Player Matchup

Janus
Janus
GIO23VS
Janus
Level 154
God Stats
18W - 17L
1,657 SR
Queue Stats
359W - 339L
1,536 Elo+
Solo
Ravana
Ravana
InaneBurrito79
Ravana
Level 104
God Stats
26W - 22L
1,466 SR
Queue Stats
703W - 615L
1,529 Elo+
Party 1
Ymir
Ymir
Mayhem bw
Ymir
Level 96
God Stats
20W - 15L
1,471 SR
Queue Stats
273W - 274L
1,530 Elo+
Party 1
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 80
God Stats
78W - 73L
1,565 SR
Queue Stats
888W - 783L
1,597 Elo+
Party 3
Hou Yi
Hou Yi
StepSis13
Hou Yi
Level 62
God Stats
2W - 1L
1,616 SR
Queue Stats
482W - 436L
1,541 Elo+
Party 3
Team Averages
Level 99
1,555 SR
1,546 Elo+

VS

Team Averages
Level 70
1,525 SR
1,563 Elo+
Ne Zha
Ne Zha
ArbItraryA
Ne Zha
Level 68
God Stats
10W - 10L
1,754 SR
Queue Stats
223W - 213L
1,594 Elo+
Solo
Horus
Horus
ItsJaylin546
Horus
Level 101
God Stats
20W - 26L
1,499 SR
Queue Stats
826W - 716L
1,518 Elo+
Party 4
Freya
Freya
SmokeThatDank87
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,591 Elo+
Party 4
Osiris
Osiris
Xeotastrophe
Osiris
Level 18
God Stats
6W - 2L
1,322 SR
Queue Stats
77W - 66L
1,569 Elo+
Party 2
Scylla
Scylla
gwing_is_boss
Scylla
Level 149
God Stats
4W - 5L
1,547 SR
Queue Stats
174W - 157L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GIO23VS
Janus
13
3 / 2 / 4
7,286
607
8,359
6,070
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
9 / 2 / 4
7,818
652
4,677
6,281
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 4 / 3
5,904
492
1,499
10,151
3,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ShrimpTail1230
King Arthur
13
2 / 1 / 2
7,326
611
6,352
10,637
5,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
StepSis13
Hou Yi
11
1 / 2 / 0
6,331
528
2,792
6,889
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArbItraryA
Ne Zha
11
3 / 3 / 2
6,892
574
5,451
7,931
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 2
6,606
551
5,802
7,127
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 3 / 4
6,297
525
3,379
7,690
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
12
1 / 4 / 1
6,593
549
5,608
9,367
8,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
5,681
473
2,032
6,004
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
11
11
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ArbItraryA
Ne Zha
3
3
2
1.33
W
Janus
GIO23VS
Janus
3
2
4
2.5
W
9
2
4
5.5
L
4
0
2
5
W
Ymir
0
4
3
0.38
W
King Arthur
ShrimpTail1230
King Arthur
2
1
2
3
L
2
3
4
1.33
W
Hou Yi
StepSis13
Hou Yi
1
2
0
0.5
L
Osiris
1
4
1
0.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
22,272
40,028
Taken
38,119
15,155
Mitigated
18,491
8,983
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ArbItraryA
Ne Zha
5,451
1,204
0
3,235
7,931
2,574
0
1,027
6,844
0
35,895
W
Janus
GIO23VS
Janus
8,359
362
0
250
6,070
1,410
0
770
5,300
49,591
0
W
4,677
1,010
0
658
6,281
2,587
0
258
6,023
0
38,610
L
5,802
2,082
646
2,588
7,127
3,290
0
3,231
3,752
0
17,257
W
Ymir
1,499
98
492
1,886
10,151
3,443
0
2,726
7,425
13,120
0
W
King Arthur
ShrimpTail1230
King Arthur
6,352
1,047
0
3,425
10,637
5,808
0
0
10,637
0
46,126
L
3,379
1,536
0
2,519
7,690
2,170
0
2,389
5,233
23,977
0
W
Hou Yi
StepSis13
Hou Yi
2,792
2,027
0
2,272
6,889
1,907
0
1,657
5,232
0
31,438
L
Osiris
5,608
1,276
0
2,510
9,367
8,892
0
0
9,367
0
35,834
L
2,032
174
0
1,352
6,004
1,565
0
2,691
3,065
30,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
32,069
376
Minions Killed
291
0
Camps Cleared
0
1,196,430
Distance Traveled
1,161,488
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,892
574
63
5
0
248,404
2
W
Janus
7,286
607
100
8
0
238,533
3
W
Ravana
7,818
652
74
6
0
269,528
1
L
Horus
6,606
551
25
2
0
268,626
4
W
Ymir
5,904
492
32
3
0
234,118
0
W
King Arthur
7,326
611
103
9
0
265,600
4
L
Freya
6,297
525
46
4
0
217,628
4
W
Hou Yi
6,331
528
67
6
0
188,651
0
L
Osiris
6,593
549
85
7
0
207,352
1
L
Scylla
5,681
473
72
6
0
219,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role