Player Matchup

Medusa
Medusa
DatGuyWillie01
Medusa
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
LegendKillaOO2
Ganesha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,273 Elo+
Party 1
Fenrir
Fenrir
mattg1122
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 1
Team Averages
Level 10
1,430 SR
1,377 Elo+

VS

Team Averages
Level 32
1,493 SR
1,585 Elo+
Bellona
Bellona
Smaczu
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,623 Elo+
Solo
Artemis
Artemis
Viruca
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,667 Elo+
Solo
Zeus
Zeus
Zombiefool101
Zeus
Level 76
God Stats
19W - 19L
1,480 SR
Queue Stats
238W - 267L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 5
10,394
800
8,271
12,450
4,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 12
8,525
656
5,339
15,924
15,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
mattg1122
Fenrir
13
8 / 8 / 6
10,579
814
7,140
14,192
7,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Smaczu
Bellona
12
1 / 7 / 19
9,468
728
5,915
10,136
4,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Viruca
Artemis
15
7 / 4 / 11
10,862
836
16,488
11,351
4,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
15 / 5 / 6
11,445
880
15,508
8,081
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
15
Kills
23
23
Deaths
16
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
8
5
1.19
L
0
7
12
0.86
W
Bellona
Smaczu
Bellona
1
7
19
1.5
W
Artemis
Viruca
Artemis
7
4
11
3.13
W
15
5
6
3.6
L
Fenrir
mattg1122
Fenrir
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
37,911
42,566
Taken
29,568
27,475
Mitigated
11,469
2,646
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
4,535
0
1,129
12,450
4,672
0
4,316
8,134
0
32,885
L
5,339
586
0
1,083
15,924
15,129
0
5,518
10,406
13,822
0
W
Bellona
Smaczu
Bellona
5,915
1,019
0
25
10,136
4,807
233
2,274
7,862
0
13,252
W
Artemis
Viruca
Artemis
16,488
10,268
0
4,312
11,351
4,272
1,252
1,836
9,515
0
46,792
W
15,508
1,157
0
692
8,081
2,390
778
1,229
6,852
47,625
0
L
Fenrir
mattg1122
Fenrir
7,140
2,065
0
434
14,192
7,674
0
5,674
8,518
0
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
31,775
82
Minions Killed
141
0
Camps Cleared
0
577,068
Distance Traveled
575,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,394
800
57
4
0
186,085
0
L
Ganesha
8,525
656
6
0
0
190,106
0
W
Bellona
9,468
728
16
1
0
182,781
3
W
Artemis
10,862
836
60
5
0
198,826
1
W
Zeus
11,445
880
65
5
0
193,673
2
L
Fenrir
10,579
814
19
1
0
200,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role