Player Matchup

Chiron
Chiron
KevinCampo135
Chiron
Level 89
God Stats
12W - 12L
1,656 SR
Queue Stats
131W - 122L
1,456 Elo+
Party 4
Odin
Odin
Shrumster
Odin
Level 27
God Stats
1W - 2L
1,711 SR
Queue Stats
124W - 109L
1,405 Elo+
Party 1
Hera
Hera
Wormii
Hera
Level 62
God Stats
78W - 64L
1,489 SR
Queue Stats
397W - 417L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
matealves26
Gilgamesh
Level 22
God Stats
1W - 3L
1,532 SR
Queue Stats
29W - 31L
1,484 Elo+
Party 4
Thor
Thor
sr_mendez
Thor
Level 108
God Stats
2W - 3L
1,756 SR
Queue Stats
168W - 160L
1,437 Elo+
Party 4
Team Averages
Level 62
1,629 SR
1,432 Elo+

VS

Team Averages
Level 59
1,555 SR
1,438 Elo+
Fenrir
Fenrir
ROCKETUNIVERSE02
Fenrir
Level 26
God Stats
12W - 10L
1,616 SR
Queue Stats
76W - 84L
1,512 Elo+
Party 3
Ymir
Ymir
gambrinusvicende
Ymir
Level 21
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 29L
1,319 Elo+
Party 2
Bellona
Bellona
iCaMoN_PurceTx
Bellona
Level 103
God Stats
28W - 31L
1,457 SR
Queue Stats
342W - 343L
1,505 Elo+
Party 3
Thoth
Thoth
ruiz__006
Thoth
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 63L
1,355 Elo+
Party 2
Chiron
Chiron
templarum3960
Chiron
Level 103
God Stats
7W - 7L
1,510 SR
Queue Stats
335W - 342L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,056
543
8,236
8,768
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
1 / 4 / 4
6,460
497
6,463
8,723
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Wormii
Hera
10
1 / 3 / 1
6,140
472
4,205
4,474
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
matealves26
Gilgamesh
12
2 / 5 / 0
6,806
524
2,458
7,927
3,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
9
1 / 2 / 2
6,610
508
4,337
9,582
3,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,870
605
4,072
8,418
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 8
6,555
504
4,467
9,053
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
9 / 0 / 3
8,486
653
12,069
9,278
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
ruiz__006
Thoth
12
3 / 1 / 4
7,267
559
2,808
5,580
2,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
6,962
536
4,234
8,668
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
18
18
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
3
5
1.83
L
Odin
1
4
4
0.75
L
Hera
Wormii
Hera
1
3
1
0.5
W
1
2
8
2.5
W
9
0
3
10.5
L
Gilgamesh
matealves26
Gilgamesh
2
5
0
0.4
W
Thoth
ruiz__006
Thoth
3
1
4
5
L
Thor
1
2
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
27,650
39,474
Taken
40,997
13,683
Mitigated
20,409
7,919
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
4,014
295
2,132
8,768
2,794
0
2,031
6,737
0
38,839
W
4,072
887
318
3,138
8,418
3,133
304
1,106
7,136
0
43,939
L
Odin
6,463
2,018
0
1,958
8,723
3,272
0
1,662
7,061
0
31,394
L
Hera
Wormii
Hera
4,205
1,147
0
833
4,474
1,283
0
1,078
3,396
28,667
0
W
4,467
928
195
3,605
9,053
3,824
595
627
8,404
13,817
0
W
12,069
3,248
0
4,941
9,278
8,904
642
914
8,324
0
48,564
L
Gilgamesh
matealves26
Gilgamesh
2,458
988
0
2,060
7,927
3,101
424
233
7,694
0
27,498
W
Thoth
ruiz__006
Thoth
2,808
194
0
1,169
5,580
2,035
902
1,142
4,260
33,635
0
L
Thor
4,337
747
0
641
9,582
3,233
0
2,271
7,311
0
20,201
W
4,234
1,780
629
2,332
8,668
2,513
821
0
8,668
0
49,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
37,140
276
Minions Killed
352
0
Camps Cleared
0
1,252,818
Distance Traveled
1,270,135
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,056
543
60
5
0
244,423
1
W
Fenrir
7,870
605
83
6
0
267,526
0
L
Odin
6,460
497
64
5
0
250,679
0
L
Hera
6,140
472
60
5
0
244,375
4
W
Ymir
6,555
504
23
2
0
255,747
2
W
Bellona
8,486
653
83
6
0
251,643
2
L
Gilgamesh
6,806
524
60
5
0
242,616
3
W
Thoth
7,267
559
76
6
0
246,753
2
L
Thor
6,610
508
32
2
0
270,725
1
W
Chiron
6,962
536
87
7
0
248,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role