Player Matchup

Mercury
Mercury
MadDragonFllyer
Mercury
Level 21
God Stats
3W - 0L
1,837 SR
Queue Stats
9W - 9L
1,537 Elo+
Solo
Kukulkan
Kukulkan
MrKennedy19
Kukulkan
Level 13
God Stats
4W - 5L
1,521 SR
Queue Stats
19W - 15L
1,629 Elo+
Solo
Cupid
Cupid
MrSizzzzzurrp
Cupid
Level 25
God Stats
5W - 0L
2,026 SR
Queue Stats
95W - 29L
1,721 Elo+
Solo
Ares
Ares
adamftw1
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Sobek
Sobek
gigori
Sobek
Level 10
God Stats
1W - 1L
1,249 SR
Queue Stats
36W - 32L
1,431 Elo+
Solo
Team Averages
Level 15
1,627 SR
1,571 Elo+

VS

Team Averages
Level 38
1,582 SR
1,536 Elo+
Khepri
Khepri
DoctorWu94
Khepri
Level 31
God Stats
24W - 23L
1,522 SR
Queue Stats
134W - 142L
1,450 Elo+
Solo
Fenrir
Fenrir
Ev1lPap4Gal1
Fenrir
Level 6
God Stats
3W - 4L
1,694 SR
Queue Stats
11W - 14L
1,618 Elo+
Party 1
Horus
Horus
HollowlionHS
Horus
Level 24
God Stats
3W - 1L
1,855 SR
Queue Stats
133W - 149L
1,499 Elo+
Solo
Heimdallr
Heimdallr
MustacheMeninist
Heimdallr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 117L
1,567 Elo+
Solo
Janus
Janus
NoseGamerHd
Janus
Level 105
God Stats
0W - 1L
1,340 SR
Queue Stats
39W - 42L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
11,448
636
12,740
15,605
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
MrKennedy19
Kukulkan
16
7 / 1 / 6
9,704
539
13,873
8,097
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 0 / 7
10,452
581
18,512
9,829
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
14
0 / 2 / 2
8,354
464
2,800
10,854
6,788
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
gigori
Sobek
12
1 / 3 / 8
7,883
438
4,002
11,996
9,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DoctorWu94
Khepri
11
1 / 4 / 2
7,527
418
4,166
15,777
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
12
3 / 4 / 0
7,842
436
4,422
12,869
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 2
8,563
476
6,716
17,375
20,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
10
1 / 9 / 2
7,188
399
7,704
13,794
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 1
7,570
421
7,260
9,384
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
27
Kills
8
8
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
DoctorWu94
Khepri
1
4
2
0.5
L
Fenrir
3
4
0
0.75
L
2
5
2
0.6
W
9
2
7
6.25
W
Kukulkan
MrKennedy19
Kukulkan
7
1
6
10
W
10
0
7
13.5
L
Heimdallr
1
9
2
0.22
L
1
5
1
0.3
W
Ares
0
2
2
0.5
W
Sobek
gigori
Sobek
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,927
Damage
30,268
56,381
Taken
69,199
29,744
Mitigated
46,512
20,705
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DoctorWu94
Khepri
4,166
951
0
1,720
15,777
12,140
113
4,142
11,635
19,572
0
L
Fenrir
4,422
483
0
4,166
12,869
4,870
0
2,045
10,824
0
34,144
L
6,716
2,825
665
5,920
17,375
20,822
882
5,304
12,071
0
42,270
W
12,740
8,615
0
6,647
15,605
6,315
3,379
1,456
14,003
0
87,439
W
Kukulkan
MrKennedy19
Kukulkan
13,873
1,034
0
2,795
8,097
3,121
1,116
3,718
4,073
50,303
0
W
18,512
11,695
635
5,556
9,829
4,006
2,360
1,510
8,319
0
66,818
L
Heimdallr
7,704
3,822
0
1,555
13,794
5,427
447
4,489
9,305
0
34,042
L
7,260
336
0
1,204
9,384
3,253
303
4,695
4,689
45,014
0
W
Ares
2,800
373
175
449
10,854
6,788
487
450
10,402
39,903
0
W
Sobek
gigori
Sobek
4,002
329
0
4,448
11,996
9,514
0
3,738
8,158
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
38,690
460
Minions Killed
325
0
Camps Cleared
0
1,807,843
Distance Traveled
1,480,898
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,527
418
18
1
0
349,013
3
L
Fenrir
7,842
436
64
4
0
260,280
1
L
Horus
8,563
476
86
5
0
298,374
2
W
Mercury
11,448
636
161
9
0
474,328
0
W
Kukulkan
9,704
539
76
4
0
334,649
4
W
Cupid
10,452
581
106
6
0
302,220
0
L
Heimdallr
7,188
399
66
4
0
262,762
0
L
Janus
7,570
421
91
5
0
310,469
6
W
Ares
8,354
464
73
4
0
329,942
0
W
Sobek
7,883
438
44
2
0
366,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role