Player Matchup

Osiris
Osiris
 
Osiris
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Calaex
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,691 Elo+
Party 1
Pele
Pele
JonOssim
Pele
Level 18
God Stats
1W - 5L
1,317 SR
Queue Stats
328W - 322L
1,523 Elo+
Solo
Merlin
Merlin
LordEveningshade
Merlin
Level 14
God Stats
7W - 4L
1,952 SR
Queue Stats
104W - 91L
1,507 Elo+
Party 1
Anhur
Anhur
tuitionalboar
Anhur
Level 29
God Stats
33W - 44L
1,465 SR
Queue Stats
306W - 342L
1,546 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,553 Elo+

VS

Team Averages
Level 18
1,684 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DrNeoby
Agni
Level 19
God Stats
5W - 1L
1,847 SR
Queue Stats
24W - 22L
1,576 Elo+
Solo
Mercury
Mercury
MadDragonFllyer
Mercury
Level 20
God Stats
3W - 0L
1,737 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Thor
Thor
iEyed
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,591 Elo+
Solo
Olorun
Olorun
voladgift4
Olorun
Level 17
God Stats
3W - 0L
1,836 SR
Queue Stats
26W - 18L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 0
5,842
531
5,784
8,925
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Calaex
Ares
6
1 / 8 / 0
4,797
436
1,509
8,739
3,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
8
1 / 4 / 1
5,409
492
3,055
7,437
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 0
4,655
423
3,158
6,525
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 0
4,758
433
2,300
7,202
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 1 / 2
5,882
535
3,414
7,931
2,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
DrNeoby
Agni
12
4 / 1 / 6
6,805
619
4,576
4,172
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
11 / 1 / 6
7,135
649
7,724
5,980
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
iEyed
Thor
10
3 / 1 / 3
5,953
541
2,114
5,505
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
voladgift4
Olorun
11
7 / 0 / 4
7,045
640
7,456
6,339
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
25
25
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
Tsukuyomi
 
Tsukuyomi
0
1
2
1
L
Ares
Calaex
Ares
1
8
0
0.13
W
Agni
DrNeoby
Agni
4
1
6
7
L
Pele
1
4
1
0.38
L
0
6
0
0
W
11
1
6
14
W
Thor
iEyed
Thor
3
1
3
4.5
L
0
5
0
0
W
Olorun
voladgift4
Olorun
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
25,284
38,828
Taken
29,927
14,234
Mitigated
10,509
8,511
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,784
2,394
0
4,341
8,925
5,561
0
427
8,486
0
32,091
W
Tsukuyomi
 
Tsukuyomi
3,414
729
0
3,657
7,931
2,879
0
328
7,603
0
30,078
L
Ares
Calaex
Ares
1,509
275
108
566
8,739
3,065
0
3,294
5,415
5,296
0
W
Agni
DrNeoby
Agni
4,576
0
0
1,027
4,172
1,253
26
485
3,687
42,025
0
L
Pele
3,055
996
0
1,920
7,437
2,218
0
2,680
4,637
0
21,509
L
3,158
90
0
743
6,525
1,764
0
2,240
4,199
20,920
0
W
7,724
5,210
0
1,293
5,980
2,244
1,594
1,371
4,609
0
24,984
W
Thor
iEyed
Thor
2,114
725
0
960
5,505
2,332
0
434
5,071
0
30,452
L
2,300
550
0
833
7,202
1,626
0
3,143
4,059
0
20,506
W
Olorun
voladgift4
Olorun
7,456
4,154
0
3,240
6,339
1,801
1,317
2,049
4,290
38,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
32,820
185
Minions Killed
341
0
Camps Cleared
0
955,625
Distance Traveled
1,084,802
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,842
531
60
5
0
212,948
5
W
Tsukuyomi
5,882
535
70
6
0
215,569
0
L
Ares
4,797
436
4
0
0
179,786
0
W
Agni
6,805
619
97
9
0
223,356
1
L
Pele
5,409
492
51
5
0
205,822
1
L
Merlin
4,655
423
37
3
0
170,107
3
W
Mercury
7,135
649
48
4
0
251,200
1
W
Thor
5,953
541
57
5
0
192,458
0
L
Anhur
4,758
433
33
3
0
186,962
0
W
Olorun
7,045
640
69
6
0
202,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role