Player Matchup

Hachiman
Hachiman
FSK GANG4165
Hachiman
Level 49
God Stats
9W - 24L
1,589 SR
Queue Stats
104W - 174L
1,361 Elo+
Party 2
Bellona
Bellona
StarPlatinum308
Bellona
Level 18
God Stats
11W - 14L
1,477 SR
Queue Stats
29W - 44L
1,353 Elo+
Party 2
Da Ji
Da Ji
hitman KR
Da Ji
Level 25
God Stats
1W - 6L
1,490 SR
Queue Stats
31W - 49L
1,413 Elo+
Party 2
Team Averages
Level 31
1,519 SR
1,376 Elo+

VS

Team Averages
Level 16
1,478 SR
1,301 Elo+
Merlin
Merlin
Blue_BlaZer0
Merlin
Level 29
God Stats
16W - 16L
1,502 SR
Queue Stats
88W - 111L
1,353 Elo+
Party 1
Ymir
Ymir
CheckersSakkie
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 37L
1,249 Elo+
Party 1
Jormungandr
Jormungandr
GoldFassl
Jormungandr
Level 14
God Stats
22W - 33L
1,432 SR
Queue Stats
38W - 86L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FSK GANG4165
Hachiman
20
8 / 0 / 4
14,280
621
15,814
22,287
7,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 8
12,839
558
9,375
21,213
19,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
hitman KR
Da Ji
16
2 / 4 / 6
12,677
551
7,601
12,239
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 3 / 3
13,854
602
29,135
12,819
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 5 / 3
13,170
573
3,037
15,588
18,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
GoldFassl
Jormungandr
16
1 / 5 / 6
12,991
565
10,333
14,780
9,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
3
1.83
W
3
5
3
0.9
L
Hachiman
FSK GANG4165
Hachiman
8
0
4
10
W
Jormungandr
GoldFassl
Jormungandr
1
5
6
0.8
L
3
4
8
1.75
L
Da Ji
hitman KR
Da Ji
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
42,505
55,739
Taken
43,187
31,747
Mitigated
34,054
9,116
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
29,135
988
2,381
3,487
12,819
6,106
1,721
0
12,819
117,160
0
W
3,037
378
697
912
15,588
18,563
150
0
15,588
20,018
0
L
Hachiman
FSK GANG4165
Hachiman
15,814
7,616
735
7,737
22,287
7,692
960
18,716
3,571
0
92,032
W
Jormungandr
GoldFassl
Jormungandr
10,333
1,951
634
661
14,780
9,385
0
0
14,780
47,321
0
L
9,375
2,909
0
644
21,213
19,680
131
15,251
5,962
0
31,497
L
Da Ji
hitman KR
Da Ji
7,601
677
0
0
12,239
4,375
154
8,538
3,701
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
40,015
209
Minions Killed
253
0
Camps Cleared
0
1,272,132
Distance Traveled
1,064,100
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,854
602
141
6
0
384,487
3
W
Ymir
13,170
573
36
2
0
338,494
0
L
Hachiman
14,280
621
153
7
0
410,512
0
W
Jormungandr
12,991
565
76
3
0
341,119
5
L
Bellona
12,839
558
36
2
0
438,138
0
L
Da Ji
12,677
551
20
1
0
423,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role