Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Akhetate
Aphrodite
Level 147
God Stats
4W - 1L
1,614 SR
Queue Stats
38W - 30L
1,588 Elo+
Party 2
Tyr
Tyr
NaGeL182
Tyr
Level 145
God Stats
2W - 0L
1,473 SR
Queue Stats
20W - 11L
1,589 Elo+
Party 2
Nemesis
Nemesis
Tieske
Nemesis
Level 123
God Stats
5W - 2L
1,708 SR
Queue Stats
30W - 30L
1,542 Elo+
Solo
Anhur
Anhur
fmate97
Anhur
Level 156
God Stats
1W - 1L
1,658 SR
Queue Stats
62W - 53L
1,598 Elo+
Party 2
Team Averages
Level 136
1,590 SR
1,563 Elo+

VS

Team Averages
Level 127
1,643 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
SheWasOnlyXl
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,596 Elo+
Solo
Set
Set
TeaJeay
Set
Level 158
God Stats
0W - 1L
1,544 SR
Queue Stats
59W - 41L
1,625 Elo+
Party 1
Tyr
Tyr
Vovakondrat
Tyr
Level 100
God Stats
3W - 2L
1,611 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Artio
Artio
WeLit19
Artio
Level 101
God Stats
7W - 2L
1,887 SR
Queue Stats
232W - 220L
1,545 Elo+
Party 1
Sol
Sol
wuffel
Sol
Level 153
God Stats
4W - 4L
1,676 SR
Queue Stats
115W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 3 / 18
12,248
875
16,096
11,977
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Akhetate
Aphrodite
17
6 / 1 / 15
11,638
831
18,347
14,265
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 6 / 7
10,887
778
7,815
19,435
14,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Tieske
Nemesis
20
15 / 3 / 5
13,975
998
24,022
17,971
9,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
fmate97
Anhur
18
3 / 1 / 17
11,304
807
14,544
15,686
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SheWasOnlyXl
Morgan Le Fay
15
1 / 8 / 9
9,161
654
14,095
12,789
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
16
6 / 11 / 3
11,289
806
11,218
17,798
8,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 4
9,730
695
9,238
23,246
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
WeLit19
Artio
16
2 / 9 / 6
10,611
758
8,492
26,519
26,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
wuffel
Sol
16
3 / 5 / 4
10,015
715
20,101
12,823
4,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
36
Kills
14
14
Deaths
36
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
3
18
5
W
Aphrodite
Akhetate
Aphrodite
6
1
15
13.5
W
6
6
7
1.58
L
Morgan Le Fay
SheWasOnlyXl
Morgan Le Fay
1
8
9
0.69
L
Set
6
11
3
0.68
W
Nemesis
Tieske
Nemesis
15
3
5
5.83
L
2
3
4
1.33
L
Artio
WeLit19
Artio
2
9
6
0.56
W
Anhur
fmate97
Anhur
3
1
17
11.5
L
Sol
wuffel
Sol
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,824
Damage
63,144
79,334
Taken
93,175
43,722
Mitigated
63,095
33,594
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,096
1,654
0
2,648
11,977
4,757
152
5,402
6,389
37,655
0
W
Aphrodite
Akhetate
Aphrodite
18,347
1,704
11,335
10,997
14,265
8,902
275
7,742
6,345
42,160
0
W
7,815
1,222
0
2,906
19,435
14,922
175
11,263
7,804
0
12,919
L
Morgan Le Fay
SheWasOnlyXl
Morgan Le Fay
14,095
557
0
1,654
12,789
5,360
133
4,064
8,725
33,015
0
L
Set
11,218
4,185
0
1,182
17,798
8,155
0
7,222
10,576
0
31,758
W
Nemesis
Tieske
Nemesis
24,022
14,991
0
2,003
17,971
9,198
0
9,093
8,608
0
63,240
L
9,238
579
0
6,568
23,246
18,591
0
9,082
14,164
0
20,957
L
Artio
WeLit19
Artio
8,492
1,211
655
3,120
26,519
26,911
1
9,894
16,625
15,271
0
W
Anhur
fmate97
Anhur
14,544
7,354
0
3,705
15,686
5,943
5,118
8,276
7,200
0
42,485
L
Sol
wuffel
Sol
20,101
6,665
0
3,828
12,823
4,078
233
4,700
8,123
50,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
50,806
305
Minions Killed
225
11
Camps Cleared
5
1,428,137
Distance Traveled
1,246,379
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,248
875
55
4
2
271,860
4
W
Aphrodite
11,638
831
62
4
0
309,431
2
W
Tyr
10,887
778
10
1
0
272,290
0
L
Morgan Le Fay
9,161
654
49
4
2
234,917
3
L
Set
11,289
806
50
4
0
229,341
0
W
Nemesis
13,975
998
94
7
7
313,147
3
L
Tyr
9,730
695
22
2
2
271,483
1
L
Artio
10,611
758
12
1
0
268,084
0
W
Anhur
11,304
807
84
6
2
261,409
3
L
Sol
10,015
715
92
7
1
242,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role