Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Carripro8
Bakasura
Level 18
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 35L
1,397 Elo+
Party 3
Agni
Agni
ImTonyRedgrave
Agni
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
26W - 19L
1,543 Elo+
Party 2
Izanami
Izanami
JONRAZ_
Izanami
Level 17
God Stats
1W - 8L
1,149 SR
Queue Stats
23W - 27L
1,380 Elo+
Party 3
Artio
Artio
prototype-1967
Artio
Level 46
God Stats
5W - 1L
1,899 SR
Queue Stats
203W - 144L
1,540 Elo+
Party 2
Team Averages
Level 22
1,558 SR
1,472 Elo+

VS

Team Averages
Level 33
1,542 SR
1,508 Elo+
Izanami
Izanami
K8TRED
Izanami
Level 29
God Stats
19W - 29L
1,394 SR
Queue Stats
140W - 131L
1,397 Elo+
Solo
Kali
Kali
KamabokoTanjiro3
Kali
Level 12
God Stats
4W - 1L
1,489 SR
Queue Stats
30W - 22L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
Poggi_08
Heimdallr
Level 89
God Stats
57W - 36L
1,587 SR
Queue Stats
612W - 506L
1,539 Elo+
Party 1
Bacchus
Bacchus
tohansn
Bacchus
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 73L
1,527 Elo+
Solo
Nu Wa
Nu Wa
zara_ideale
Nu Wa
Level 17
God Stats
4W - 0L
1,737 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,494
699
914
895
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Carripro8
Bakasura
2
0 / 0 / 0
2,714
543
0
775
155
6
0 / 2 / 0
3,372
674
1,142
2,175
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
JONRAZ_
Izanami
2
0 / 2 / 0
2,612
522
175
1,436
306
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
3,033
607
469
2,260
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K8TRED
Izanami
6
0 / 0 / 0
3,102
620
26
2,281
781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 1 / 1
3,310
662
568
3,441
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Poggi_08
Heimdallr
5
1 / 0 / 1
3,399
680
1,095
927
229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
tohansn
Bacchus
5
1 / 0 / 1
3,637
727
1,029
2,109
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,579
716
1,349
1,586
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Bakasura
Carripro8
Bakasura
0
0
0
0
L
0
2
0
0
L
Izanami
JONRAZ_
Izanami
0
2
0
0
W
Izanami
K8TRED
Izanami
0
0
0
0
W
1
1
1
1.5
W
Heimdallr
Poggi_08
Heimdallr
1
0
1
1.5
L
0
0
0
0
W
Bacchus
tohansn
Bacchus
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,700
Damage
4,067
7,541
Taken
10,344
1,881
Mitigated
3,279
2,294
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
914
21
0
521
895
203
0
84
795
12,397
0
L
Bakasura
Carripro8
Bakasura
0
0
0
0
775
155
0
86
673
0
3,126
L
1,142
126
0
524
2,175
529
0
811
1,226
13,990
0
L
Izanami
JONRAZ_
Izanami
175
108
0
0
1,436
306
0
627
793
0
3,852
W
Izanami
K8TRED
Izanami
26
26
0
1,440
2,281
781
0
786
1,367
0
11,041
W
568
128
0
1,262
3,441
867
12
299
3,142
0
8,733
W
Heimdallr
Poggi_08
Heimdallr
1,095
704
0
523
927
229
0
172
755
0
16,253
L
469
28
120
1,129
2,260
688
0
568
1,676
4,052
0
W
Bacchus
tohansn
Bacchus
1,029
242
65
1,370
2,109
960
0
297
1,812
3,666
0
W
1,349
212
0
972
1,586
442
0
843
743
12,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,225
Gold Earned
17,027
87
Minions Killed
119
0
Camps Cleared
0
334,767
Distance Traveled
406,456
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,494
699
28
6
0
78,603
0
L
Bakasura
2,714
543
10
2
0
62,537
0
L
Agni
3,372
674
34
7
0
84,246
1
L
Izanami
2,612
522
9
2
0
38,553
0
W
Izanami
3,102
620
24
5
0
71,941
0
W
Kali
3,310
662
26
5
0
97,162
0
W
Heimdallr
3,399
680
35
7
0
77,118
2
L
Artio
3,033
607
6
1
0
70,828
0
W
Bacchus
3,637
727
7
1
0
92,286
0
W
Nu Wa
3,579
716
27
5
0
67,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role