Elo+
Solo
Team Averages
Level 50
1,513 SR
1,458 Elo+

VS

Team Averages
Level 15
1,398 SR
1,373 Elo+
Artemis
Artemis
Cpt-Chankla
Artemis
Level 29
God Stats
1W - 5L
1,193 SR
Queue Stats
3W - 11L
1,148 Elo+
Solo
Ymir
Ymir
Demetrio402
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 153L
1,624 Elo+
Solo
Chronos
Chronos
JaniAndy
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 2 / 11
10,606
816
10,811
13,322
5,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Daddy Palpp
Cthulhu
12
3 / 2 / 8
9,291
715
3,792
11,454
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
13
10 / 0 / 3
10,643
819
12,688
6,395
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cpt-Chankla
Artemis
12
3 / 6 / 1
8,503
654
8,597
11,716
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 10 / 3
7,505
577
3,727
16,413
12,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
JaniAndy
Chronos
6
0 / 4 / 1
6,928
533
2,753
4,678
1,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
3
4
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
11
6.25
L
Artemis
Cpt-Chankla
Artemis
3
6
1
0.58
W
Cthulhu
Daddy Palpp
Cthulhu
3
2
8
3.5
L
0
10
3
0.15
L
Chronos
JaniAndy
Chronos
0
4
1
0.13
W
Olorun
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
15,077
31,171
Taken
32,807
18,800
Mitigated
17,290
10,068
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,811
7,488
0
4,750
13,322
5,095
1,759
2,278
11,044
0
39,791
L
Artemis
Cpt-Chankla
Artemis
8,597
5,244
159
2,968
11,716
3,889
0
7,035
4,374
0
28,051
W
Cthulhu
Daddy Palpp
Cthulhu
3,792
446
196
2,387
11,454
11,157
0
3,425
8,029
18,543
0
L
3,727
943
0
330
16,413
12,400
0
6,910
8,908
13,273
0
L
Chronos
JaniAndy
Chronos
2,753
1,306
0
178
4,678
1,001
0
1,407
3,045
10,958
0
W
Olorun
12,688
6,496
184
2,551
6,395
2,548
589
777
5,618
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
22,936
149
Minions Killed
73
0
Camps Cleared
0
632,959
Distance Traveled
378,882
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,606
816
56
4
0
216,638
1
L
Artemis
8,503
654
38
3
0
144,171
0
W
Cthulhu
9,291
715
25
2
0
225,546
1
L
Ymir
7,505
577
12
1
0
144,081
0
L
Chronos
6,928
533
23
2
0
90,630
0
W
Olorun
10,643
819
68
5
0
190,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role