Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
BadBoy173
Medusa
Silver I
Level 107
God Stats
4W - 5L
1,459 SR
Queue Stats
172W - 187L
1,104 MMR
Solo
Arachne
Arachne
Silver I
Dbz x GRAND KAI
Arachne
Silver I
Level 133
God Stats
11W - 4L
1,479 SR
Queue Stats
386W - 417L
1,145 MMR
Solo
Cabrakan
Cabrakan
Silver I
Stemlid
Cabrakan
Silver I
Level 157
God Stats
1W - 0L
1,440 SR
Queue Stats
136W - 149L
1,075 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
funsieca22
Kuzenbo
Gold V
Level 105
God Stats
56W - 50L
1,404 SR
Queue Stats
109W - 98L
1,363 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,456 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,596 SR
1,136 MMR
Neith
Neith
Silver III
B3AN_1002
Neith
Silver III
Level 45
God Stats
11W - 11L
1,524 SR
Queue Stats
30W - 52L
1,168 MMR
Solo
Hades
Hades
Silver II
IM-UndeR_urBed55
Hades
Silver II
Level 109
God Stats
1W - 1L
1,791 SR
Queue Stats
18W - 27L
1,171 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Isaquenatann
Sun Wukong
Silver II
Level 129
God Stats
3W - 2L
1,513 SR
Queue Stats
193W - 199L
1,140 MMR
Solo
Sylvanus
Sylvanus
Silver I
Pass__The__L
Sylvanus
Silver I
Level 89
God Stats
4W - 12L
1,370 SR
Queue Stats
50W - 61L
1,026 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
teakjoe
Tsukuyomi
Silver II
Level 126
God Stats
16W - 9L
1,783 SR
Queue Stats
683W - 690L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 8 / 10
14,552
502
19,457
25,579
10,017
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BadBoy173
Medusa
20
17 / 6 / 6
18,407
635
27,764
18,474
7,669
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 7
15,839
546
15,298
26,096
11,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Stemlid
Cabrakan
20
2 / 6 / 16
15,723
542
16,187
29,112
36,887
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
funsieca22
Kuzenbo
20
2 / 4 / 13
14,083
486
14,764
36,135
39,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SetPersephoneAthenaGilgameshCthulhu

VS

Bans
DanzaburouCu ChulainnNu WaHeraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B3AN_1002
Neith
20
1 / 6 / 10
14,862
512
13,423
17,543
8,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 5 / 5
16,332
563
31,121
34,203
23,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Isaquenatann
Sun Wukong
20
1 / 5 / 6
13,910
480
19,173
28,116
33,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Pass__The__L
Sylvanus
19
4 / 6 / 12
13,523
466
12,122
32,750
25,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
teakjoe
Tsukuyomi
20
6 / 10 / 9
13,911
480
15,413
25,771
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
31
Kills
28
28
Deaths
32
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
8
10
1
L
Neith
B3AN_1002
Neith
1
6
10
1
W
Medusa
BadBoy173
Medusa
17
6
6
3.33
W
7
4
7
2.63
L
16
5
5
3.7
L
Sun Wukong
Isaquenatann
Sun Wukong
1
5
6
0.8
L
Sylvanus
Pass__The__L
Sylvanus
4
6
12
1.67
W
Cabrakan
Stemlid
Cabrakan
2
6
16
1.67
W
Kuzenbo
funsieca22
Kuzenbo
2
4
13
2.13
L
Tsukuyomi
teakjoe
Tsukuyomi
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,470
Damage
91,252
135,396
Taken
138,383
105,932
Mitigated
102,504
50,720
Healing
48,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,457
1,675
4,863
12,477
25,579
10,017
2,689
12,907
12,644
103,487
0
L
Neith
B3AN_1002
Neith
13,423
5,206
0
1,816
17,543
8,727
6,133
4,478
13,005
0
129,337
W
Medusa
BadBoy173
Medusa
27,764
17,271
0
5,766
18,474
7,669
7,105
6,517
11,927
0
125,566
W
15,298
8,934
0
11,050
26,096
11,760
2,162
7,097
18,879
0
127,652
L
31,121
3,723
2,071
18,607
34,203
23,581
1,125
16,320
17,674
116,200
0
L
Sun Wukong
Isaquenatann
Sun Wukong
19,173
4,127
0
5,358
28,116
33,338
1,284
10,107
17,445
0
101,747
L
Sylvanus
Pass__The__L
Sylvanus
12,122
2,137
4,710
10,689
32,750
25,090
940
12,624
20,004
39,774
0
W
Cabrakan
Stemlid
Cabrakan
16,187
1,941
0
6,113
29,112
36,887
713
12,779
16,170
65,711
0
W
Kuzenbo
funsieca22
Kuzenbo
14,764
4,276
0
10,451
36,135
39,599
986
6,607
28,589
69,929
0
L
Tsukuyomi
teakjoe
Tsukuyomi
15,413
2,045
0
5,593
25,771
11,768
253
7,850
17,871
0
106,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,604
Gold Earned
72,538
703
Minions Killed
745
0
Camps Cleared
0
2,633,756
Distance Traveled
2,371,191
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,552
502
141
5
0
528,167
3
L
Neith
14,862
512
205
7
0
457,622
3
W
Medusa
18,407
635
191
7
0
456,121
3
W
Arachne
15,839
546
191
7
0
631,364
11
L
Hades
16,332
563
174
6
0
449,153
5
L
Sun Wukong
13,910
480
162
6
0
479,998
0
L
Sylvanus
13,523
466
58
2
0
475,223
6
W
Cabrakan
15,723
542
66
2
0
500,344
12
W
Kuzenbo
14,083
486
114
4
0
517,760
7
L
Tsukuyomi
13,911
480
146
5
0
509,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role