Player Matchup

Pele
Pele
Gold IV
MagicsCreation
Pele
Gold IV
Level 133
God Stats
4W - 2L
1,767 SR
Queue Stats
232W - 238L
1,570 MMR
Solo
Chronos
Chronos
Gold III
TracerBurnout
Chronos
Gold III
Level 160
God Stats
4W - 1L
1,926 SR
Queue Stats
276W - 283L
1,578 MMR
Solo
Persephone
Persephone
Silver I
malizeleni
Persephone
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,585 MMR
Solo
Chaac
Chaac
Silver I
menacing-cupola
Chaac
Silver I
Level 84
God Stats
11W - 9L
1,516 SR
Queue Stats
97W - 111L
1,503 MMR
Solo
King Arthur
King Arthur
Gold II
nGnLxKJ
King Arthur
Gold II
Level 139
God Stats
55W - 57L
1,611 SR
Queue Stats
382W - 383L
1,510 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,664 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,633 SR
1,553 MMR
Sun Wukong
Sun Wukong
Gold III
Batman9859
Sun Wukong
Gold III
Level 85
God Stats
3W - 1L
1,620 SR
Queue Stats
116W - 135L
1,606 MMR
Party 1
Awilix
Awilix
Gold IV
JDaddy1st
Awilix
Gold IV
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,613 MMR
Party 2
Skadi
Skadi
Gold II
OminousYurei
Skadi
Gold II
Level 87
God Stats
25W - 19L
1,638 SR
Queue Stats
43W - 51L
1,524 MMR
Party 1
Sol
Sol
Silver II
Vreika
Sol
Silver II
Level 118
God Stats
5W - 3L
1,676 SR
Queue Stats
19W - 14L
1,520 MMR
Party 2
Bacchus
Bacchus
Gold II
nlatour413
Bacchus
Gold II
Level 112
God Stats
69W - 45L
1,733 SR
Queue Stats
255W - 252L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 1
13,083
467
12,231
24,435
12,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
20
1 / 6 / 4
13,694
489
10,823
17,449
8,917
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
malizeleni
Persephone
19
2 / 2 / 1
13,102
468
17,634
13,299
6,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 10 / 9
13,135
469
16,319
28,288
31,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
nGnLxKJ
King Arthur
20
5 / 4 / 7
14,229
508
22,981
31,878
31,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAthenaTiamatGilgameshJanus

VS

Bans
HeraSobekCupidGuan YuMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batman9859
Sun Wukong
20
3 / 3 / 10
14,717
526
14,673
24,295
28,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
JDaddy1st
Awilix
20
7 / 7 / 9
15,918
569
17,348
23,938
11,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 6 / 7
15,333
548
15,424
20,530
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Vreika
Sol
20
6 / 2 / 12
16,686
596
21,182
18,092
7,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
nlatour413
Bacchus
19
2 / 3 / 20
15,380
549
15,685
30,901
46,031
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
21
Kills
29
29
Deaths
21
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Batman9859
Sun Wukong
3
3
10
2.67
W
Awilix
JDaddy1st
Awilix
7
7
9
1.64
L
9
7
1
1.36
W
11
6
7
2.42
L
Chronos
1
6
4
0.5
W
Sol
Vreika
Sol
6
2
12
6
L
Persephone
malizeleni
Persephone
2
2
1
1.25
L
4
10
9
0.85
L
King Arthur
nGnLxKJ
King Arthur
5
4
7
2.13
W
Bacchus
nlatour413
Bacchus
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,988
Damage
84,312
115,349
Taken
117,756
90,817
Mitigated
103,539
36,344
Healing
39,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Batman9859
Sun Wukong
14,673
2,152
0
7,409
24,295
28,628
1,254
6,248
18,047
0
92,133
W
Awilix
JDaddy1st
Awilix
17,348
5,752
0
8,822
23,938
11,496
296
6,855
17,083
0
129,540
L
12,231
2,067
0
9,272
24,435
12,616
0
8,456
15,899
0
87,301
W
15,424
8,530
0
5,054
20,530
9,486
3,723
3,455
17,075
134
115,323
L
Chronos
10,823
5,801
0
4,811
17,449
8,917
6,152
2,568
14,801
104,964
5,703
W
Sol
Vreika
Sol
21,182
7,795
0
12,323
18,092
7,898
4,978
5,895
12,197
141,680
0
L
Persephone
malizeleni
Persephone
17,634
842
295
4,820
13,299
6,123
914
4,982
8,315
97,113
0
L
16,319
1,171
0
6,631
28,288
31,826
187
11,512
16,447
0
68,979
L
King Arthur
nGnLxKJ
King Arthur
22,981
2,195
0
10,515
31,878
31,335
14
9,465
22,335
759
99,294
W
Bacchus
nlatour413
Bacchus
15,685
1,380
0
5,540
30,901
46,031
0
7,404
23,306
55,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,243
Gold Earned
78,034
744
Minions Killed
773
0
Camps Cleared
0
2,462,652
Distance Traveled
2,593,240
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,717
526
170
6
0
545,845
2
W
Awilix
15,918
569
171
6
0
556,585
0
L
Pele
13,083
467
128
5
0
499,706
3
W
Skadi
15,333
548
150
5
0
479,921
8
L
Chronos
13,694
489
188
7
0
493,611
10
W
Sol
16,686
596
229
8
0
510,233
4
L
Persephone
13,102
468
153
5
0
534,191
16
L
Chaac
13,135
469
95
3
0
444,664
4
L
King Arthur
14,229
508
180
6
0
490,480
3
W
Bacchus
15,380
549
53
2
0
500,656
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role