Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OOlga
Jormungandr
Level 160
God Stats
14W - 9L
1,591 SR
Queue Stats
1,142W - 1,157L
1,477 Elo+
Party 1
Nemesis
Nemesis
Qkevych
Nemesis
Level 147
God Stats
1W - 1L
1,763 SR
Queue Stats
602W - 572L
1,537 Elo+
Party 1
Geb
Geb
Tanaris1
Geb
Level 125
God Stats
0W - 1L
1,735 SR
Queue Stats
44W - 40L
1,514 Elo+
Solo
Team Averages
Level 150
1,618 SR
1,506 Elo+

VS

Team Averages
Level 121
1,607 SR
1,526 Elo+
Scylla
Scylla
Ambulus
Scylla
Level 148
God Stats
2W - 2L
1,642 SR
Queue Stats
131W - 131L
1,508 Elo+
Solo
Nemesis
Nemesis
ArkEango
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,526 Elo+
Party 2
Bakasura
Bakasura
Avariciously-
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,535 Elo+
Solo
Raijin
Raijin
o0JMG0o
Raijin
Level 114
God Stats
6W - 3L
1,669 SR
Queue Stats
266W - 258L
1,497 Elo+
Solo
Odin
Odin
theslayerdrake
Odin
Level 146
God Stats
6W - 5L
1,726 SR
Queue Stats
401W - 341L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 3 / 5
11,107
793
11,720
13,226
6,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
 
Thor
14
1 / 7 / 6
9,344
667
8,272
13,811
8,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
OOlga
Jormungandr
18
4 / 6 / 2
10,679
763
15,142
19,848
22,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Qkevych
Nemesis
17
2 / 4 / 10
10,028
716
11,928
17,471
15,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 5
9,887
706
10,725
18,393
14,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ambulus
Scylla
17
4 / 2 / 18
10,592
757
17,244
8,206
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ArkEango
Nemesis
16
7 / 5 / 11
10,472
748
11,403
13,087
8,286
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Avariciously-
Bakasura
19
6 / 1 / 17
11,110
794
10,476
16,632
10,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
o0JMG0o
Raijin
19
5 / 3 / 16
11,415
815
22,548
12,501
5,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 18
12,053
861
9,424
20,170
28,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
14
Kills
26
26
Deaths
14
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
5
2.17
L
Thor
 
Thor
1
7
6
0.57
W
Scylla
Ambulus
Scylla
4
2
18
6.5
W
Nemesis
ArkEango
Nemesis
7
5
11
2.5
W
Bakasura
Avariciously-
Bakasura
6
1
17
14.5
L
Jormungandr
OOlga
Jormungandr
4
6
2
0.83
L
Nemesis
Qkevych
Nemesis
2
4
10
1.75
L
3
6
5
0.92
W
Raijin
o0JMG0o
Raijin
5
3
16
4.33
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
71,095
82,749
Taken
70,596
66,837
Mitigated
55,847
22,343
Healing
27,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,720
2,529
2,486
4,525
13,226
6,511
2,431
6,583
6,643
0
30,086
L
Thor
 
Thor
8,272
997
1,698
1,628
13,811
8,321
145
7,872
5,869
0
15,024
W
Scylla
Ambulus
Scylla
17,244
1,496
2,870
1,556
8,206
3,253
1,670
4,329
3,757
34,491
0
W
Nemesis
ArkEango
Nemesis
11,403
4,703
0
637
13,087
8,286
952
4,031
8,966
0
14,876
W
Bakasura
Avariciously-
Bakasura
10,476
7,130
2,673
6,524
16,632
10,341
2,216
6,447
9,915
0
12,311
L
Jormungandr
OOlga
Jormungandr
15,142
1,289
2,017
2,129
19,848
22,277
46
9,698
9,685
38,450
0
L
Nemesis
Qkevych
Nemesis
11,928
1,467
2,321
4,174
17,471
15,145
564
8,270
8,603
0
20,532
L
10,725
1,114
0
1,365
18,393
14,583
0
8,335
8,633
19,094
0
W
Raijin
o0JMG0o
Raijin
22,548
2,661
3,732
4,304
12,501
5,627
1,265
5,642
6,649
48,357
0
W
9,424
2,468
2,037
3,043
20,170
28,340
818
5,418
14,482
1,655
21,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
55,642
164
Minions Killed
154
0
Camps Cleared
0
1,132,058
Distance Traveled
1,330,381
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,107
793
63
5
0
229,966
0
L
Thor
9,344
667
12
1
0
224,656
3
W
Scylla
10,592
757
37
3
0
266,558
3
W
Nemesis
10,472
748
12
1
0
273,991
0
W
Bakasura
11,110
794
33
2
0
284,730
0
L
Jormungandr
10,679
763
65
5
0
205,323
1
L
Nemesis
10,028
716
15
1
0
260,467
1
L
Geb
9,887
706
9
1
0
211,646
0
W
Raijin
11,415
815
43
3
0
256,941
2
W
Odin
12,053
861
29
2
0
248,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role