Player Matchup

Da Ji
Da Ji
GodQueenOctavia
Da Ji
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Medusa
Medusa
OMikuHatsuneO
Medusa
Level 9
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Anubis
Anubis
Reaperx1007
Anubis
Level 27
God Stats
17W - 9L
1,616 SR
Queue Stats
110W - 107L
1,479 Elo+
Party 1
Odin
Odin
TwoScoopz24
Odin
Level 17
God Stats
4W - 5L
1,331 SR
Queue Stats
41W - 40L
1,461 Elo+
Party 1
Ares
Ares
kevin2337
Ares
Level 26
God Stats
8W - 7L
1,547 SR
Queue Stats
90W - 90L
1,480 Elo+
Party 1
Team Averages
Level 17
1,396 SR
1,485 Elo+

VS

Team Averages
Level 18
1,572 SR
1,602 Elo+
Odin
Odin
Nick4NákedYoga2
Odin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 15L
1,851 Elo+
Party 2
Sol
Sol
SoloOneTrick
Sol
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 26L
1,898 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tomyzera
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Osiris
Osiris
Viruca
Osiris
Level 16
God Stats
4W - 4L
1,493 SR
Queue Stats
57W - 58L
1,441 Elo+
Solo
Kali
Kali
b01willis
Kali
Level 17
God Stats
4W - 1L
1,868 SR
Queue Stats
121W - 115L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
4,929
493
2,212
7,189
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

6
0 / 5 / 2
4,224
422
1,366
5,682
1,574
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
10
4 / 3 / 1
6,034
603
5,055
4,998
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 2
4,233
423
1,359
6,124
1,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
7
1 / 6 / 0
4,716
472
1,204
8,928
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 7
8,101
810
7,049
7,198
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
8 / 1 / 9
7,542
754
9,372
4,615
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Tomyzera
Morgan Le Fay
9
0 / 3 / 4
5,487
549
2,237
3,968
1,059
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Viruca
Osiris
11
3 / 0 / 1
6,369
637
2,911
4,968
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
9
2 / 3 / 2
5,717
572
2,157
5,869
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
24
24
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
11
0
7
14.5
L
0
5
2
0.2
L
Anubis
4
3
1
1.5
W
8
1
9
12.5
W
Morgan Le Fay
Tomyzera
Morgan Le Fay
0
3
4
0.67
L
0
5
2
0.2
W
Osiris
Viruca
Osiris
3
0
1
3.5
W
Kali
2
3
2
1
L
Ares
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,196
Damage
23,726
32,921
Taken
26,618
12,457
Mitigated
11,202
4,123
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,212
603
0
1,448
7,189
2,055
0
1,846
5,343
203
14,076
W
7,049
2,743
0
500
7,198
4,235
266
1,597
5,601
0
23,744
L
1,366
556
0
260
5,682
1,574
0
2,375
3,307
0
13,742
L
Anubis
5,055
39
0
1,343
4,998
2,064
0
1,816
3,182
30,125
0
W
9,372
4,496
0
1,755
4,615
1,326
1,730
1,081
3,534
46,716
0
W
Morgan Le Fay
Tomyzera
Morgan Le Fay
2,237
368
0
670
3,968
1,059
0
1,060
2,908
16,760
0
L
1,359
698
0
68
6,124
1,601
0
613
5,511
0
12,478
W
Osiris
Viruca
Osiris
2,911
1,036
0
2,865
4,968
2,878
1,892
0
4,968
0
27,763
W
Kali
2,157
855
0
1,314
5,869
1,704
186
2,684
3,185
0
28,747
L
Ares
1,204
362
210
794
8,928
5,163
0
4,959
3,969
8,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
33,216
162
Minions Killed
297
0
Camps Cleared
0
770,149
Distance Traveled
968,771
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,929
493
31
3
0
167,812
0
W
Odin
8,101
810
40
4
0
219,239
4
L
Medusa
4,224
422
29
3
0
159,613
0
L
Anubis
6,034
603
67
7
0
160,926
0
W
Sol
7,542
754
88
9
0
191,034
2
W
Morgan Le Fay
5,487
549
39
4
0
174,198
0
L
Odin
4,233
423
22
2
0
115,501
1
W
Osiris
6,369
637
73
7
0
197,352
2
W
Kali
5,717
572
57
6
0
186,948
3
L
Ares
4,716
472
13
1
0
166,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role