Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
UnknownxRaider
Jormungandr
Level 24
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1
Loki
Loki
VADER619
Loki
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 52L
1,524 Elo+
Solo
Neith
Neith
scorpionskull99
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,506 Elo+

VS

Team Averages
Level 84
1,468 SR
1,323 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MK_Xstasy
Raijin
Level 37
God Stats
1W - 2L
1,335 SR
Queue Stats
19W - 27L
1,219 Elo+
Solo
Gilgamesh
Gilgamesh
PrinceHurts
Gilgamesh
Level 134
God Stats
100W - 75L
1,653 SR
Queue Stats
345W - 354L
1,600 Elo+
Solo
Ne Zha
Ne Zha
Tadeow2m12
Ne Zha
Level 57
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 4L
975 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 2
10,996
647
9,539
12,697
7,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
UnknownxRaider
Jormungandr
17
1 / 4 / 2
10,775
634
14,098
18,662
18,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
4 / 6 / 3
11,688
688
16,754
16,249
8,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 5
10,787
635
9,144
8,424
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 1 / 4
12,187
717
9,995
16,687
19,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
MK_Xstasy
Raijin
18
5 / 3 / 6
12,733
749
11,474
12,138
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PrinceHurts
Gilgamesh
19
5 / 1 / 9
13,190
776
16,547
19,929
15,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Tadeow2m12
Ne Zha
17
3 / 3 / 4
11,718
689
7,200
14,433
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
17
17
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
2
1
W
Cerberus
 
Cerberus
4
1
4
6
W
Raijin
MK_Xstasy
Raijin
5
3
6
2.67
W
Gilgamesh
PrinceHurts
Gilgamesh
5
1
9
9.5
W
Ne Zha
Tadeow2m12
Ne Zha
3
3
4
1.67
L
Jormungandr
UnknownxRaider
Jormungandr
1
4
2
0.5
L
Loki
4
6
3
0.92
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,535
Damage
45,216
56,032
Taken
63,187
38,277
Mitigated
45,995
9,161
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,539
509
501
2,904
12,697
7,579
966
4,998
7,699
26,365
0
W
Cerberus
 
Cerberus
9,995
851
517
2,973
16,687
19,194
2,076
7,965
8,722
36,889
0
W
Raijin
MK_Xstasy
Raijin
11,474
1,774
535
1,621
12,138
5,582
1,503
3,696
8,442
42,196
0
W
Gilgamesh
PrinceHurts
Gilgamesh
16,547
5,791
0
4,872
19,929
15,752
1,770
8,114
11,815
2,296
49,249
W
Ne Zha
Tadeow2m12
Ne Zha
7,200
2,980
0
4,126
14,433
5,467
877
5,053
9,380
0
26,876
L
Jormungandr
UnknownxRaider
Jormungandr
14,098
3,708
0
2,538
18,662
18,575
116
9,321
9,341
41,059
0
L
Loki
16,754
5,136
0
977
16,249
8,624
1,099
6,665
9,584
0
51,122
L
9,144
3,478
537
1,704
8,424
3,499
0
1,835
6,589
0
41,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
49,828
219
Minions Killed
263
11
Camps Cleared
13
975,243
Distance Traveled
1,267,625
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,996
647
53
3
2
175,530
1
W
Cerberus
12,187
717
68
4
0
339,936
4
W
Raijin
12,733
749
76
4
4
251,439
2
W
Gilgamesh
13,190
776
64
4
8
347,626
3
W
Ne Zha
11,718
689
55
3
1
328,624
4
L
Jormungandr
10,775
634
59
3
2
277,712
1
L
Loki
11,688
688
53
3
5
268,032
3
L
Neith
10,787
635
54
3
2
253,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role