Player Matchup

Neith
Neith
Jleessee
Neith
Level 7
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
merotsh
Discordia
Level 58
God Stats
19W - 7L
1,607 SR
Queue Stats
46W - 25L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
takeastab70
Sylvanus
Level 22
God Stats
2W - 0L
1,593 SR
Queue Stats
41W - 23L
1,500 Elo+
Party 1
Team Averages
Level 29
1,624 SR
1,500 Elo+

VS

Team Averages
Level 93
1,500 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DougDimmadomest
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jleessee
Neith
14
3 / 1 / 9
10,141
676
11,282
7,862
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
merotsh
Discordia
15
10 / 0 / 3
11,358
757
18,250
6,721
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
takeastab70
Sylvanus
14
1 / 0 / 9
10,445
696
4,184
7,267
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 4 / 0
9,029
602
3,653
16,615
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
11
0 / 4 / 1
7,866
524
3,876
11,245
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DougDimmadomest
Ah Muzen Cab
12
0 / 6 / 1
8,221
548
4,229
13,233
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Ah Muzen Cab
DougDimmadomest
Ah Muzen Cab
0
6
1
0.08
W
Neith
Jleessee
Neith
3
1
9
7.5
W
Discordia
merotsh
Discordia
10
0
3
11.5
W
Sylvanus
takeastab70
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,716
Damage
11,758
21,850
Taken
41,093
14,748
Mitigated
13,301
10,960
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,653
3,203
0
2,093
16,615
5,629
0
8,441
7,672
0
24,557
L
Chang'e
 
Chang'e
3,876
122
980
1,588
11,245
3,296
0
6,095
4,756
14,036
0
L
Ah Muzen Cab
DougDimmadomest
Ah Muzen Cab
4,229
2,123
0
2,336
13,233
4,376
0
6,580
6,231
0
36,201
W
Neith
Jleessee
Neith
11,282
3,232
0
1,735
7,862
3,116
1,567
1,893
5,969
0
59,398
W
Discordia
merotsh
Discordia
18,250
377
0
1,566
6,721
2,265
498
1,501
5,220
58,732
0
W
Sylvanus
takeastab70
Sylvanus
4,184
1,289
3,955
3,704
7,267
9,367
104
482
6,269
15,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
25,116
230
Minions Killed
121
0
Camps Cleared
0
797,460
Distance Traveled
766,218
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,029
602
47
3
0
277,638
5
L
Chang'e
7,866
524
30
2
0
242,198
4
L
Ah Muzen Cab
8,221
548
44
3
0
246,382
0
W
Neith
10,141
676
104
7
0
239,437
5
W
Discordia
11,358
757
96
6
0
276,342
4
W
Sylvanus
10,445
696
30
2
0
281,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role