Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AlecD72
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,064 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cecil53
Tsukuyomi
Level 87
God Stats
12W - 8L
1,546 SR
Queue Stats
672W - 676L
1,476 Elo+
Solo
Terra
Terra
UO Reaper
Terra
Level 100
God Stats
5W - 2L
1,578 SR
Queue Stats
291W - 281L
1,486 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,405 Elo+

VS

Team Averages
Level 97
1,457 SR
1,409 Elo+
Nike
Nike
DaniMarico
Nike
Level 127
God Stats
24W - 21L
1,410 SR
Queue Stats
1,390W - 1,470L
1,415 Elo+
Solo
Thoth
Thoth
EzWinGG420
Thoth
Level 61
God Stats
6W - 8L
1,338 SR
Queue Stats
777W - 808L
1,507 Elo+
Solo
Chronos
Chronos
Kerldorn
Chronos
Level 124
God Stats
6W - 5L
1,441 SR
Queue Stats
269W - 265L
1,488 Elo+
Solo
Chiron
Chiron
Serayo010
Chiron
Level 89
God Stats
26W - 18L
1,595 SR
Queue Stats
1,238W - 1,235L
1,419 Elo+
Solo
Serqet
Serqet
Skermi
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 112L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 2 / 11
12,053
927
20,564
16,564
9,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
 
Xing Tian
17
5 / 2 / 15
11,592
892
10,184
23,436
17,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
AlecD72
Vamana
15
1 / 3 / 13
9,170
705
6,176
16,221
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Cecil53
Tsukuyomi
18
7 / 4 / 12
10,528
810
16,468
15,876
7,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
UO Reaper
Terra
16
0 / 2 / 16
9,182
706
5,049
17,721
17,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,192
707
9,682
15,016
14,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
15
2 / 8 / 6
9,056
697
12,825
15,538
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Kerldorn
Chronos
14
0 / 4 / 8
7,724
594
14,988
8,679
3,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Serayo010
Chiron
17
5 / 2 / 5
9,587
737
21,062
10,503
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Skermi
Serqet
13
4 / 6 / 6
8,878
683
14,390
12,688
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
23
Kills
13
13
Deaths
23
67
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
2
11
7.75
W
Xing Tian
 
Xing Tian
5
2
15
6.25
W
Vamana
AlecD72
Vamana
1
3
13
2.5
W
Tsukuyomi
Cecil53
Tsukuyomi
7
4
12
3.25
L
2
3
10
2.33
L
Thoth
2
8
6
0.63
L
Chronos
Kerldorn
Chronos
0
4
8
1
L
Chiron
Serayo010
Chiron
5
2
5
3.75
L
Serqet
Skermi
Serqet
4
6
6
1.17
W
Terra
UO Reaper
Terra
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,441
Damage
72,947
89,818
Taken
62,424
67,450
Mitigated
35,080
47,521
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,564
8,872
1,669
6,011
16,564
9,096
2,281
4,414
12,048
0
53,919
W
Xing Tian
 
Xing Tian
10,184
1,005
2,899
8,429
23,436
17,995
0
7,914
15,123
18,091
0
W
Vamana
AlecD72
Vamana
6,176
1,262
1,281
4,258
16,221
15,255
197
4,809
11,310
0
18,250
W
Tsukuyomi
Cecil53
Tsukuyomi
16,468
4,574
1,658
3,979
15,876
7,882
1,564
5,681
9,752
0
22,849
L
9,682
534
1,585
4,663
15,016
14,923
0
4,015
10,806
0
21,058
L
Thoth
12,825
629
927
1,796
15,538
6,082
0
2,988
12,400
31,746
0
L
Chronos
Kerldorn
Chronos
14,988
3,740
840
1,232
8,679
3,882
0
2,218
6,401
22,421
0
L
Chiron
Serayo010
Chiron
21,062
7,426
2,924
4,039
10,503
5,008
0
2,906
7,597
0
34,200
L
Serqet
Skermi
Serqet
14,390
2,566
1,517
2,068
12,688
5,185
0
3,106
9,342
0
14,661
W
Terra
UO Reaper
Terra
5,049
747
10,288
7,049
17,721
17,222
536
4,995
11,976
11,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
44,437
126
Minions Killed
119
0
Camps Cleared
0
1,267,505
Distance Traveled
991,994
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,053
927
63
5
0
215,206
0
W
Xing Tian
11,592
892
22
2
0
254,884
0
W
Vamana
9,170
705
17
1
0
262,661
2
W
Tsukuyomi
10,528
810
12
1
0
278,003
0
L
Nike
9,192
707
25
2
0
195,083
0
L
Thoth
9,056
697
49
4
0
169,455
0
L
Chronos
7,724
594
7
1
0
205,502
1
L
Chiron
9,587
737
31
2
0
209,472
0
L
Serqet
8,878
683
7
1
0
212,482
0
W
Terra
9,182
706
12
1
0
256,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role