Player Matchup

Osiris
Osiris
Andrej0ne
Osiris
Level 148
God Stats
21W - 28L
1,471 SR
Queue Stats
440W - 484L
1,500 Elo+
Solo
Medusa
Medusa
Krocta
Medusa
Level 69
God Stats
0W - 3L
1,233 SR
Queue Stats
196W - 206L
1,448 Elo+
Party 2
Hun Batz
Hun Batz
Llomontell49
Hun Batz
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,426 Elo+
Solo
Ganesha
Ganesha
Stronger94
Ganesha
Level 66
God Stats
3W - 5L
1,386 SR
Queue Stats
222W - 253L
1,401 Elo+
Party 2
Ra
Ra
martiii96
Ra
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 217L
1,511 Elo+
Solo
Team Averages
Level 106
1,418 SR
1,457 Elo+

VS

Team Averages
Level 107
1,626 SR
1,477 Elo+
Izanami
Izanami
Anathk
Izanami
Level 156
God Stats
18W - 13L
1,655 SR
Queue Stats
454W - 491L
1,497 Elo+
Party 1
Anubis
Anubis
Jackzerz
Anubis
Level 69
God Stats
22W - 9L
1,641 SR
Queue Stats
299W - 305L
1,501 Elo+
Solo
Sylvanus
Sylvanus
LewBup
Sylvanus
Level 94
God Stats
3W - 1L
1,712 SR
Queue Stats
18W - 25L
1,417 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PIOPPOITAPIOPPO
Morgan Le Fay
Level 116
God Stats
7W - 6L
1,623 SR
Queue Stats
145W - 122L
1,551 Elo+
Party 1
King Arthur
King Arthur
PolishPadi
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andrej0ne
Osiris
20
9 / 7 / 3
13,506
587
22,063
23,138
15,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Krocta
Medusa
18
2 / 9 / 2
10,722
466
8,469
16,954
3,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Llomontell49
Hun Batz
20
6 / 4 / 3
13,027
566
11,423
17,623
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Stronger94
Ganesha
16
0 / 8 / 6
11,033
480
7,103
24,670
19,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 7 / 5
13,465
585
13,306
19,293
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anathk
Izanami
18
4 / 4 / 11
12,035
523
9,157
18,051
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Jackzerz
Anubis
20
22 / 5 / 7
15,473
673
36,923
20,943
11,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LewBup
Sylvanus
16
2 / 3 / 13
10,296
448
7,019
19,119
18,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PIOPPOITAPIOPPO
Morgan Le Fay
20
6 / 4 / 8
12,733
554
17,766
14,568
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PolishPadi
King Arthur
18
1 / 8 / 3
11,967
520
5,951
18,928
12,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
24
Kills
35
35
Deaths
24
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anathk
Izanami
4
4
11
2.38
L
Osiris
Andrej0ne
Osiris
9
7
3
1.5
W
Anubis
Jackzerz
Anubis
22
5
7
5.1
L
Medusa
Krocta
Medusa
2
9
2
0.33
W
Sylvanus
LewBup
Sylvanus
2
3
13
2.83
L
Hun Batz
Llomontell49
Hun Batz
6
4
3
1.88
W
Morgan Le Fay
PIOPPOITAPIOPPO
Morgan Le Fay
6
4
8
2.5
W
King Arthur
PolishPadi
King Arthur
1
8
3
0.31
L
Ganesha
Stronger94
Ganesha
0
8
6
0.38
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
76,816
101,678
Taken
91,609
48,308
Mitigated
56,736
22,473
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anathk
Izanami
9,157
5,495
0
7,307
18,051
6,631
3,505
2,354
15,697
0
78,506
L
Osiris
Andrej0ne
Osiris
22,063
9,072
0
6,719
23,138
15,111
362
10,030
13,108
0
103,967
W
Anubis
Jackzerz
Anubis
36,923
1,984
0
9,119
20,943
11,216
2,640
4,806
16,137
104,942
0
L
Medusa
Krocta
Medusa
8,469
3,419
0
2,900
16,954
3,015
1,054
12,922
4,032
0
85,466
W
Sylvanus
LewBup
Sylvanus
7,019
2,080
4,348
5,336
19,119
18,894
2,120
7,550
11,569
22,496
0
L
Hun Batz
Llomontell49
Hun Batz
11,423
4,059
0
4,655
17,623
4,691
0
9,794
7,829
0
92,751
W
Morgan Le Fay
PIOPPOITAPIOPPO
Morgan Le Fay
17,766
1,823
0
1,511
14,568
7,014
1,645
2,998
11,570
94,503
0
W
King Arthur
PolishPadi
King Arthur
5,951
1,228
0
2,151
18,928
12,981
947
2,701
16,227
0
72,690
L
Ganesha
Stronger94
Ganesha
7,103
163
159
1,314
24,670
19,519
0
15,284
9,386
28,023
0
L
13,306
1,340
912
5,814
19,293
5,972
221
13,678
5,615
93,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,753
Gold Earned
62,504
672
Minions Killed
606
0
Camps Cleared
0
1,942,085
Distance Traveled
2,044,689
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,035
523
139
6
0
390,933
1
L
Osiris
13,506
587
171
7
0
359,154
4
W
Anubis
15,473
673
135
6
0
366,271
1
L
Medusa
10,722
466
173
8
0
333,002
2
W
Sylvanus
10,296
448
32
1
0
431,855
3
L
Hun Batz
13,027
566
156
7
0
448,934
5
W
Morgan Le Fay
12,733
554
146
6
0
452,438
7
W
King Arthur
11,967
520
154
7
0
403,192
3
L
Ganesha
11,033
480
2
0
0
380,285
5
L
Ra
13,465
585
170
7
0
420,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role